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Title: gbvs Download
 Description: Salient code, interested in the human eye area is extracted by GBVS algorithm,it is unlike Itti model. The markov chain and the stationary distribution is used to extract significant figure.
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gbvs
....\algsrc
....\......\connectMatrix.m
....\......\distanceMatrix.m
....\......\formMapPyramid.m
....\......\getDims.m
....\......\graphsalapply.m
....\......\graphsalinit.m
....\......\indexmatrix.m
....\......\initGBVS.m
....\......\makeLocationMap.m
....\......\mexArrangeLinear.cc
....\......\mexArrangeLinear.mexa64
....\......\mexArrangeLinear.mexglx
....\......\mexArrangeLinear.mexmaci
....\......\mexArrangeLinear.mexmaci64
....\......\mexArrangeLinear.mexw32
....\......\mexArrangeLinear.mexw64
....\......\mexAssignWeights.cc
....\......\mexAssignWeights.mexa64
....\......\mexAssignWeights.mexglx
....\......\mexAssignWeights.mexmaci
....\......\mexAssignWeights.mexmaci64
....\......\mexAssignWeights.mexw32
....\......\mexAssignWeights.mexw64
....\......\mexColumnNormalize.cc
....\......\mexColumnNormalize.mexa64
....\......\mexColumnNormalize.mexglx
....\......\mexColumnNormalize.mexmaci
....\......\mexColumnNormalize.mexmaci64
....\......\mexColumnNormalize.mexw32
....\......\mexColumnNormalize.mexw64
....\......\mexSumOverScales.cc
....\......\mexSumOverScales.mexa64
....\......\mexSumOverScales.mexglx
....\......\mexSumOverScales.mexmaci
....\......\mexSumOverScales.mexmaci64
....\......\mexSumOverScales.mexw32
....\......\mexSumOverScales.mexw64
....\......\mexVectorToMap.cc
....\......\mexVectorToMap.mexa64
....\......\mexVectorToMap.mexglx
....\......\mexVectorToMap.mexmaci
....\......\mexVectorToMap.mexmaci64
....\......\mexVectorToMap.mexw32
....\......\mexVectorToMap.mexw64
....\......\namenodes.m
....\......\partitionindex.m
....\......\principalEigenvectorRaw.m
....\......\simpledistance.m
....\......\sparseness.m
....\compile
....\.......\cleanmex.m
....\.......\gbvs_compile.m
....\.......\gbvs_compile2.m
....\demo
....\....\demonstration.m
....\....\flicker_motion_demo.m
....\....\simplest_demonstration.m
....\gbvs
....\gbvs.m
....\gbvs_fast.m
....\gbvs_install.m
....\initcache
....\.........\17__24__m__2.mat
....\.........\18__24__m__2.mat
....\.........\21__24__m__2.mat
....\.........\21__32__m__2.mat
....\.........\23__24__m__2.mat
....\.........\23__32__m__2.mat
....\.........\24__18__m__2.mat
....\.........\24__23__m__2.mat
....\.........\24__24__m__2.mat
....\.........\24__32__m__2.mat
....\.........\27__32__m__2.mat
....\.........\27__40__m__2.mat
....\.........\28__32__m__2.mat
....\.........\29__30__m__2.mat
....\.........\30__28__m__2.mat
....\.........\30__29__m__2.mat
....\.........\30__40__m__2.mat
....\.........\32__24__m__2.mat
....\.........\32__28__m__2.mat
....\.........\32__31__m__2.mat
....\.........\32__32__m__2.mat
....\.........\35__40__m__2.mat
....\.........\40__30__m__2.mat
....\.........\40__38__m__2.mat
....\.........\40__40__m__2.mat
....\ittikochmap.m
....\makeGBVSParams.m
....\readme.txt
....\saltoolbox
....\..........\attenuateBordersGBVS.m
....\..........\makeGaborFilterGBVS.m
....\..........\maxNormalizeStdGBVS.m
....\..........\mexLocalMaximaGBVS.cc
....\..........\mexLocalMaximaGBVS.mexa64
....\..........\mexLocalMaximaGBVS.mexglx
....\..........\mexLocalMaximaGBVS.mexmaci
    

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