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[CSharp用c语言编写串口程序

Description: 用c语言编写串口程序 在当今,流行的编程软件种类繁多,它们编程方便、易于维护,但是在与硬 件直接打交道和编制系统软件时却束手无策,于是C语言就有了用武之地。C语言 作为汇编语言与高级语言之间的一种过渡语言,兼有汇编语言的高效和高级语言 的方便。   在通讯中,为了保证行运安全可靠,标准的串行口必须具有许多握手信号和 状态信息。这是因为通讯的各个计算机CPU速度不一样(这会导致“错帧”)以 及发送机发送数据速度比接收机接收速度快(这会导致“过冲”)。为解决这个 问题,我们采用一个简单的握手信号,即发送机每次仅发送半个字节(低4位) 的数据,而另外半个字节(高4位)则用来传送信息。我们可以对信息位(高4位) 进行如下简单的编码: 0H:发送的是新的半个字节数据 1H:重新发送上次传送错误的数据 2H:文件名结束 3H:文件结束 这样,每当发送机发送一个字节以后,就等待接受机发回送信号,这回送信号就 是发送机发送过来的那个字节。发送机接收到回送信号后,把它与刚发送的字节 相比较,如果相同,就发送新的半个字节,否则就重新发送。新数据与旧数据通 过信息位来区分。下面就是用C语言编写控制串行口的程序。 -Serial procedures in the preparation of today's popular programming software, and a large variety of their programming and easy to maintain, but to deal directly with the hardware and system software when compiled a loss, so there will be a C language battlefield. C language as the compilation and Advanced Language a transition between languages, both assembly language and the efficient high-level language convenience. In telecommunications, in order to ensure safe and reliable transport firms, the standard serial I must have shook hands with many signals and state information. This is because the various computer communications CPU speed is not the same (this would lead to "the wrong frame") and transmitter to send data faster than fast receiver to receive (this would lead t
Platform: | Size: 6431 | Author: 王平 | Hits:

[Multimedia programFilterTitleSource

Description: 这是一个Source Filter,产生单一背景下的字符图片流。 这个Filter的注册名为“DES Ext Source”,实现了一个自动化接口,可以用在DES 中当作扩展的Source,结合抠像功能的过渡(Transition),可以实现在视频上叠 加静态/动态的字符串-This is a Source Filter, have a single background of the characters Photo flow. Filter the registration called "DES Ext Source," and achieve an automated interface can be used in China as DES expansion Source, combining functions of the transition keying (Transition), can be achieved in video superimposed on the static / dynamic string
Platform: | Size: 25622 | Author: wx | Hits:

[GDI-BitmapCGradientRender_demo

Description: 本例子介绍了如何进行任意的背景渲染过渡的算法.-the example of how arbitrary background rendering algorithm transition.
Platform: | Size: 21060 | Author: 吴宁 | Hits:

[ELanguageWordAnaly

Description: 一个超级经典的词法和语法分析程序(附加源代码).从词法分析的输出过渡到语法分析. 高手编的-a super classic morphology and syntax analysis program (Additional source code). Lexical analysis from the output transition to the syntax analysis. Masters series
Platform: | Size: 9016 | Author: 王建军 | Hits:

[OtherDhtml

Description: 网页制作过程中,制作二十四种幻灯片过渡效果。-website production process, producing 24 kinds of slide transition effects.
Platform: | Size: 356169 | Author: fhm | Hits:

[Other resourcesnlying6

Description: 1、 学会针对DFA转换图实现相应的高级语言源程序。 2、 深刻领会状态转换图的含义,逐步理解有限自动机。 3、 掌握手工生成词法分析器的方法,了解词法分析器的内部工作原理 -1, the Institute against DFA conversion map corresponding high-level language source. 2, deeply understand the state transition map meaning, and gradually understanding finite automata. 3, master hand-generated lexical analyzer, to find the lexical analyzer internal Principle
Platform: | Size: 13305 | Author: 王志 | Hits:

