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[DirextXDirectShowBOOK04

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用。 04-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow. 04
Platform: | Size: 115317 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK05

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 26906 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK09

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 14960 | Author: 鄭振文 | Hits:

[DirextXDirectShowBOOK18

Description: 本书以DirectX SDK 9.0版为蓝本,内容几乎涵盖了在Windows平台上使用DirectShow进行C++编程的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的音视频采集、数码摄像机的支持、非线性编辑等应用。第3部分深入分析了DirectShow SDK提供的部分典型源代码。第4部分结合作者个人的一些开发实践,通过案例和开放源代码分析,进一步介绍DirectShow的实务应用-this book DirectX SDK version 9.0, modeled almost covers the Windows platform for execution of all aspects of C programming. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current popular collection of audio and video, digital cameras, nonlinear editing applications. Part 3-depth analysis of the DirectShow SDK typical part of the source code. Part 4 of the author some personal development practice through case and open-source analysis, and further on the practical application of DirectShow
Platform: | Size: 52833 | Author: 鄭振文 | Hits:

[Graph programdirectshowExploitation

Description: * 书 名:《DirectShow开发指南》 * 作 者: 陆其明(著) 金邦飞(审校) * 内容提要: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使 用DirectShow进行C++编码的方方面面。全书共分4个部分。第1部分详细介绍了 DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow 应用程序的开发,包括目前非常流行的如音视频采集、数码摄像机的支持、非线性 编辑等应用。第3部深入分析了DirectShow SDK提供的部分典型源代码例子。第 4部分结合作者个人的一些开发实践,通过案例和开放源码分析,进一步介绍 DirectShow的实务应用。-* Title : "DirectShow Development Guide" * Author : Lu Qiming (a) JIN Bang fly (Revision) * Synopsis : The book is DirectX 9.0 SDK version, modeled The contents cover almost the Windows platform using DirectShow coding for the C side aspect. The book is divided into four parts. Part 1 introduced DirectShow basic knowledge. Part 2 focused on the development of Filter, and DirectShow application development, including the current very popular, such as audio and video collection, digital cameras, nonlinear editing application. No. 3-depth analysis of the DirectShow SDK source code for some typical examples. Part 4 of the individual authors combine some development practice through case and open-source analysis, further information on the practical application of DirectShow.
Platform: | Size: 398710 | Author: long | Hits:

[GDI-Bitmaphandvu-beta3.tar

Description: 结合摄像头使用,用于手部位置跟踪,精准度非常高,另可以识别六种手势。其手位跟踪模块可作为手势识别软件的一个组成部分,内含非常详细的说明文档。编译该代码,需要 OpenCV 0.97 或更高版本的支持。在Windows下的编译顺序为cubicles工程、handvu工程,之后根据视频数据来源要求编译其他代码。建议使用 Visual Studio 2003 ,如果需要编译 DirectX 相关模块,则请安装 DirectX SDK 9.0 或更高版本。
Platform: | Size: 1242832 | Author: 李典 | Hits:

[DirextXFilterMpeg2VD

Description: 掛抎眕DirectX SDK 9.0唳峈懦掛ㄛ扡摯腔囀 撓綱滬裔賸婓Windows 怢奻妏 蚚DirectShow輛俴C++晤鎢腔源源醱醱﹝ 抎僕煦4跺窒煦﹝菴1窒煦砆牉賡庄賸 DirectShow腔價插眭妎﹝菴2窒煦笭萸枒蹦賸Filter腔羲楷ㄛ眕摯DirectShow 茼蚚最唗腔羲楷ㄛ婦嬤醴 準都霜俴腔 秞弝 粒摩﹜杅鎢扜砉儂腔盓厥﹜準盄俶 晤憮脹茼蚚﹝菴3窒旮 煦昴賸DirectShow SDK枑鼎腔窒煦萎倰埭測鎢瞰赽﹝菴 4窒煦賦磁釬氪跺 腔珨虳羲楷妗犛ㄛ籵徹偶瞰睿羲溫埭鎢煦昴ㄛ輛珨祭賡庄 DirectShow腔妗昢茼蚚﹝ 掛抎俇 笳妗衾DirectX SDK 9.0腔堆翑恅紫眕摯價濬埭測鎢ㄛ甜賦磁釬氪嗣爛 腔妗犛ㄛ冪徹枑褻奧傖﹝囀 猿蜓ㄛ沭燴 朐ㄛ妗蚚俶 ﹝巠磁嫘湮腔霜羸极茼蚚 羲楷 埜ㄛ眕摯勤Windows 怢奻嗣羸极揭燴覜倓 腔晤最乾疑氪﹜悝汜悝炾睿統 蕉﹝
Platform: | Size: 84093 | Author: 劉宏 | Hits:

