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Description: ati的例子 shadowmap 用vertex shader和pixel
shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
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Size: 501416 |
Author: cxp |
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Description: ati的例子 shadowmap 用vertex shader和pixel
shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
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Size: 500736 |
Author: cxp |
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Description: 稿件名称:用ShadowMap投射阴影
稿件作者:申晓
程序名称:zzDepth
运行环境:VS.NET2002+WinXP
注意事项:需要安装DirectX 9 SDK,在Geforce FX 5200以上显卡才能看到效果。-Article Name: ShadowMap projection with the shadow of manuscripts Author:??Program Name: zzDepth operating environment: VS.NET2002+ WinXP Note: need to install DirectX 9 SDK, in the Geforce FX 5200 graphics card to see the effect of the above.
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Size: 228352 |
Author: yys |
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Description: D3D编程,演示了3D多维空间阴影效果,请安装DirectX SDK-D3D programming, multi-dimensional presentation of the 3D shadow effect, please install the DirectX SDK
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Size: 195584 |
Author: 朱林 |
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Description: 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
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Size: 283648 |
Author: 李帅 |
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Description: 采用高级着色器语言HLSL编写的物体阴影的特效,耗内存小速度快易于在游戏中使用-The use of high-level shader language HLSL shadow objects prepared special effects, consumption of fast memory in small easy to use in the game
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Size: 526336 |
Author: huafeng |
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Description: 游戏中我们经常看到的影子效果,showmap效果,提供初学者研究下-Game, we often see the shadow effect, showmap effect, providing beginners study
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Size: 262144 |
Author: 123456 |
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Description: 一个制作阴影图的范例,很好很强大啊,-A production example of the shadow map, a good strong ah,
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Size: 2562048 |
Author: 苗腾 |
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Description: opengl编程指南的shadow map 源码-opengl programming guide shadow map source
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Size: 4096 |
Author: zhaokai |
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Description: 利用DirectX实现的ShadowMap实例-ShadowMap achieved using DirectX examples
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Size: 829440 |
Author: rgfeng |
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Description: 用OpenGL实现阴影图的算法,场景真实,实时性高-shadow map
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Size: 6621184 |
Author: 陈阁 |
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Description: Sobel fragment shader, wich shows the contours of the shadows in the shadowmap
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Size: 1024 |
Author: Joao |
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Description: OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
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Size: 27648 |
Author: zhangkun |
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Description: HLSL_shadow是一个HLSL的shadowmap源码-HLSL_shadow is a HLSL source of shadowmap
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Size: 1418240 |
Author: |
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Description: 立体阴影贴图,点光源,directx&hlsl-cubic shadowmap,point light,directx&hlsl
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Size: 3447808 |
Author: sinfawkes |
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Description: 一个自己做的HDR Lighting的Demo,并且加入了Cubic Shadowmap。效果还可以~
文档,请查阅sinfawkes.com-Its own to do HDR Lighting the Demo, and joined the Cubic Shadowmap. Effects can also be ~ document, please refer to sinfawkes.com
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Size: 2073600 |
Author: sinfawkes |
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Description: ShadowMap实例,学习OpenGL必备-ShadowMap instance, learning OpenGL necessary
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Size: 27648 |
Author: xkbasic |
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Description: shadowMap 实现,实时渲染,Visual 2005开发,Dx2009以后版本都可。-failed to translate
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Size: 937984 |
Author: lh |
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Description: OpenGL shadowMap 以作参考-OpenGL shadowMap for reference
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Size: 5120 |
Author: |
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Description: C++中用OSG实现shadowmap小例子(An example of shadowmap with open scene graph in C++)
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Size: 1872896 |
Author: jane_rita
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