[CSharprailk

Description: 最优车皮排序问题 .问题描述: 在一个列车调度站中,k 条轨道连接到k 条侧轨处,形成k 个铁路转轨栈,从左到右依 次记为H1,H2,…,Hk 如下图所示。其中左边轨道为车皮入口(记为H0),右边轨道为出 口(记为Hk+1),编号为a1, a2,.,an 的n 个车皮从入口依次进入转轨栈,由调度室安排车 皮进出栈次序,并对车皮按其出栈次序重新排序为1,2,…,n。 调度室在安排车皮进出栈次序时,遵循以下规则: (1) 车皮入口H0 处的车皮可以进入转轨栈H1,H2,…,Hk 之一,或直接进入车 皮出口Hk+1 。 (2) 转轨栈H1,H2,…,Hk 处的车皮可以进入车皮出口Hk+1 。 .编程任务: 给定正整数n,和n 个车皮的初始编号a1, a2,.,an ,编程计算最少需要多少个转轨栈 才能按照规则(1)和(2)调度车皮,使车皮在车皮出口按照1,2,…,n 的顺序输出。 .数据输入: 由文件input.txt 给出输入数据。第1 行有1 个正整数n,表示有n 个车皮。第2 行是n 个车皮的初始编号a1, a2,.,an 。-wagon optimal scheduling problem. Problem description : In a train station, k, k track connected to the side of the tracks, forming k stack rail transition from left to right followed credited to H1, H2, ..., Hk as in the figure below. Which left orbit for imported cars (credited to H0), the right track for exports (credited as a Hk), the No. a1, a2,. , An n-wagon from the entrance into the transition stack followed by the dispatch room arrangements wagon Stack access priorities, as well as cars stack up according to the order reordering of 1,2, ..., n. The dispatch room in arranging access stack wagon order, to abide by the following rules : (1) H0 wagon entrance of cars can enter the transition stack H1, H2, ..., Hk, or directly into a wagon export Hk. (2) Transition stack H1, H2, ..., H
Platform: | Size: 30200 | Author: 无翼 | Hits:

[CSharpstacks

Description: Ex3.6 车皮编序问题 .问题描述: 在一个列车调度站中,1 条轨道连接到1 条侧轨处,形成1 个铁路转轨栈,如下图所示。 其中左边轨道为车皮入口,右边轨道为出口,编号为1,2,…,n 的n 个车皮从入口依次进 入转轨栈,由调度室安排车皮进出栈次序,并对车皮按其出栈次序重新编序a1, a2,., an 。 .编程任务: 给定正整数n,编程计算左边轨道车皮编号依次为1,2,…,n 时,在右边轨道最多可 以得到多少个不同的车皮编序方案。 例如当n=3 时,最多得到5 组不同的编序方案如下: 1 2 3 1 3 2 2 1 3 2 3 1 3 2 1 .数据输入: 由文件input.txt 给出输入数据。第一行有1 个正整数n,表示有n 个车皮。 .结果输出: 将计算出的所有不同的编序方案,以及不同的编序方案数输出到文件output.txt 。文件 的每行是一个编序方案。文件的最后一行是编序方案数。-Ex3.6 wagon sequence problem. Problem description : In a train station, a connecting track to a side track, the formation of a railway transition stack, as shown in Fig. Which left orbit for imported cars, the right orbit for export, numbered 1, 2, ..., n n cars were imported from the stack into the transition from the dispatch room arrangements wagon Stack access priorities, as well as cars stack up according to the order re-sequence a1, a2,. , An . . Programming tasks : Given a positive integer n, the left orbital calculation programming wagon followed by No. 1, 2, ..., n, on the right track can get at the maximum number of different cars sequence program. For example, when n = 3, a maximum of five different sequence of the program are as follows : 1 2 3 1 3 2 2 1 3 2 3 1 3 2 1. Data inp
Platform: | Size: 26243 | Author: 无翼 | Hits:

