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Windows Develop
DirextX
Title:
四叉树剖分LOD Terrain
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Category:
DirextX
Tags:
[Windows]
[Visual C]
[源码]
File Size:
722.93kb
Update:
2008-10-13
Downloads:
0 Times
Uploaded by:
wangyun722
Description:
quadtree mesh algorithm Terrain classified examples (only Algorithm)
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More information of uploader wangyun722
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To Search:
terrain
QUADTREE
lod
LOD Terrain
terrain quadtree algorithm
D3D TERRAIN LOD
quadtree directx
quadtreesubdivisionLODTerrain
mesh
quadtree mesh
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denarytriangulation.Rar
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doctoraldissertationbytheMaster.Rar
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win_vs_billboard
] - himself wrote a Opengl procedures, the f
[
Tri_Polygon
] - This is a realization of the use vc righ
[
real_time_3d_terrain_engines_using_c++_and_dx9
] - real_time_3d_terrain_engines_using_c++ _
[
BowyerWatsonalgorithm
] - Bowyer_Watson_algorithm the delaunay alg
[
terrain
] - Based on vc++ 6.0, MFC, and OPENGL devel
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