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Description: 经典渲染算法toon shading的C++实现,程序采用C++和OpenGL实现-Classic rendering of toon shading algorithm C++ Achieve, procedures using C++ And OpenGL to achieve
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Size: 5485568 |
Author: bin wang |
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Description: 卡通绘制,实现卡通渲染的效果,是我们实时绘制课的小作业-toon shading
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Size: 12935168 |
Author: 徐波 |
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Description: - Parallax Specular Mapping with approximate self shadows.
- Cook-Torrance Bumped Specular lighting (with reflective, parallax and self shadowed parallax versions).
- Self Shadowed relief Mapping.
- Different faked subsurface scattering multilayer skinshaders. Version 1.3 supports translucency.
- Toonshading.
- Forcefield shaders.
- Translucency shader.
- A simple image based lighting shader.
- Various detail shaders
- Screenspace Subsurface Scattering (Only working with Pro)
- Outline Glow Postprocessing effect.
- Various mobile shaders
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Size: 16967680 |
Author: 钟良毓 |
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Description: This is ToonShading unity package.
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Size: 16384 |
Author: lionbyol
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