Description: From the network to collect real-time data: in the software running process, you can real-time the network according to the custom communication protocol to collect data, and in accordance with the hierarchical structure displayed in the main interface 2) automatically generate data table: the first time the server program, Create a and generate a data table based on the data received in the as the program progresses. 3) historical data storage function: the network to collect data values as long as the change, it will be stored in the historical data table.
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File list (Check if you may need any files):
DataManager
...........\ClientSocket.cpp
...........\ClientSocket.h
...........\ControlUnit.cpp
...........\ControlUnit.h
...........\DataManager.aps
...........\DataManager.clw
...........\DataManager.cpp
...........\DataManager.dsp
...........\DataManager.dsw
...........\DataManager.h
...........\DataManager.ncb
...........\DataManager.opt
...........\DataManager.plg
...........\DataManager.rc
...........\DataManagerDoc.cpp
...........\DataManagerDoc.h
...........\DataManagerView.cpp
...........\DataManagerView.h
...........\DataManager`.clw
...........\Debug
...........\LeftView.cpp
...........\LeftView.h
...........\MainFrm.cpp
...........\MainFrm.h
...........\PointDialog.cpp
...........\PointDialog.h
...........\ReadMe.txt
...........\res
...........\Resource.h
...........\res\DataManager.ico
...........\...\DataManager.rc2
...........\...\DataManagerDoc.ico
...........\...\Toolbar.bmp
...........\SegmentDialog.cpp
...........\SegmentDialog.h
...........\ServerSocket.cpp
...........\ServerSocket.h
...........\StdAfx.cpp
...........\StdAfx.h
...........\Struct.h
...........\UnitDialog.cpp
...........\UnitDialog.h