Description: 1- CSMA continued under the agreement, when a user to send data, it first interception Channel to see if there are other sites in transmission. If Channel busy, continuing to wait until the idle channel, and put more information out. If there is conflict, it is a long wait for a random time, then re-interception. Such agreements, to consider the current frame i am one of the former when i-1, be a time before the final one frame0 (relative to the time frame) the relative dt0 time, and then when the current frame to detect what the relative time frame will be less than dt0, these frames will be sent if and frame0 conflict, these frames would enter the state continued to wait, they do not send frames. Consider the current frame remaining frames (dt gt; Dt0), the interception of the first fra
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