[Button controlCoolProgressBar

Description: Cool Progress Bar is a regular progress bar, but with some cool effects (ok, maybe I m exaggerating a bit, but this was the first name that I came up with!). It was specially made for games (where a nice progress bar when loading the game always looks good, impresses the users and distracts them), but you can use it anywhere else. For now, all it supports is a gradation effect between two colors you choose, and a background color. But I plan to use a lot more effects, from custom graphics to transition effects and masks. Feel free to e-mail me your own suggestions. Just make sure you dedicate at least one line to me in the \"Thanks to\" section of your program/game or credit me in any other way you see fit. That s all I ask in return for using this.-Cool Progress Bar is a regular progress bar , but with some cool effects (ok, maybe I m exaggerating a bit, but this was the first name that I came up with!) . It was specially made for games (where a nice pro gress bar when loading the game always looks goo d, impresses the users and distracts them). but you can use it anywhere else. For now, all it supports is a gradation effect between tw o colors you choose. and a background color. But I plan to use a lot mor e effects, from custom graphics to transition effects and masks. Feel free to e-mail me your own suggestio ns. Just make sure you dedicate at least one line to me in the "Thanks to" section of your program / game or credit me in any other way you see fit. Tha t s all I ask in return for using this.
Platform: | Size: 54484 | Author: 周长俊 | Hits:

[Other resource3d_terrain

Description: 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition done more, the terrain is sharp.
Platform: | Size: 5712 | Author: weiguian | Hits:

[Exploitjsjanquan

Description: 近几年来,Internet技术日趋成熟,已经开始了从以提供和保证网络联通性为主要目标的第一代Internet技术向以提供网络数据信息服务为特征的第二代Internet技术的过渡。-recent years, Internet technology matures. have started from and to provide network connectivity to ensure that the main aim of the first generation of Internet technology to provide network data information services to the characteristics of the second-generation Internet technology transition.
Platform: | Size: 19135 | Author: 周发之 | Hits:

[OpenGL programWaterfall-opengl

Description: opengl粒子系统开发的瀑布模型,在水的颜色方面做了从上到下颜色的过渡,以及pool中有水泡的冒上,程序中加了个图片,感觉不是很好,可以将它去掉,那样看起来就真实多了.-opengl particle systems development waterfall model, the water color has done a top to bottom color of the transition, and pool have blisters on the run, procedures were added to this picture, is not feeling well, it could be removed, it did seem more real.
Platform: | Size: 326915 | Author: shoarh | Hits:

[FlashMXPhotoFlasher

Description: 這是一個簡單的小工具,有點類似我們使用form方式設計時,使用behaver方式讓各個form作轉場特效一樣,不過這個工具是針對各個movie clip,相信對一些Art設計師有一定的幫助囉, 使用的是Transition manager方式完成,相信不久會有利用tween class方式的程式產生器吧..其實我還蠻需要的...因為help檔沒有,有時要參考指令,都要上網查一次-This is a simple little tool that we use is somewhat similar approach when designing form, behaver way to make use of every form for transitions effects, However, this tool is to address all the movie clip, I believe some designers Art will help Hello, using the Transition manager manner, I believe soon there will be tween class methods using the formula produce it .. I actually quite necessary ... because no help stall, sometimes direct reference should searched the internet
Platform: | Size: 121379 | Author: hudd | Hits:

[Other resourcehmm_new

Description: HMM(Hidden Markov Model),狀態數目N=3,觀察符號數目M=2,時間長度T=3。 (a) Probability Evaluation: 給定狀態轉換機率A、狀態符號觀察機率B、和起始機率 ,求觀察序列 出現的機率。 (b) Optimal State Sequence: 給定狀態轉換機率A、狀態符號觀察機率B、起始機率 、和觀察序列 ,求一個狀態序列 使得O出現的機率最大。 (c) Parameter Estimation: 給定狀態轉換機率A、狀態符號觀察機率B、起始機率 、和觀察序列 ,求新的A、B、 ,使得O出現的機率最大。 -HMM (Hidden Markov Model), state the number of N = 3, Observation number of symbols M = 2, T = length of three. (A) Probability Evaluation : given state transition probability A, Observer status symbol probability of B, and initial probability for observation sequence in the octave. (B) Optimal State Sequence : given state transition probability A, Observer status symbol probability of B, the initial probability, and observation sequence, for a state sequence of O makes the greatest risk. (C) Parameter Estimation : given state transition probability A, Observer status symbol probability of B, the initial probability, and observation sequence, the way the A, B, and O makes the greatest risk.
Platform: | Size: 146567 | Author: 章勝鈞 | Hits:

