Description: 五子棋游戏是常见的经典游戏,在一个方阵上通过两人对弈的形式,依次在棋盘上放置两种颜色的棋子,哪一方先让五个棋子形成一条直线即为获胜-Gobang classic game is a common game, in a square on the form through two games, followed by the board to place pieces of two colors, which let a party of five pieces to form a straight line is the winner Platform: |
Size: 23552 |
Author:非诚勿扰 |
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Description: 用c++实现两人在电脑屏幕上下五子棋,其游戏规则如下:
1.每1步输入要下棋子的格子的x,y坐标,按Enter键
2.有1方首先5个棋子连成一线即判获胜
3.当旗子布满棋盘但仍无获胜方即为平局
4.一局结束后,若想继续按Y键,若退出则按其他键
5.若想中途退出游戏,请输入(0,0),再按照提示保存游戏
6.并且有悔棋键(不一定能实现)
7.可以选择X方先行或O方先行
设计要求:
1.屏幕上含有一些美丽的图案,比如笑脸、五角星等。
2. 棋到中局可以暂停后,自动保存,并且下次可以继续接着下。
3.棋盘的大小可以选择。
4.该游戏要有很强的自动纠错功能。
5.程序要能够自动判别胜负。
6.程序要能够自动判别所输入的行号列号是否正确。-Using c++ to achieve the two up and down on a computer screen Gobang, the rules of the game are as follows:
      1. Step 1 for each piece of input to the grid of x, y coordinates, in accordance with Enter key
      2. There is a square five piece first line or even sentenced to win
      3. When the flag covered with the board but not a single party is to win a draw
      4. After the end of a board, if the Y key to continue, if the exit at the other key
      5. If you want to quit the game, type (0,0), and then follow the prompts to save the game
      6.悔棋and the key (may not be able to achieve)
      7. Can choose to be X or O to be
Design requirements:
1. The screen contains a number of beautiful patterns, such as a smiley face, such as five-pointed star.
2. Move to the Board may be suspended automatically saved, and then under the next to contin Platform: |
Size: 8192 |
Author:wly1zwss |
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Description: 根据数据结构的思想,利用C语言设计游戏七彩连珠。在9X9的棋盘方格内,将五个及五个以上的同颜色的彩球连成直线(横、竖、对角均可),则彩球消失并得分;游戏开始在棋盘内随机出现五个颜色随机的彩球,在玩家每次移动一个球后,随机的出现3个颜色随机的球,至少存在一条可通路径,彩球方可被移动,直到棋盘被球填满,游戏结束。-Data structure in accordance with the idea of game design using C language Lianzhu colorful. 9X9 grid in the chessboard will be more than five and five of the same color as the ball even a straight line (horizontal, vertical, diagonal may be), the ball disappeared, and scores game board began to appear in five random ball of random color, moving in a ball for each player, the random appearance of the three color random ball, at least one can pass the path before a ball was moving the ball until the board has been filled, the end game. Platform: |
Size: 45056 |
Author:屠娇娇 |
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Description: a traditional checker-type game in which the lining up of five pieces in a straight line scores victory Platform: |
Size: 19456 |
Author:Master |
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Description: 一款扑克游戏,系统自动生成5张牌,游戏开始后用户有一次换牌的机会,如果所换新牌符合系统预置的条件规定,则系统会为用户加分,以示奖励,否则要倒扣分!-A poker game, the system automatically generates five cards, the game after the start of a renewal of license users have the opportunity, if the new ones in line with the system pre-conditions for licensing requirements, the system will serve as extra points to show reward, otherwise they will be pour points! Platform: |
Size: 1414144 |
Author:259 |
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Description: 本次实验实现一个Five In A Line的游戏。游戏规则为:游戏有一个9 X 9的棋盘,七种不同颜色的无限数目的棋子。游戏开始时,五个棋子被随机的散布在棋盘中,玩家可以移动一个棋子到另一个可达的位置(两点之间存在一条通路),如果将至少五个相同颜色的棋子连成一线,不论垂直,水平或者对角线,就能将这些棋子消掉,获取相应的分数,并且获得再次移动棋子的机会,否则系统随机产生三个棋子放在棋盘中。当所有的棋子布满整个棋盘,游戏结束,当前的分数就是该次游戏最终的分数。
实验要绘制一个图形界面,包括一个重置按钮,一个9 X 9棋盘,两个标签,分别显示当前分数和下次随机产生的棋子的颜色,程序要实现整个游戏的逻辑。-Experiments to draw a graphical interface, including a reset button, a 9 X 9 board, two labels, respectively, shows the current scores and the next randomly generated color pieces, the program to achieve the entire game logic. Platform: |