[DirextXDirectShowsouce

Description: 《DirectShow开发指南》附书源代码。本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使 用DirectShow进行C++编码的方方面面。
Platform: | Size: 492175 | Author: yuqianyi | Hits:

[DirextXChapter04

Description: DirectShow开发指南 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使
Platform: | Size: 84899 | Author: 黄均幸 | Hits:

[DirextXChapter07

Description: * 书 名:《DirectShow开发指南》 * 作 者: 陆其明(著) 金邦飞(审校) * 内容提要: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使
Platform: | Size: 28073 | Author: 黄均幸 | Hits:

[DirextXDirectShow

Description: * 内容提要: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使用DirectShow进行C++编码的方方面面。全书共分4个部分。第1部分详细介绍了DirectShow的基础知识。第2部分重点讨论了Filter的开发,以及DirectShow应用程序的开发,包括目前非常流行的如音视频采集、数码摄像机的支持、非线性编辑等应用。第3部深入分析了DirectShow SDK提供的部分典型源代码例子。第4部分结合作者个人的一些开发实践,通过案例和开放源码分析,进一步介绍DirectShow的实务应用。
Platform: | Size: 32189854 | Author: 马敏 | Hits:

[Windows DevelopAVDConf

Description: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Window
Platform: | Size: 10298 | Author: seloda | Hits:

[DirextXVCFlash SDK

Description: VC编写的Flash SDK-VC prepared by the Flash SDK
Platform: | Size: 489472 | Author: 刘兴苗 | Hits:

[DirextXdx9sdk

Description: Directx 9.0 SDK
Platform: | Size: 7362560 | Author: 严冰 | Hits:

[GDI-Bitmaphandvu-beta3.tar

Description: 结合摄像头使用,用于手部位置跟踪,精准度非常高,另可以识别六种手势。其手位跟踪模块可作为手势识别软件的一个组成部分,内含非常详细的说明文档。编译该代码,需要 OpenCV 0.97 或更高版本的支持。在Windows下的编译顺序为cubicles工程、handvu工程,之后根据视频数据来源要求编译其他代码。建议使用 Visual Studio 2003 ,如果需要编译 DirectX 相关模块,则请安装 DirectX SDK 9.0 或更高版本。-Combination of camera to use for hand position tracking, accuracy is very high, and the other six kinds of gestures can be identified. Digital tracking of their hand gesture recognition module can be used as an integral part of software, including a very detailed documentation. Compile the code, the need for OpenCV 0.97 or later support. Compiler in Windows under the order of cubicles works, handvu works, after the source of video data in accordance with the requirements of other code compiler. Recommend the use of Visual Studio 2003, if you need to compile the relevant modules DirectX, install DirectX SDK 9.0 or later.
Platform: | Size: 1243136 | Author: 郭策 | Hits:

[DirextXCVideoCom

Description: 基于Microsoft Visual C++ 6.0开发环境以及Microsoft DirectX SDK 9.0b开发包,开发了视频监控应用程序。-Based on Microsoft Visual C++ 6.0 development environment and the Microsoft DirectX SDK 9.0b development kit, developed a video surveillance applications.
Platform: | Size: 1577984 | Author: 刘放晴 | Hits:

[Windows DevelopAVDConf

Description: 本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Window -The book version of DirectX SDK 9.0 to modeled, involving almost covered in the Window
Platform: | Size: 10240 | Author: seloda | Hits:

[VC/MFCDirectShow

Description: 本书以DirectX SDK 9.0为蓝本,详细介绍了DirectShow的开发流程,并通过一些实例进一步介绍了DirectShow的应用。-This book to DirectX SDK 9.0 is based on details of the development process DirectShow, and introduced a number of further examples of DirectShow applications.
Platform: | Size: 31688704 | Author: 大勇 | Hits:

[Windows DevelopDirect3D+9.0+SDK

Description: This file introduce about DirectX and directshow
Platform: | Size: 2757632 | Author: Figer | Hits:

[DirextXCJLibrary608c

Description: 序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Preface platform running on Windows 98/2000/XP/2003 can VC++ 6.0 or. NET debugging. Please install before debugging Microsoft DirectX 9.0 SDK. DirectShow is used because the procedures in this chapter of the COM, need to process options → directories → include files to add
Platform: | Size: 4211712 | Author: 王小强 | Hits:
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