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一个A*寻路的演示程序,可用于游戏中进行寻路。-A * find a way to the demo program can be used for the game find their own path.
Update : 2008-10-13 Size : 12.93kb Publisher : 姜新宇

六 程序实现: #include <stdio.h> typedef struct { int row int col }Position int FindPath (Position start, Position finish, int &PathLen, Position *&path) { //计算从起始位置start到目标位置finish的最短布线路径,找到返回1,否则,返回0 int i if ((start.row = = finish.row) && (start.col = = finish.col)) { PathLen = 0 return 0 } //start = finish //设置方格阵列”围墙” for (i = 0 i <= m+1 i++) grid[0][i] = grid[n+1 -6 program : # include
Update : 2008-10-13 Size : 11.59kb Publisher : 敖斌

再来一个碰碰球小游戏!里面有两个关键的算法:迷宫算法外( findPath())和递归回搠的算法( SameBall() )-then fondled a ball game! There are two key algorithms : outside the maze algorithm (findPath ()) and recursive algorithm to daub (SameBall (
Update : 2008-10-13 Size : 134.26kb Publisher : 王哲江

游戏编程AI源码,包括A*等findpath的算法
Update : 2008-10-13 Size : 4.34mb Publisher : liuxy

DL : 0
一个A*寻路的演示程序,可用于游戏中进行寻路。-A* find a way to the demo program can be used for the game find their own path.
Update : 2025-02-17 Size : 40kb Publisher : 姜新宇

六 程序实现: #include <stdio.h> typedef struct { int row int col }Position int FindPath (Position start, Position finish, int &PathLen, Position *&path) { //计算从起始位置start到目标位置finish的最短布线路径,找到返回1,否则,返回0 int i if ((start.row = = finish.row) && (start.col = = finish.col)) { PathLen = 0 return 0 } //start = finish //设置方格阵列”围墙” for (i = 0 i <= m+1 i++) grid[0][i] = grid[n+1 -6 program :# include
Update : 2025-02-17 Size : 11kb Publisher : 敖斌

再来一个碰碰球小游戏!里面有两个关键的算法:迷宫算法外( findPath())和递归回搠的算法( SameBall() )-then fondled a ball game! There are two key algorithms : outside the maze algorithm (findPath ()) and recursive algorithm to daub (SameBall (
Update : 2025-02-17 Size : 134kb Publisher : 王哲江

看到一篇有关A*寻路径的算法文章 http://dev.gameres.com/Program/Abstract/Arithmetic/A%20Pathfinding%20for%20Beginners.htm 讲得很不错,很透彻,就动手照虎画猫的做了个小程序,希望对大家有点用处。 不过测试过程中发现简单的按照这个算法,会有些路径成死路的问题,还在研究更好的H值取值算法,也希望能有高手指点一二。 -Saw an article on the A* search path algorithm article http://dev.gameres.com/Program/Abstract/Arithmetic/A 20Pathfinding 20for 20Beginners.htm very good, very thorough, according to a tiger painted on the hands cat s done a small program, in the hope that we are a bit useless. Found in the testing process, however simple in accordance with this algorithm, some dead-end path into the problem of H is also studying the value of better value algorithm, also hope to have expert advice 12.
Update : 2025-02-17 Size : 274kb Publisher : 蔡瑞发

DL : 0
游戏编程AI源码,包括A*等findpath的算法-AI game programming source code, including the A* algorithm, such as findpath
Update : 2025-02-17 Size : 4.34mb Publisher : liuxy

ArcGIS Engine开发 效用网络分析:求出网络中两点之间的路径-ArcGIS Engine development of the effectiveness of network analysis: calculated network path between two points
Update : 2025-02-17 Size : 77kb Publisher : 龙承宗

游戏自动寻路代码,FindPath,著名的ASTAT算法-Games automatic road code
Update : 2025-02-17 Size : 48kb Publisher : 吕虎猛

DL : 0
自动寻路算法,使用c编译。欢迎大家下载使用。-Automatic routing algorithm, the use of c compiler. Welcome to the download.
Update : 2025-02-17 Size : 179kb Publisher : 新的一页

易语言查进程路径源代码示例!本人写的,大家参考下!
Update : 2025-02-17 Size : 5kb Publisher : yoobaby

实现了寻访模块的功能,具有查找功能。 对整个工作环境分析-Search module implements the function, a search function. Analysis of the entire work environment
Update : 2025-02-17 Size : 14kb Publisher : 周斌

win下的A* 假设有人想从A点移动到一墙之隔的B点,如下图,绿色的是起点A,红色是终点B,蓝色方块是中间的墙。-A* win under the assumption that someone wants to move from point A to point B separated by a wall, the following chart, green is the starting point A, the red is the end point B, the blue box in the middle of the wall.
Update : 2025-02-17 Size : 78kb Publisher : assa

DL : 0
A*算法原理、详细步骤及示例代码.可将寻路结果打印在控制台窗口-A* algorithm, the detailed steps and sample code. Can find its way in the console window to print the results
Update : 2025-02-17 Size : 55kb Publisher : haochaoqing

astar算法的简单实现,能够帮助你理解astar算法,赶快下载吧-astar simple implementation of the algorithm to help you understand astar algorithm, to download it
Update : 2025-02-17 Size : 10kb Publisher : 李华

使用VC实现路径查找算法demo。有图形显示路径查找过程。-Implement path search algorithm using the VC demo. A graphics display path search process.
Update : 2025-02-17 Size : 12.18mb Publisher : cool

实现ArcGIS的最短路径查询,是基于网络分析的-findpath Network Analysis
Update : 2025-02-17 Size : 837kb Publisher : weixiao

A星寻路算法,详细到每一步的走法,只需要看调试输出信息就能透彻的明白A星的原理和算法,祝君好运-A Star pathfinding algorithm in detail every step moves, just look at the debug output information can thoroughly understand the principles and algorithms of the A Star, best of luck
Update : 2025-02-17 Size : 90kb Publisher : 啥事
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