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Description: opengl八叉树场景组织。
场景组织的有效方法,简单易行,可以快速的排除无须显示的对象-opengl Octree scene organizations. Scenes of effective method is simple, rapid exclusion can not show the object
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Size: 696940 |
Author: amyolanda |
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Description: 一个复杂数据结构的学习,本例子是在VC环境下用OPENGL编写的一个八叉树结构的程序-a complex data structure of the study, This example is the VC environment with OpenGL prepared by an octree structure of the procedures
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Size: 129796 |
Author: dm |
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Description: Octree Octree Octree Octr
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Size: 77806 |
Author: avaga |
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Description: 3Do游戏代码,基于四差数的地形程序,lod地形实现。-3Do game code, based on the difference of four terrain procedures, incomplete realization of the terrain.
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Size: 1916928 |
Author: 易益平 |
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Description: 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP/portal, particle system, physics, skelet-animation, energe unit, incomplete. Quadtree/octree, shaders (GLSL/Shader Model 2.0)
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Size: 3463168 |
Author: 崔琼文 |
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Description: opengl八叉树场景组织。
场景组织的有效方法,简单易行,可以快速的排除无须显示的对象-opengl Octree scene organizations. Scenes of effective method is simple, rapid exclusion can not show the object
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Size: 696320 |
Author: amyolanda |
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Description: The octree used in opengl visualization.
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Size: 1076224 |
Author: tj zhang |
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Description: 一个复杂数据结构的学习,本例子是在VC环境下用OPENGL编写的一个八叉树结构的程序-a complex data structure of the study, This example is the VC environment with OpenGL prepared by an octree structure of the procedures
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Size: 129024 |
Author: dm |
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Description: 一个用于处理位图颜色量化的八叉树算法用VC++进行编写,作为图象处理的预处理程序-One for the treatment of bitmap color quantization algorithm using octree VC++ Be prepared, as pre-processing image-processing procedures
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Size: 2211840 |
Author: 鲁西西 |
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Description: 本代码详细描述了八叉树的构建过程,有注释,可以直接运行看效果,还有几个demo可以看。代码易读。-This code is described in detail octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be seen. Code readability.
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Size: 261120 |
Author: zsj |
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Description: java3D实现碰撞检测时的八叉树创建,并提供AABB碰撞检测算法-java3D Octree
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Size: 7168 |
Author: xiaoyupeng |
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Description: 一個在OGL內撰寫octree的代碼
方便於學習 請大家多多參考-OGL with a written code of octree facilitate learning more please refer to
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Size: 350208 |
Author: 為祥 |
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Description: 在vc6.0环境下,实现了八叉树算法,最后用OpenGL显示。-In vc6.0 environment, the realization of the octree algorithm, the final display with OpenGL.
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Size: 67584 |
Author: kzqjun2008 |
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Description: 八叉树代码,包括自适应建立结构,编码,收索-octree,bu hui yingyu ,niaoyu
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Size: 4096 |
Author: davidam |
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Description: ray tracer in linux platform using octr-ray tracer in linux platform using octree
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Size: 16384 |
Author: tahir |
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Description: 实现了Octree 功能,希望对大家有用-Function realized Octree
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Size: 12288 |
Author: 张三 |
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Description: octree building octree structure-octree building octree structure
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Size: 2048 |
Author: qq |
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Description: 八叉树场景管理,有详细的代码,且可读取3ds文件-octree
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Size: 3173376 |
Author: fendou |
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Description: 八叉树算法的简单源代码,vc++的运行环境-Simple octree algorithm source code, vc++ runtime environment
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Size: 3072 |
Author: feng |
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Description: Octree C++ Minimal dependencies
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Size: 5120 |
Author: markrazz
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