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[Other resourceTriangle

Description: 包含各种3D游戏引擎设计源代码以及各源代码的运行程序
Platform: | Size: 214849 | Author: 蓝罂粟 | Hits:

[Other resource3d作图

Description: 我们要创建我们的第一个3D对象:立方体。为了要显示它是真正的3D对象,呵呵,我们要旋转它,这样,你将会看到它的各个面。记住:所有的3D对象都是由三角形构成的(译者:神奇的三角形啊…读者:又来了),所以,我们的立方体是由12个三角形构成的(6个面,每个面需要2个三角形,二六一十二,乘法口诀,会不?)。-we must establish our first 3D objects : cube. To show that i s true 3D objects, huh, we should rotating it, then you will see all its surface. Remember : All 3D objects are constituted by the triangle (Translator : magic triangle ah ... Readers : Here we go again), so we are the cube 12 by the triangular composition (six surface, each side needs two triangles, Erliuyishier, multiplication traditional formulas, will not?) .
Platform: | Size: 69516 | Author: 王保洁 | Hits:

[3D Graphic3d作图

Description: 我们要创建我们的第一个3D对象:立方体。为了要显示它是真正的3D对象,呵呵,我们要旋转它,这样,你将会看到它的各个面。记住:所有的3D对象都是由三角形构成的(译者:神奇的三角形啊…读者:又来了),所以,我们的立方体是由12个三角形构成的(6个面,每个面需要2个三角形,二六一十二,乘法口诀,会不?)。-we must establish our first 3D objects : cube. To show that i s true 3D objects, huh, we should rotating it, then you will see all its surface. Remember : All 3D objects are constituted by the triangle (Translator : magic triangle ah ... Readers : Here we go again), so we are the cube 12 by the triangular composition (six surface, each side needs two triangles, Erliuyishier, multiplication traditional formulas, will not?) .
Platform: | Size: 69632 | Author: 王保洁 | Hits:

[OpenGL programPolygonCollision_OGL

Description: VC+Opengl 3D 碰撞检测,原理是包围球 againt 场景中的每一个三角形-VC+Opengl 3D collision test, the theory is using every triangle to simulate scene.
Platform: | Size: 46080 | Author: 大大 | Hits:

[3D Graphictriangle

Description: Shewchuk的三角剖分算法,能剖分带孔的离散点,PII233 剖分一百万个离散点只需20秒。-Shewchuk 涓夎
Platform: | Size: 158720 | Author: 洋流 | Hits:

[JSP/JavaTra

Description: 基本的java3d程序 画图 三角形 还可以旋转 对于图形编程有一定的意义-java3d basic procedures can also drawing triangle rotation for graphical programming with a certain sense
Platform: | Size: 1024 | Author: 流通 | Hits:

[Data structs200410610511675180

Description: XMathLib是一个通用的3D图形数学库。 其中包含两个部分: XMathLib和XGeomLib。分别处理数学和几何运算。 数学部分包含向量、矩阵、四元数的运算。以及其它的运算。 几何部分包含Box Frustum AABB OBB Ray Line Line-Segment Plan Triangle等的运算。-XMathLib is a generic 3D graphics math. Which consists of two parts : XMathLib and XGeomLib. Separate processing mathematical and geometric computing. The math section includes vector, matrix, quaternion arithmetic. , And other arithmetic. Geometric part consists Box Frustum AABB OBB Ray Line Line-Segme nt Plan Triangle such arithmetic.
Platform: | Size: 25600 | Author: dexter | Hits:

[Graph RecognizeXMathLib

Description: XMathLib是一个通用的3D图形数学库。 其中包含两个部分: XMathLib和XGeomLib。分别处理数学和几何运算。 数学部分包含向量、矩阵、四元数的运算。以及其它的运算。 几何部分包含Box Frustum AABB OBB Ray Line Line-Segment Plan Triangle等的运算。-XMathLib is a generic 3D graphics math. Which consists of two parts : XMathLib and XGeomLib. Dealt with mathematical and geometric computation. Mathematics contains vector, matrix, quaternion arithmetic. , And other operations. Box contains geometric Frustum AABB OBB Ray Line Line-Segme nt Plan Triangle and other arithmetic.
Platform: | Size: 25600 | Author: 王硕 | Hits:

[Other Gamesch02

Description: 用D3D编写的小代码 在场景中写一个可以控制旋转的三角形-D3D prepared with a small code in the scene can be controlled to write a spin triangle
Platform: | Size: 10124288 | Author: wenhao | Hits:

