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Description: MASON代表多主体邻里或网络仿真(Multi-Agent Simulator of Neighborhoods or Networks)。它是乔治梅森大学用Java开发的离散事件多主体仿真核心库,具有快速、灵活和便携的特点。它本身支持轻量级的模拟需求,自含模型可以嵌入到其他Java应用当中,还可以选择2D和3D图形显示。-represent more or main Neighborhood Network Simulation (Multi-Agent Simulat or of Neighborhoods or Networks). It is George Mason University on the development of Java over the main Discrete Event Simulation core library is fast, flexible and portable features. To support its own lightweight simulation needs, self-contained model can be embedded in other Java applications, can also choose to 2D and 3D graphics.
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Size: 3006287 |
Author: 漠漠 |
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Description: 本论文介绍了RoboCup机器人足球队2D仿真组的设计和实现,完成了
一个完整的符合RoboCup2D仿真组比赛要求的机器人足球队。首先介绍了
RoboCup和其仿真组比赛的背景,接着介绍了仿真组比赛的环境。从第三章
开始介绍了智能体(agent)的基本结构和球队设计的思想,并重点阐述如何设
计队员的各种场上能力,各球员间的配合策略,以及守门员的防守策略。此
外还完成了阵形的实现和转换,以及基本的场上教练的设计。最后通过比赛
对所完成的球队和使用的策略进行了分析和评估。
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Size: 489676 |
Author: 侯健 |
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Description: MASON代表多主体邻里或网络仿真(Multi-Agent Simulator of Neighborhoods or Networks)。它是乔治梅森大学用Java开发的离散事件多主体仿真核心库,具有快速、灵活和便携的特点。它本身支持轻量级的模拟需求,自含模型可以嵌入到其他Java应用当中,还可以选择2D和3D图形显示。-represent more or main Neighborhood Network Simulation (Multi-Agent Simulat or of Neighborhoods or Networks). It is George Mason University on the development of Java over the main Discrete Event Simulation core library is fast, flexible and portable features. To support its own lightweight simulation needs, self-contained model can be embedded in other Java applications, can also choose to 2D and 3D graphics.
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Size: 3006464 |
Author: 漠漠 |
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Description: vc++实现的一个2D图形聊天代码,挺有趣的-vc++ realize a 2D graphical chat code, very interesting
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Size: 655360 |
Author: 阿邦 |
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Description: 本论文介绍了RoboCup机器人足球队2D仿真组的设计和实现,完成了
一个完整的符合RoboCup2D仿真组比赛要求的机器人足球队。首先介绍了
RoboCup和其仿真组比赛的背景,接着介绍了仿真组比赛的环境。从第三章
开始介绍了智能体(agent)的基本结构和球队设计的思想,并重点阐述如何设
计队员的各种场上能力,各球员间的配合策略,以及守门员的防守策略。此
外还完成了阵形的实现和转换,以及基本的场上教练的设计。最后通过比赛
对所完成的球队和使用的策略进行了分析和评估。-This paper introduced the RoboCup robot soccer simulation 2D Design and Implementation Group, completed a full race simulation RoboCup2D in line with the requirements of robot soccer team. First introduced RoboCup simulation team game and its background, and then introduced the race simulation environment. From the beginning of Chapter III introduced the agent (agent) the basic structure and design thinking of the team and focus on how to design a variety of market players ability to play the co-ordination among the various strategies, as well as the goalkeeper s defensive strategy. In addition, the realization of the completion of the formation and conversion, as well as the basic design of the coach market. Finally, through the completion of competition on the team s strategy and the use of an analysis and assessment.
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Size: 489472 |
Author: 侯健 |
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Description: 东南大学 Robocup 救援组 入门手册-Southeast University RoboCup Rescue Group Primer
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Size: 380928 |
Author: crazytroy |
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Description: RoboCup agent队 2D仿真 源代码-agent2d-2.0.1
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Size: 162816 |
Author: 龚昱阳 |
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Description: 该源文件是robocup2D仿真队的所有的常见的底层,也就是日本所写的agent底层,里面所包括的函数非常有用,而且该底层具有非常好的防守能力,对于学习C/C++都会有很大的用处,而且也对那些想学习robocup仿真组的同学有很大的帮助。-The source file is robocup2D simulation team s all common ground, that is, the bottom of Japan s written agent, which included the very useful function, and the bottom has a very good defensive ability for learning C/C++ will have a great usefulness, but also for those who want to learn robocup simulation group of students is very helpful.
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Size: 16944128 |
Author: 孙立 |
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Description: 本论文介绍了RoboCup机器人足球队2D仿真组的设计与实现,完成了一个完整的符合RoboCup2D仿真组比赛要求的机器人足球队。首先介绍了RoboCup与其仿真组比赛的背景,接着介绍了仿真组比赛的环环环境。从第三章开始介绍了智能体(agent)的基本结构与球队设计的思想,并重点阐述怎样设计队员的各种场上能力,各球员间的配合策略,和守门员的防守策略。此外还完成了阵形的实现与转换,和基本的场上教练的设
-This paper describes the design and implementation of the 2D simulation group of RoboCup robot soccer team completed a full robot soccer team meet RoboCup2D simulation competitions. First introduces the background of the RoboCup its simulation group game, and then describes the simulation group game of the ring environment. From the third chapter introduces the basic structure of the agent (agent) and the design ideas of the team, and focuses on how to design a variety of field capacity of the team strategy of co-ordination between the various players and the goalkeeper' s defensive strategy. In addition, completed the formation of the implementation and conversion, and basic design of the field coach
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Size: 489472 |
Author: |
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