Size: 4096 |
Author:jkzhao |
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Description: 在9*9方格中每次随机增加3个小球,鼠标操作小球移动,当至少5个同色小球连成一线时可消去小球并得分,方格填满游戏结束
-In the 9* 9 grid increased by 3 per random small ball, the ball moves mouse, when at least five of the same color balls in a line can be eliminated when the small ball and score, the box filled end of the game Platform: |
Size: 3775488 |
Author:gaoshan |
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Description: 双人玩的Java五子棋游戏(内含JAR文件)-gobang-a traditional checker-type game in which the lining up of five pieces in a straight line scores victory Platform: |
Size: 23552 |
Author:sdfvsdasdfd |
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Description: 一个简朴的五子棋游戏,希望你能喜欢!游戏规则:
玩家1和玩家2轮流在棋盘(19X19)上任意空闲位置(没有棋子)放置一个棋子,放置的方法是输入要放置的棋子的位置(即该棋子所在的行的序号和所在的列的序号,棋盘中L、R分别表示行(Line)、列((Row)),同一玩家所放棋子中任意五个或五个以上棋子较先呈现连续在同一直线(四种形式|、-、/、\\)上的玩家获胜
游戏操作:
1)在游戏主菜单“Game_Menu”中输入相应的数字并回车即可执行相应的操作,第一次玩请先输入5并回车查看游戏帮助,然后返
回“Game_Menu”后输入1并回车选择“新的棋局”开始游戏.“新的棋局”将开始一场新的游戏,棋盘数据将被初始化,在进行新的棋局前有必要的话(比如第n次玩,n>1且是整数)请注意保存之前的棋局按任一键跳至下一页-A simple backgammon game, hope you enjoy! Rules of the game:
Player 1 and Player 2 turns on the board (19X19) on any free position (without pieces) place a piece, place the method is to enter the location to place the piece (ie the line where the pieces where the serial number and order of columns number board in the L, R, respectively, the line (Line), column ((Row)), put pieces of the same players Any five or more pieces than the first row in the same line presented (four forms |,-, /, \ \) on the player wins
Gameplay:
1) in the game main menu "Game_Menu", enter the corresponding number and press Enter to perform the corresponding action, for the first time please enter 5 and press Enter to play the game to help view, and then back to
Back to "Game_Menu" enter 1 and press Enter Select "new chess game" to start the game. "The new chess game" will start a new game, board data will be initialized before making a new chess game, if necessary ( such as the first n times to p Platform: |
Size: 7168 |
Author:zqs |
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Description: 本次实验实现一个Five In A Line的游戏。游戏规则为:游戏有一个9 X 9的棋盘,七种不同颜色的无限数目的棋子。-The experimental realization of a Five In A Line in the game. Rules of the game is: the game has a 9 X 9 the board, seven different colors, the infinite number of pieces. Platform: |
Size: 12288 |
Author:吴香 |
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Description: 这是一个VC++版的五子棋开题报告,有意者,可以看看,应该挺不错哦。-a traditional checker-type game in which the lining up of five pieces in a straight line scores ... Platform: |
Size: 12288 |
Author:陈连谱 |
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Description: chessClient.java:客户端主程序。 chessInterface.java:客户端的界面。 chessPad.java:棋盘的绘制。 chessServer.java:服务器端。
五子棋原代码-a traditional checker-type game in which the lining up of five pieces in a straight line scores victory Platform: |
Size: 4096 |
Author:周嘉靖 |
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Description: 使用SmallBasic语言开发的消除类益智游戏,该游戏通过鼠标在棋盘上移动棋子,每次移动会导致3个棋子随机出现在棋盘上,当有5个棋子连成一线时可以消除一行,当棋盘满时游戏结束。-Use SmallBasic language developed to eliminate class puzzle game, the game via the mouse moves on the board chess pieces, each move will lead to three pieces appear randomly on the board, can eliminate a row when five pieces in a line when the chessboard the end of the full game. Platform: |
Size: 171008 |
Author:otters |
