Welcome![Sign In][Sign Up]
Location:
Search - 3d world

Search list

[Game Programkoradji 3D World.rar

Description: OpenGL作的3D游戏
Platform: | Size: 6292670 | Author: | Hits:

[OpenGL programRoll a ball through a 3D world

Description: 一个不可多得的3D世界漫游,NEHE最新的code之一-a rare 3D world roaming, NEHE one of the latest code
Platform: | Size: 444058 | Author: q沙子 | Hits:

[OpenGL programkoradji 3D World

Description: OpenGL作的3D游戏-OpenGL does 3D plays
Platform: | Size: 6292480 | Author: none | Hits:

[OpenGL programRoll a ball through a 3D world

Description: 一个不可多得的3D世界漫游,NEHE最新的code之一-a rare 3D world roaming, NEHE one of the latest code
Platform: | Size: 443392 | Author: q沙子 | Hits:

[Graph programWorld_Wind_1.3.2_src

Description: 地球放大镜(NASA World Wind)源码 NASA World Wind俗称地球放大镜,是NASA(美国)国家航空和宇宙航行局联合出品,类似Earthview 3D的鸟瞰工具,更加权威而且目前完全免费。透过这套程序的3D引擎,可以让你从外太空看见地球上的任何一个角落。-Earth magnifier (NASA World Wind) source NASA World Wind commonly known as the Earth magnifier, NASA (USA) National Aeronautics and Space Agency director, Earthview similar 3D bird's-eye view of the tools, but now more authority completely free. Through this process the 3D engine, so you can see the Earth from outer space in any one corner.
Platform: | Size: 7418880 | Author: 余伟 | Hits:

[OpenGL program3D_world

Description: 演示如何使用OpenGL建立一个游戏中的三维世界。使用上下左右方向键在其中前进、后退、左移、右移,使用鼠标左转、右转、上看、下看。(注意:需要解压到c:\windows\desktop,否则贴图不能正常显示,你可以很简单的修正此bug)-demonstrate how to use the OpenGL establishment of a 3D game world. Using the up and down about the direction in which the key forward, backward, the left and death, the use of the mouse to turn left, turn right, perspective, we look at. (Note : the need to extract c : \ windows \ desktop, otherwise normal mapping, you can be a simple amendment to this bug)
Platform: | Size: 207872 | Author: 李建 | Hits:

[3D GraphicCODE_UPLOAD1277412172000

Description: VB6编写的3D World Map演示代码。虽然代码比较简单,但可以从中学到很多东西-VB6 prepared 3D World Map demo code. Although the code is relatively simple, but can learn a lot of things
Platform: | Size: 447488 | Author: 木头 | Hits:

[JSP/Javasrc

Description: world wind java sdk load 3D model
Platform: | Size: 65536 | Author: yangzh | Hits:

[OpenGL programtest5

Description: Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color. -Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doing this, we turn the triangle into a pyramid, and the square into a cube. We ll blend the colors on the pyramid, creating a smoothly colored object, and for the square we ll color each face a different color.
Platform: | Size: 1221632 | Author: mwb | Hits:

[Windows DevelopLesson10

Description: 3D世界,它带有空间的六自由度和花哨的效果如镜像、入口、扭曲等等,当然还要有更快的帧显示速度。这一课就要解释一个基本的3D世界"结构",以及如何在这个世界里游走。 -3D world, it is a space of six degrees of freedom and fancy effects such as mirror, importers, distort and so on, of course you need a faster frame display speed. This lesson will have to explain a basic 3D world structure , and how to walk in this world.
Platform: | Size: 140288 | Author: ff | Hits:

[Graph programTextureMapping3DModelsofReal-WorldScenes

Description: ACM papers:Texture Mapping 3D Models of Real-World Scenes-ACM papers: Texture Mapping 3D Models of Real-World Scenes
Platform: | Size: 1895424 | Author: ml | Hits:

[Other3DMathPrimerForGraphicsAndGameDevelopment

Description: This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.
Platform: | Size: 11778048 | Author: Verotiana | Hits:

[Game ProgramHalfLifeGame

Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
Platform: | Size: 207872 | Author: vddh vddh | Hits:

[source in ebook3D-Math-Primer-for-Graphics-and-Game-Development-

Description: This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography.
Platform: | Size: 7612416 | Author: v0id995 | Hits:

[OpenGL programRogerWangProj

Description: 用C sharp實現openGL 3D世界,-Using C# to implement openGL 3D world.
Platform: | Size: 3268608 | Author: 王若喬 | Hits:

[DocumentsJ2ME-3D

Description: 全球手机顶尖游戏3D Moto Racer制作全揭秘、对3DMoto Racer制作过程的介绍和图解-The world' s top mobile phone games 3D Moto Racer Production all Jiemi on 3DMoto Racer presentation and graphic production process
Platform: | Size: 618496 | Author: jamie | Hits:

[3D Graphic3d

Description: 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。-3D panorama of a roaming procedure, which includes the production of many basic skills in 3D games, for example: Z buffering, texture mapping, matrix, polygon sorting and moving background. Program 3D world, including an aircraft and a boat and some trees, so you will easily understand the code and modify to your needs.
Platform: | Size: 1256448 | Author: 王先生 | Hits:

[OpenGL programMoving-Through-A-3D-World

Description: 在OpenGL中绘制简单的3D世界,并在其中漫游-In the draw simple 3D OpenGL world, and in which roaming
Platform: | Size: 7168 | Author: zouyuan | Hits:

[androidandroid-3d-world

Description: android中三维画图的示例,展示手机3d展示效果-3D drawing android example that shows mobile 3d showing the effect of
Platform: | Size: 3438592 | Author: calabi | Hits:

[3D Graphic3D数学基础

Description: 3D数学是一门与计算几何相关的学科,计算几何则是研究怎样用数值方法解决几何问题的学科。3D数学和计算几何广泛应用在那些使用计算机来模拟3D世界的领域,如图形学、游戏、仿真、机器人技术、虚拟现实和动画等。(3D mathematics is a subject related to computational geometry. Computational geometry is the subject of studying how to solve geometric problems by numerical methods. 3D mathematics and computational geometry are widely used in fields such as computer graphics, games, simulations, robotics, virtual reality and animation, which are widely used in computer simulations of the 3D world.)
Platform: | Size: 29798400 | Author: 劣马 | Hits:
« 12 3 4 5 6 7 8 9 10 »

CodeBus www.codebus.net