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Description: The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.-The OpenGL Shading Language, a high-level procedural shading language for O penGL. is the most important new development in graphi cs programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API. and the OpenGL Shading Language allows develop ers to take total control over the most importan t stages of the graphics-processing pipeline.
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Size: 5277554 |
Author: 张雯 |
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Description: 第二版的OpenGL shading language.英文原版,少去了中文翻译带来的不必要的错误,直接看原版,相信对开发人员有帮助.
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Size: 2947880 |
Author: kitty |
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Description: 该书介绍了opengl shading language的有关技术及方法。包含三个部分,第一部分介绍了opengl shading language的一些基本知识和用法;第二部分给出了一些应用实例。第三部将Opengl shading language和其它一些shading language进行了对比。
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Size: 5277447 |
Author: ZHANG |
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Description: Massachusetts Institute of Technology
The Artificial Intelligence Laboratory
A.I. Memo No. 1105A May 1989
Height and Gradient from Shading
Berthold K.P. Horn
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Size: 3079358 |
Author: xuxinchao84 |
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Description: This is the Matlab implementation of the algorithm described in "Camera Shading Calibration Using a Spatially Modulated Field" by Johann A. Schoonees and G. Terry Palmer, in Proceedings of the 24th International Conference Image and Vision Computing New Zealand (IVCNZ 2009), pp. 191-196, Wellington, New Zealand,
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Size: 9037 |
Author: 20905287@bit.edu.cn |
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Description: 我用vc实现的Gouraud算法-achieve shading algorithm
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Size: 25600 |
Author: 里根 |
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Description: 图像的纹理分析方法(从图像、图形融合的思想出发 ,介绍了基于图像分析的表面形状恢复及纹理
三维特征获取方法,并将其应用于图形建模和纹理映射.首先利用不同视点下的遮挡
边缘序列,并结合其它视觉信息的分析,获取了表面点的三维几何坐标,实现了基于
图像分析的表面形状绘制.接着利用阴影分析方法,提取纹理图像的表面起伏特征,
将该特征结合像素点的颜色属性,进行图形纹理映射,实现了基于图像特征分析的图
形纹理生成.实验结果证明了图像、图形融合思路的可行性和有效性及图像、图形融
合方法的巨大潜力.)
-image texture analysis methods (from the images, graphics integration of thinking is introduced, based on image analysis of the surface texture and shape recovery obtain three-dimensional feature, which can be used for graphical modeling and texture mapping. The first to use different view of shading sequence and combine other visual the analysis of information, access to a 3D surface geometry point coordinates and realized the image analysis based on the shape of the surface mapping. then use shadow analysis to extract the image texture features undulating surface and combine it with the color attribute, graphics texture mapping, image-based achievement features graphics texture generation. experimental results show the images, graphics integration ideas on the feasibility and effectivene
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Size: 3542016 |
Author: wfw |
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Description: 一个OpenGL画图的小程序,C语言写的,对初学者比较有用。-OpenGL drawing of a small program written in C language, the more useful for beginners.
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Size: 1029120 |
Author: 王贤 |
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Description: glew是一个非常优秀的opengl shading语言的连接库. 目前这个版本封装了几乎所有硬件平台的opengl2.0的命令。非常简单,好用。-GLEW is a very good opengl shading language library. Present Packaging versions of almost all hardware platforms opengl2.0 orders. Very simple, utilitarian.
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Size: 472064 |
Author: 王赞纲 |
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Description: The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.-The OpenGL Shading Language, a high-level procedural shading language for O penGL. is the most important new development in graphi cs programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API. and the OpenGL Shading Language allows develop ers to take total control over the most importan t stages of the graphics-processing pipeline.
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Size: 5277696 |
Author: 张雯 |
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Description: 这是我自己用OpenGL做的一个程序,有交互控制台,可以自己设置光源,反走样,明暗处理和显示方式等,对学习OpenGL很有帮助-This is for my own use OpenGL to do a procedure, interactive consoles, can set up their own light source. Anti-aliasing, shading and display modes, very helpful to learn OpenGL
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Size: 92160 |
Author: 江晖 |
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Description: 第二版的OpenGL shading language.英文原版,少去了中文翻译带来的不必要的错误,直接看原版,相信对开发人员有帮助.-The second version of the OpenGL shading language. English original and less to the Chinese translation of unnecessary errors, a direct look original, I believe the developer has to help.
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Size: 2948096 |
Author: kitty |
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Description: 该书介绍了opengl shading language的有关技术及方法。包含三个部分,第一部分介绍了opengl shading language的一些基本知识和用法;第二部分给出了一些应用实例。第三部将Opengl shading language和其它一些shading language进行了对比。-The book introduced the opengl shading language of the relevant technologies and methods. Contains three parts, the first part of the opengl shading language introduction to some of the basic knowledge and usage second part gives some application examples. Part III will Opengl shading language and other shading language were compared.
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Size: 5276672 |
Author: ZHANG |
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Description: 关于OPENGL shading programming的一本极好的书。适合于中高级图形编程者。-OPENGL shading programming on one of the excellent book. Suitable for middle and senior graphics programmer.
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Size: 2940928 |
Author: Pan Ning |
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Description: The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.
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Size: 3058688 |
Author: zhanghan |
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Description: Addison.Wesley-2006-OpenGL.Shading.Language.(2nd Edition),一本讲述关于OpenGL的shading语言的书籍,英文原版,不错哦。-Addison.Wesley-2006-OpenGL.Shading.Language. (2nd Edition), an on OpenGL' s shading language on the books, the original English edition, oh well.
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Size: 5819392 |
Author: andy |
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Description: 提取具有阴影物体轮廓,去除阴影干扰,C++,-shading
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Size: 35840 |
Author: jiuyue |
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Description: Shading of the object in the C/C++ system.
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Size: 4296704 |
Author: Shoaib Iqbal |
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Description: GLSL实现vertex shading 和 per-pixel shading,通过两个茶壶实现对比-GLSL implementation vertex shading and per-pixel shading, contrast achieved through two teapot
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Size: 2741248 |
Author: 钱银玲 |
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Description: MATLAB Code for Shape from Shading
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Size: 35840 |
Author: mmdoha200 |
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