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Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
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Size: 410253 |
Author: 李健 |
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Description: D3D学习文档
第一部分 必备的数学知识
第二部分 Direct3D基础
第二章 渲染管线
第三章 在Direct3D中绘制
第四章 色彩
第五章 灯光
第六章 纹理
第七章 混合
第八章 模版
第九章 字体
第十章 网格模型I
第十一章 网格模型II
第十二章 创建灵活的摄像机类
第十三章 地形渲染基础
第十四章 粒子系统
第十五章 选取
第十六章 高级着色器语言入门
第十七章 顶点着色器入门
第十八章 像素着色器入门
第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19
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Size: 4288635 |
Author: zhouyinye |
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Description: 这是一个d3d粒子效果下雪的源代码,初学者的最佳指导!-This is a particle effect snow d3d the source code, the best guide beginners!
Platform: |
Size: 64704 |
Author: luowanwu |
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Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
Platform: |
Size: 409600 |
Author: 李健 |
Hits:
Description: D3D学习文档
第一部分 必备的数学知识
第二部分 Direct3D基础
第二章 渲染管线
第三章 在Direct3D中绘制
第四章 色彩
第五章 灯光
第六章 纹理
第七章 混合
第八章 模版
第九章 字体
第十章 网格模型I
第十一章 网格模型II
第十二章 创建灵活的摄像机类
第十三章 地形渲染基础
第十四章 粒子系统
第十五章 选取
第十六章 高级着色器语言入门
第十七章 顶点着色器入门
第十八章 像素着色器入门
第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19
Platform: |
Size: 4288512 |
Author: zhouyinye |
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Description: 这是一个d3d粒子效果下雪的源代码,初学者的最佳指导!-This is a particle effect snow d3d the source code, the best guide beginners!
Platform: |
Size: 64512 |
Author: luowanwu |
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Description: 粒子系统, 包含雪花粒子, 烟花粒子, 电子枪的粒子-Particle System, including snow particles, fireworks particles, the particle electron gun
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Size: 619520 |
Author: wg |
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Description: D3D实现的粒子系统表现火花溅射的小例子,像真的一样-D3D performance achievable particle system sparks sputtering small examples, like the real thing
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Size: 24576 |
Author: 吕智涵 |
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Description: D3D游戏铁效粒子系统。。。学3D的朋友不要错过。-D3D games iron particle system efficiency. . . School friends do not miss 3D.
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Size: 10423296 |
Author: suweijia |
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Description: 这是粒子系统中水粒子的程序,很不错,和大家分享下。-This is a particle system in the process of water particles, it is good to share with you the next.
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Size: 6525952 |
Author: 葛靖青 |
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Description: 利用directx 9.0的粒子系统实现美丽的五彩烟火爆炸效果。-Directx 9.0 use the particle system to achieve a beautiful effect of colorful pyrotechnic explosions.
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Size: 354304 |
Author: 限量版 |
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Description: d3d 一个简单的粒子系统 完成一个雪花效果 -d3d a simple particle system effect of the completion of a snowflake
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Size: 200704 |
Author: yue |
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Description: D3D 游戏开发 粒子系统 粒子编辑器-D3D game developers particle particle system editor
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Size: 2968576 |
Author: 小雨 |
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Description: 实现了基本的3D场景,并利用粒子系统渲染子弹的射击过程,遇到敌人产生的爆炸效果利用纹理贴图实现,效果较为真实。-To achieve the basic 3D scenes, and to use particle system rendering the process of firing bullets, encountered the enemy generated explosions effects of the use of texture mapping to achieve the effect is more real.
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Size: 5370880 |
Author: 文海涛 |
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Description: D3D开发的粒子系统应用,雪的效果逼真,算法经典。-D3D development of particle system applications, the effect of real snow, the classic algorithm.
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Size: 833536 |
Author: 范哲 |
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Description: D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
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Size: 600064 |
Author: elaine |
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Description: D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
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Size: 2283520 |
Author: 张杰 |
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Description: 此文件内包含基础的3D图形编程,例如下雨效果、3D地形、天空、粒子系统等-Contained in this document-based 3D graphics programming, such as rain effects, 3D terrain, sky, particle systems, etc.
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Size: 1724416 |
Author: 关潮盛 |
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Description: 一个游戏效果源文件,用D3D进行编写,用类进行封穿-A game the effect of source file to be written, using D3D
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Size: 3072 |
Author: 左家顺 |
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Description: 使用DirectX3D实现 粒子枪 效果-D3D particle Gun
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Size: 891904 |
Author: 高飞 |
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