[OpenGL programglenabledview_demo

Description: An MDI view class supporting OpenGL. (一个opengl程序框架,里面有一个三维坐标球,支持鼠标拖拽调整视图) a function to get various information about the OpenGL implementation which is currently being used (separate information for the OPENGL and GLU libraries). manages internally the creation of display lists and offers a primitive interface for display lists execution. defines mouse cursor to be used inside the views. offers an object oriented encapsulation of quadric objects for drawing of spheres, cylinders and disks. offers an object oriented encapsulation of glu tessellator routines for translating non simple polygons (concave, self-intersecting and with holes) in groups of simple ones (triangle strips and fans). presents a simple interface to draw text strings as 2D bitmaps or complete 3D glyphs. -An MDI view class supporting OpenGL. (A opengl Framework, which has a three-dimensional coordinates of the ball, drag the mouse to adjust the view to support) a function to get various information about the OpenGL implementation which is currently being used (separate information for the OPENGL and GLU libraries). manages internally the creation of display lists and offers a primitive interface for display lists execution. defines mouse cursor to be used inside the views. offers an object oriented encapsulation of quadric objects for drawing of spheres, cylinders and disks. offers an object oriented encapsulation of glu tessellator routines for translating non simple polygons (concave, self-intersecting and with holes) in groups of simple ones (triangle strips and fans). presents a simple interface to draw text strings as 2D bitmaps or complete 3D glyphs.
Platform: | Size: 83968 | Author: wang an | Hits:

[OpenGL program3D

Description: 最简单的一个opengl的图形例子,三角形的画法-The simplest example of a opengl graphics, drawing a triangle
Platform: | Size: 1024 | Author: 李季 | Hits:

[OpenGL programtest5

Description: Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color. -Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Platform: | Size: 1221632 | Author: mwb | Hits:

[Game EngineTriangle

Description: 包含各种3D游戏引擎设计源代码以及各源代码的运行程序-Contains a variety of 3D game engine design source code and run the program source code
Platform: | Size: 215040 | Author: 蓝罂粟 | Hits:

[3D GraphicPhysXTriangleMesh

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Triangle Mesh(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.-Triangle Mesh (with the implementation of document)
Platform: | Size: 238592 | Author: GoldenCloud | Hits:

[3D GraphicCollision

Description: 非常详细的高精度碰撞检测代码,精确到三角形、边、点,优化过滑动时的碰撞检测,完全没有震动现象。代码中把三角形等元素具体成类参与计算的方法很有参考价值。 代码内含3d向量计算函数,在ogengl、d3d下均可运行。-Very detailed high-precision collision detection code, accurate to the triangle, edge, point, when optimized sliding collision detection, there is no vibration phenomenon. Code elements such as the triangle into a specific type of calculation is very involved in reference value. Code containing the 3d vector calculation function, in ogengl, d3d may run under.
Platform: | Size: 441344 | Author: sking | Hits:

[OtherM3GExport

Description: M3GExport enables developers to export complex 3D animated scenes from Maya® directly to Mobile 3D Graphics file format (M3G), the emerging 3D file format for mobile 3D games. Created by the developers of JBenchmark3D - the leading performance measurement tool for mobile 3D graphics, M3GExport lets use sophisticated features of M3G format like skeletal animation, morphing meshes, triangle stripping and other useful optimisations. M3GExport for Maya is available in two editions, Limited and Standard. The Standard version contains sophisticated optimisation options used mostly by commercial game developers.-M3GExport enables developers to export complex 3D animated scenes from Maya® directly to Mobile 3D Graphics file format (M3G), the emerging 3D file format for mobile 3D games. Created by the developers of JBenchmark3D- the leading performance measurement tool for mobile 3D graphics, M3GExport lets use sophisticated features of M3G format like skeletal animation, morphing meshes, triangle stripping and other useful optimisations. M3GExport for Maya is available in two editions, Limited and Standard. The Standard version contains sophisticated optimisation options used mostly by commercial game developers.
Platform: | Size: 1477632 | Author: ZHang Victor | Hits:

[Special EffectsWangYe3Ddemo

Description: 3D视见变换(球、三角形),包括空间计算、空间转换、消隐、裁剪、投影,可完成绕轴旋转、平移等功能。并能对每步处理的多边形计数-3D Viewing Transformation (balls, triangle), including space, space conversion, blanking, cutting, projection, to be completed by around the axis rotation, translation and other functions. And is able to handle each step of the polygon count
Platform: | Size: 46080 | Author: 兰溪 | Hits:

[OpenGL programLesson05

Description: 们使用多边形和四边形创建3D物体,在这一课里,我们把三角形变为立体的金子塔形状,把四边形变为立方体。-Polygon and quadrilateral used to create 3D objects, in this class, we have the triangle into three-dimensional pyramid shape, the quadrilateral into a cube.
Platform: | Size: 6144 | Author: li | Hits:

[OpenGL program3D

Description: 简单的三角片三维重构,可以重构一个简单的圆柱体,上下的半径可以改变-A simple three-dimensional reconstruction of the triangle, you can reconstruct a simple cylinder, the radius can be changed from top to bottom
Platform: | Size: 4030464 | Author: 张司命 | Hits:

[3D GraphicTriangle-of-Point-Cloud

Description: Matlab 三维点云三角化 不是平面域的三角化 是三维点云三角化 亲身测试绝对可用!-Triangle of Point Cloud
Platform: | Size: 4846592 | Author: hdchina2010 | Hits:
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