Description: The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
File list (Check if you may need any files):