Description: AppFace supports three skin loading from the disk loading, loading resources from the memory load. Now, I would talk about how to load resources from the URF skin document : first, to ensure that you downloaded AppFace for VC development kits, we have to use th ree documents : "appface.h", "appface.dll", "gtclassic.urf." Next, create an executable file VC, MDI/SDI/DIALOG/WIN32 types of can, I would like to create a DIALOG project ResSkin explanation. "Appface.h" copy to the project directory, "Appface.dll" copied to the output of the project directory, for example : "debug \", "gtclassic.urf" copy of the directory containing the resources. VC in the project manager to enter the resource management, and in the right me
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