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Description: 用c++编写的如何读取3dmax的obj文件的程序,可直接运行-used to prepare the reader how the obj 3Dmax document procedures can be directly run
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Size: 555916 |
Author: 李煜 |
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Description: 用c++编写的如何读取3dmax的obj文件的程序,可直接运行-used to prepare the reader how the obj 3Dmax document procedures can be directly run
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Size: 556032 |
Author: 李煜 |
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Description: 计算机图形学,obj图像说明,用于计算机图形学软件中的实体交互,3DMAX MAYA等-Computer Graphics, obj image description for the computer graphics software, interactive entity, 3DMAX MAYA, etc.
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Size: 192512 |
Author: chengyue |
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Description: 项目实现在DirectX程序利用objLoader类读取obj文件,在3dmax中建好的模型不必转换成X文件格式。-Project implementation procedures for the use of the DirectX class objLoader read obj files, 3dmax models built in do not have to convert the X file format.
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Size: 147456 |
Author: wangbaotu |
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Description: 在directx环境下读取3dmax转换过来的obj模型文件,希望对大家有帮助-The directx environment 3dmax converted over to read the obj model file, want to help everyone
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Size: 556032 |
Author: 里拨 |
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Description: C++读取3dmax生成的obj文件数据的程序-3dmax C++ read file data generated by the program obj
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Size: 65536 |
Author: ttddlplp |
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Description: 1.通过互联网查找Wavefront obj文件的格式定义;
2.编写C++程序解析Wavefront obj文件;
3.用3D建模工具构造两个以上的obj文件;
4.利用OpenGL绘制obj文件表示的3D模型;
5.使用VBO(Vertex Buffer Object)加速3D模型的绘制;
6.利用键盘控制3D模型的旋转、平移和缩放。-Draw out the three-dimensional animation in C++ environment through 3Dmax modeling
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Size: 3072 |
Author: lizhiqiang |
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Description: 这是一个在MFC下调用OpenGL读取3dmax文件的源码。其实,实现将其转换为.obj模型格式,实现对.obj文件的读取,适合工程人员进行研究学习-This is a call OpenGL in MFC read 3dmax source file. In fact, convert it to achieve obj model format, to achieve the obj file read, suitable for engineering staff research study
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Size: 5747712 |
Author: 王挺侹 |
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Description: 3D模型是使用3Dmax做的,下载了一个关于3DMax使用的书,按照书上操作做的两个沙发,然后使用Java3D加载导出的模型文件,显示到窗口中,并添加旋转效果。-3D models are used 3Dmax do, downloaded a book on 3DMax use, operate according to the book do two sofas, and then load the exported using Java3D model file into the window displays and add rotation effect.
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Size: 2440192 |
Author: 王阳明 |
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Description: WPF 3Dmax 结合内涵实例,直升机 3dmax 和 直升机 obj
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Size: 917504 |
Author: 孙大仙 |
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Description: 请使用这个glut库(这个支持鼠标滚轮),而且这个导入很粗糙,只支持纹理图是bmp格式的,而且对obj还有一定要求
所以HandleObj就是为了预先处理obj的,使用很简单,直接将3dmax制作的obj(必须用三角形导出,呵呵,所以说很粗糙了)拖到它上面即可
纹理图必须和obj,mtl放在一个文件夹下(这么做,纯粹为了使用相对路径,移植性好)-Please use this glut Library (this supports the mouse wheel), and the import is very rough, only the texture map is BMP format, but also for obj and some requirements
So HandleObj is in order to deal with the obj, the use of a very simple, directly to the 3DMAX production of obj (must be used to export, ha ha, so it is very rough) drag it to the top
Texture map must be with obj, MTL is placed in a folder (so, pure in order to use the relative path, good portability)
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Size: 21372928 |
Author: 尹俊 |
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