Description: At present, the server architecture of the game is mainly composed of 2 parts: "game hall" and "PvP", and in the continuous exploration, it later joined the Proxy transfer server in the architecture. It is the addition of this server to "King glory" to solve a series of problems such as "Android, iOS" and so on. In addition, he introduced some attempts of the Royal glory to network protocols and synchronization schemes, and reviewed the strengths and weaknesses of these attempts, and answered why the final game would give up the TCP protocol (transmission control protocol) and the CLIENT-SERVER structure (C/S structure) that had been used in the kingdoms. And the UDP protocol (User Datagram Protocol) and frame synchronization synchronization scheme are used instead.
To Search:
File list (Check if you may need any files):
Filename | Size | Date |
---|
10w IM架构方案及分析.docx | 2250775 | 2015-07-27 |