Description: telephone// Create a canvas backing of a simple scene graph object, no more Locale SimpleUniverse u = new SimpleUnive rse (c) u.getViewingPlatform (). setNominalV iewingTransform ()// Create branch target groups BranchGroup sce ne = createSceneGraph (c)// assembly, branch target groups added to scene graph u.addBranchGraph (scene)// scene graph with the canvas added to the applet which setLayout (new BorderLayout ()) add ( "Center", c)
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JAVA 3D 魔方源代码
..................\java-codes.txt
中国IT认证实验室学习下载频道.txt