Description: There is a very simple but useful model about Z-Buffer rendering, which is very hopeful for beginner to understand the effect of Z-buffer rendering in OpenGL.
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File list (Check if you may need any files):
Filename | Size | Date |
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test.obj | 282973 | 2009-03-04
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cone.obj | 5068 | 2009-03-04
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cube.obj | 1589 | 2009-03-04
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face.ws.obj | 1074081 | 2009-03-04
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face.ws.smooth.bmp | 803202 | 2009-03-04
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jack.obj | 2050822 | 2009-03-04
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newPlane.obj | 12432164 | 2009-03-04
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ObjLoader.cpp | 12768 | 2009-03-04
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ObjLoader.h | 2693 | 2009-03-04
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objTest.bmp | 431254 | 2009-03-04
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objTest.txt | 3029 | 2009-03-04
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osuVector.cpp | 2549 | 2009-03-04
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osuVector.h | 1295 | 2009-03-04
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polyclip.cpp | 3565 | 2009-03-04
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simpleTests.cpp | 2328 | 2009-03-04
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sphere.obj | 59166 | 2009-03-04
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test.flat.bmp | 803202 | 2009-03-04 |