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[OpenGL programAtom1

Description: 关于OpenGL的源码. Our goal:1. You generate a large cube, and map the sky texture in five faces except the floor face. 2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube. 4. You generate three kinds of objects. 5. You mapped the texture in the objects generated in step 4. 6. You apply a fog effect into an object among three objects.
Platform: | Size: 23772 | Author: dolphin | Hits:

[OpenGL programAtom1

Description: 关于OpenGL的源码. Our goal:1. You generate a large cube, and map the sky texture in five faces except the floor face. 2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube. 4. You generate three kinds of objects. 5. You mapped the texture in the objects generated in step 4. 6. You apply a fog effect into an object among three objects. -About OpenGL source. Our goal: 1. You generate a large cube, and map the sky texture in five faces except the floor face.2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube.4. You generate three kinds of objects.5. You mapped the texture in the objects generated in step 4.6. You apply a fog effect into an object among three objects.
Platform: | Size: 23552 | Author: dolphin | Hits:

[OpenGL programCadSurf_src

Description: cad 绘制曲面,底层用opengl,采用c++开发而成,对广大cad爱好者有不错得参考作用。-cad drawing surface, the ground floor with opengl, the use of c++ developed for the general cad lovers have to have a good reference.
Platform: | Size: 372736 | Author: 秦洪现 | Hits:

[OpenGL programTunnel

Description: 基于Windows的opengl小程序,渲染了一个隧道,利用纹理贴图将隧道的两侧和地板进行渲染,营造逼真的效果。-Windows-opengl-based applet, rendering a tunnel, using texture mapping on both sides of the tunnel and floor rendering to create lifelike results.
Platform: | Size: 1961984 | Author: xiaoxiaop | Hits:

[OpenGL programjiqiren

Description: OPENGL 画出 一个机器人,并将脚下的地板变为格子状-OPENGL draw a robot, and the foot of the floor into a lattice
Platform: | Size: 524288 | Author: 柯富强 | Hits:

[OpenGL programMyTerrain1

Description: OpenGL显示地面,3维动态场景,可漫游-OpenGL display floor, 3-D dynamic scenes, can roam
Platform: | Size: 117760 | Author: 东东 | Hits:

[OpenGL programNew3DSLoader

Description: 经过完善的OpenGL导入3ds的程序,场景里有3ds做的铲车、仓库和地板-After a comprehensive program OpenGL import 3ds, 3ds scene has to do forklift, warehouse, and the floor
Platform: | Size: 1259520 | Author: mengmakies | Hits:

[OpenGL programSierpinski

Description: 在visual C++的编程环境下,用OpenGL写的一个楼垫程序-In visual C++ programming environment, using OpenGL program written in a floor mat
Platform: | Size: 1963008 | Author: | Hits:

[3D GraphicMARK_Raytracing

Description: ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object material, color settings, spherical and wall mirror reflection effect. Scenarios, including the floor, three mirror reflection of the sphere, a sphere and diffuse specular side walls. This project runs under VS2008 with OpenCV. Double click the exe file under Debug folder to check the final result. (requires glut32.dll support).
Platform: | Size: 1469440 | Author: | Hits:

[OpenGL programTest

Description: 用opengl开发的机器人旋转手臂+镜面反射,地板用了纹理贴图-The development of robots with opengl rotate the arm+ specular reflection, floor use texture
Platform: | Size: 4327424 | Author: hejuan | Hits:

[OpenGL programstencilex1

Description: 该源代码用opengl展示了模板缓存的使用,实现了一个轮胎和它在地板上的倒影,超出地板的影子不被显示-The source code with OpenGL display template cache use, implementation of a tire and its reflection in the floor, the floor is not displayed, beyond the shadow
Platform: | Size: 69632 | Author: 张先进 | Hits:

[Other Gamescar

Description: OPENGL模型的小车,包含地面和车子的贴图纹理; 可以前后左右移动,在不同地面速度会改变。-OPENGL car models, including the floor and the car textures you can move around in different ground speed will change.
Platform: | Size: 278528 | Author: Mon Fan | Hits:

[OpenGL programcs266_final_src

Description: 运用正反向动力学来坐上楼梯动画,包括骨骼,蒙皮。(The implementation of an OpenGL based C++ program to animate a humanoid walking up stairs and across an incline. Forward kinematics is used to walk up stairs, by setting the root to the torso when lifting the leg and to the foot when lifting the body up one step. Inverse kinematics is used to adjust the height of the foot when walking across the incline. If the ankle passes below the surface of the floor, the ankle is lifted to a position above the floor with inverse kinematics and the angle of the foot is adjusted to match the incline. The actual joint angles used for the walking animation are not the greatest, but could be easily adjusted to provide a more natural gait. A simple skinning algorithm was used to add a skin to the 'skeleton' of the figure. Key commands describing program usage are printed to an accompanying console. An executable and C++ source code are available for download. The following images show a solid figure, and a wireframe figure with skeleton exposed.)
Platform: | Size: 43008 | Author: 有故事 | Hits:

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