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Description: 在该游戏中,系统自动在空格中产生一定数量(如3个)各种颜色的彩球。游戏者设法将各种同颜色的彩球以横、竖、斜排的形式排列成一条线,连成五个以上便可得分,消除彩球越多则得分越高,若空格全部被充满则游戏结束。-In this game, the system automatically generates a certain amount in the space (eg 3) balls of various colors. Player managed to various balls of the same color to horizontal, vertical, diagonal rows arranged in the form of a line, even as you can score five or more, eliminating the higher the score the more the ball, if the spaces were all filled with the end of the game. Platform: |
Size: 2093056 |
Author:屠海斌 |
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Description: 在该游戏中,系统自动在空格中产生一定数量(如3个)各种颜色的彩球。游戏者设法将各种同颜色的彩球以横、竖、斜排的形式排列成一条线,连成五个以上便可得分,消除彩球越多则得分越高,若空格全部被充满则游戏结束。-In this game, the system automatically generates a certain amount (eg 3) balls of various colors in the space. Various players trying the same color balls in horizontal, vertical, diagonal rows are arranged in the form of a line, even as you can score five or more, eliminating the higher the score, the more balls then, if all the spaces are filled with the the game ends. Platform: |
Size: 3960832 |
Author:朱齐波 |
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Description: 在该游戏中,系统自动在空格中产生一定数量(如3个)各种颜色的彩球。游戏者设法将各种同颜色的彩球以横、竖、斜排的形式排列成一条线,连成五个以上便可得分,消除彩球越多则得分越高,若空格全部被充满则游戏结束。-In this game, the system automatically generates a certain amount (eg 3) balls of various colors in the space. Various players trying the same color balls in horizontal, vertical, diagonal rows are arranged in the form of a line, even as you can score five or more, eliminating the higher the score, the more balls then, if all the spaces are filled with the the game ends. Platform: |
Size: 2553856 |
Author:黄亮 |
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Description: a. 操作方式:双人对弈方式,采用触摸屏方式投放棋子,对弈双方的棋子为不同颜色的圆,分为红方和绿方;
b.评分机制:当某一方的5个棋子连成一线时得一分,然后该5子消除,继续进行;
c.. 结束判断
分为四种情况,任一种情况均可判断:
A.有一方的分数率先达到5分,则获胜;
B.总的步数达到最大步数(比如100),根据双方的得分,分数高则获胜。若双方分数相同,则为平局。
C.当前棋局已不能再走棋,根据双方的得分,分数高则获胜。若双方分数相同,则为平局。
D. 当某一方在40之内为走棋时,认为该方输。
d.新棋局:
当一局结束时,开始新棋局。
-A. operating mode: double game way, using the touch screen on the pawn, game pieces on both sides of the different colors of circle, divided into red and green party
B. scoring mechanism: when one party of five pieces together as a one line, and then the five son, continue
C..The end of the judgment
Is divided into four kinds of circumstances, any kinds of circumstances are:
A. has the side of the score of 5 points, win
B. step total maximum number (100), according to the score, high score wins.If both sides equal points, for a draw.
C. chess current no longer moves, according to the score, high score wins.If both sides equal points, for a draw.
D. when one party within 40 for playing chess, thinks that the party lose.
D. new position:
When at the end of the game, to start a new position. Platform: |
Size: 414720 |
Author:偶尔 |
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Description: 贪吃蛇游戏机
用一个 8×8 点阵做为基本显示屏,4 个连续移动的的发光点表示一条蛇,用任意出现的一个亮点表示老鼠,用4 个排成一条线的发光点表示“墙”;用两位拨码开关控制蛇的运动方向,蛇撞“墙”、边或者游戏时间到,则游戏结束;老鼠出现的位置是随机的,每次出现的时间是5 秒钟,如果5 秒钟之内没有被吃掉,它就会在其它地方出现;用数码管显示得分情况和游戏剩余时间,每吃掉一次老鼠就加一分。
-Snake game console with a 88 dot matrix display as a basic, four consecutive moves luminous dots represent a snake, with any appearance of a bright spot, said the mouse, with four arranged in a line of luminous dots " wall" with two DIP switches control the direction of movement of the snake, the snake hit the " wall" , side or until game time, the game is over the position of the mouse appears to be random, time is 5 seconds for each occurrence, if not eaten within five seconds, it will appear in other places with digital display scores and game time remaining, every time a mouse eat plus one point. Platform: |
Size: 2048 |
Author:Sophia |
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