[Web Serverloginjz

Description: 脚本中有两个效果: 1.本页面动态加载,显示加载进度 2.页面渐隐过渡效果-script has two effects : 1. Dynamic loading of this page, showing the progress of two loading. Hidden pages gradual transition effect
Platform: | Size: 1952 | Author: ljh | Hits:

[FlashMXperlin-landscape

Description: 这个文件提供了Flash中的特殊效果的处理,即颜色分层过渡效果。-This document provides a Flash of the special effects, that is layered color transition effects.
Platform: | Size: 6486 | Author: 邹晓松 | Hits:

[WEB CodeIPv6_technology

Description: 本书从介绍IPv4中问题的产生和现状入手,详细阐述了IPv6的各个方面,包括IPv6的寻址结构、扩展头、身份验证和安全性、对任意点播和组播的支持以及对相关协议的影响,同时还探讨了IPv4向IPv6过渡的策略和应用。-introduced the book from IPv4 problems of the status quo and start a detailed description of the various aspects of IPv6, including IPv6 addressing structure, the first expansion, identity verification and security, and the arbitrary choice of multicast support of the relevant agreements and the impact also explore the IPv4 to IPv6 transition strategies and applications.
Platform: | Size: 2929490 | Author: menghuan | Hits:

[JSP/JavaProcessSchedule6

Description: 进程调度的设计与实现1. 综合应用下列知识点设计并实现操作系统的进程调度:邻接表,布尔数组,非阻塞输入,图形用户界面 GUI,进程控制块,进程状态转换,多 级反馈队列进程调度算法。 2. 加深理解操作系统进程调度的过程。 3. 加深理解多级反馈队列进程调度算法。 -process of scheduling a Design and Implementation. Application of the following integrated knowledge point design and realization of the process of scheduling the operating system : adjacency list, boolean arrays, nonblocking input, GUI graphical user interface, process control block, the state transition process. Multi-Queue feedback process scheduling algorithm. 2. Deepen our understanding of the process of scheduling the operating system process. 3. Deepen our understanding of multi-level feedback queue process scheduling algorithm.
Platform: | Size: 2588 | Author: Solo | Hits:

[Other41104

Description: This the string class you expected to find in STL, but didn t. The design goal of this class is to make all the string handling functions from the standard C library available within a single C++ class, with the added bonus of automatic buffer allocation and deallocation. The terse names of the original C functions have been preserved to ease the transition for C programmers. New functions have been given short but less cryptic names using the same style (one word, all lower case). Most functions work as they do in the standard library or slightly better. Some examples: 1: The resulting string is always zero terminated. 2: All functions are thread safe in the sense that the class (but not an individual object) can be used by multiple threads concurrently. 3: Pre-conditions are tested using assert() which makes it possible to trap \"out of bounds\" errors in debug build, with no speed penalties in release build. -This the string class you expected to fin d in STL, but did t. The design goal of this class is to mak e all the string handling functions from the sta ndard C library available within a single C clas s, with the added bonus of automatic buffer alloca tion and deallocation. The terse names of the or iginal C functions have been preserved to ease t he transition for C programmers. New functions have been given short but less cryptic names usi ng the same style (one word, all lower case). Most functions work as they do i n the standard library or slightly better. Some examples : 1 : The resulting string is always zero terminated . 2 : All functions are thread safe in the sense that t he class (but not an individual object) can be us ed by multiple threads concurrently. 3 : Pre-conditions
Platform: | Size: 5936 | Author: 郭春阳 | Hits:

[Graph programpicbook-3.4

Description: PicBook automatically produces a photo album in HTML format of your images. It come with automatic image processing, slideshow, transition effects and other nifty stuff. It is easy to customise due to a configuration file and HTML-templates.-PicBook automatically produces a photo al bum in HTML format of your images. It come with au tomatic image processing, slideshow. transition effects and other nifty stuff. It is easy to customize due to a configuration file an d HTML-templates.
Platform: | Size: 98550 | Author: sjtuzyk | Hits:
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