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Description: 应用Vertex shader3.0,通过GPU通用计算技术实现对流体的物理和渲染,实现高效率的流体模拟
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Size: 2617043 |
Author: wuyue |
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Description: 使用GPU和OpenGL实现的三维水波模拟,借助纹理映射模拟水波的倒影。
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Size: 2274268 |
Author: xinruichao |
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Description: 应用Vertex shader3.0,通过GPU通用计算技术实现对流体的物理和渲染,实现高效率的流体模拟-Application of Vertex shader3.0, adopted GPU computing technology to achieve universal fluid physics and rendering, to achieve high efficiency of fluid simulation
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Size: 2616320 |
Author: wuyue |
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Description: 使用GPU和OpenGL实现的三维水波模拟,借助纹理映射模拟水波的倒影。-The use of GPU and OpenGL realize three-dimensional wave simulation, using texture mapping of the reflection wave simulation.
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Size: 2274304 |
Author: xinruichao |
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