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Description: 这是一个lightmap的Demo,效果很好,里面包含所有源码,资源,使用VC7可以编译。Demo使用了BSP技术来显示了一个场景,并且使用了Lightmap技术.-This is a lightmap the Demo good results, which contains all the source code, resources, and the compiler can use VC7. Demo BSP technology used to display a scene and the use of the Lightmap technology.
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Size: 712336 |
Author: yuyu |
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Description: VC就加directX开发的小系统,随机生成路面曲率,外加光源-VC increases directX development of a small system, random generation curvature of the road, plus light source
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Size: 328835 |
Author: 杨光 |
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Description: 环境光照贴图应用源代码.由Als编写.非常清晰.
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Size: 370185 |
Author: Malc |
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Description: 制作lightmap的一个类。游戏制作中往往有很多小图片需要调用,一个个地load效率太低,一般是把它们拼接成一张大图片。这个类能够有效地进行图片拼接,内附说明文档。
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Size: 101352 |
Author: zjuxia |
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Description: 动态Lightmap实现
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Size: 1114295 |
Author: qrn_1982@163.com |
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Description: 使用高度图(lightmapping)给室内场景加光照效果,加快光照显示。-use of highly map (lightmapping) to the indoor scene increase lighting effect, speed up light show.
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Size: 494592 |
Author: 张扬 |
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Description: 这是一个lightmap的Demo,效果很好,里面包含所有源码,资源,使用VC7可以编译。Demo使用了BSP技术来显示了一个场景,并且使用了Lightmap技术.-This is a lightmap the Demo good results, which contains all the source code, resources, and the compiler can use VC7. Demo BSP technology used to display a scene and the use of the Lightmap technology.
Platform: |
Size: 711680 |
Author: yuyu |
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Description: VC就加directX开发的小系统,随机生成路面曲率,外加光源-VC increases directX development of a small system, random generation curvature of the road, plus light source
Platform: |
Size: 730112 |
Author: 杨光 |
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Description: 这是一个用于室内设计的程序,用家可以在2D平面上设计,最后可以得到立体的3D设计图。-This is a procedure available for the interior design, users can design in 2D plane, and finally can get a three-dimensional 3D design.
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Size: 11950080 |
Author: 牛牛 |
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Description: 环境光照贴图应用源代码.由Als编写.非常清晰.-Ambient illumination mapping application source code. Prepared by the Als. Very clear.
Platform: |
Size: 607232 |
Author: Malc |
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Description: 制作lightmap的一个类。游戏制作中往往有很多小图片需要调用,一个个地load效率太低,一般是把它们拼接成一张大图片。这个类能够有效地进行图片拼接,内附说明文档。-Production of a class lightmap. Game is often a lot of small images need to call, one by one to load the efficiency is too low, generally splicing them into a big picture. This class can effectively carry out picture mosaic, containing documentation.
Platform: |
Size: 101376 |
Author: zjuxia |
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Description: 在程序中根据3D地形的高度图动态地生成光照图,其中已包含了3D地形混合纹理生成的代码,使用C++和OpenGL进行编写.-In the proceedings in accordance with 3D terrain height map to generate a dynamic light map, which already includes the 3D terrain mixed texture generated code, the use of C++ And OpenGL for the preparation.
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Size: 831488 |
Author: 陈依然 |
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Description: 3维动态光线图,编译环境D3D9,VC++6-3-dimensional dynamic light map, the compiler environment D3D9, VC++ 6
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Size: 1152000 |
Author: alex |
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Description: BSP地形系统和光照贴图的技术详解,在3D游戏中非常有用-BSP terrain mapping system and illumination techniques detailed in the 3D game is very useful
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Size: 481280 |
Author: ljj |
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Description: 一个d3d实现的光照图,可参考
挺好看的,速度下载-D3D achieve an illumination map, may refer to very good looking, speed download
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Size: 354304 |
Author: 小风 |
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Description: 利用DirectX实现光影贴图的D3D应用代码-Light and shadow mapping using DirectX implementation of the D3D application code
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Size: 261120 |
Author: Summer |
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Description: LIGHTMAP DEMO, USE FAKE LIGHT(PRECOMPUTE LIGHT TEXTURE) TO SIMULATE REAL LIGHT
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Size: 309248 |
Author: MULNICS |
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Description: 一个D3D 光照纹理的应用 使用directX sdk 9.0 。 光照纹理是 最重要的纹理之一。
-D3D application of a light texture to use directX sdk 9.0. Light texture is one of the most important texture.
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Size: 334848 |
Author: 小强 |
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Description: lightmap,glsl语言实现版本。自动生成模型的静态光贴图-lightmap, glsl language version. Automatically generated the static light maps of a model
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Size: 1024 |
Author: dengnianchen |
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Description: LightMap的生成方法,shadr:Diffuse & Texture-LightMap generation method
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Size: 22068224 |
Author: 原木 |
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