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Description: 基于D3D的一个例子,通过使用着色器绘制三维图像
Platform: |
Size: 19278 |
Author: 吕智涵 |
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Description: directx顶点着色的例子,显卡硬件编程
Platform: |
Size: 207208 |
Author: 城卡 |
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Description: aan example of the vertex shader
Platform: |
Size: 33155 |
Author: wdl |
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Description: 基于D3D的一个例子,通过使用着色器绘制三维图像-D3D based on an example, through the use of three-dimensional image rendering shader
Platform: |
Size: 19456 |
Author: 吕智涵 |
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Description: directx顶点着色的例子,显卡硬件编程-directx vertex shader example, graphics hardware programming
Platform: |
Size: 206848 |
Author: 城卡 |
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Description: aan example of the vertex shader
Platform: |
Size: 32768 |
Author: wdl |
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Description: 基于C++的HLSL的顶点着色渲染
(顶点渲染的简单使用)-VertexShader
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Size: 4208640 |
Author: Slince |
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Description: Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl
Common.cpp CompositorBase.h CompositorGL.cpp Error.h main.cpp REV_CAPI_Audio.cpp REV_CAPI_Util.cpp TextureBase.h TextureGL.cpp xinput.cpp
Common.h CompositorD3D.cpp CompositorGL.h InputManager.cpp MirrorShader.hlsl REV_CAPI_D3D.cpp Revive.vcxproj TextureD3D.cpp TextureGL.h xinput.def-Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl
Common.cpp CompositorBase.h CompositorGL.cpp Error.h main.cpp REV_CAPI_Audio.cpp REV_CAPI_Util.cpp TextureBase.h TextureGL.cpp xinput.cpp
Common.h CompositorD3D.cpp CompositorGL.h InputManager.cpp MirrorShader.hlsl REV_CAPI_D3D.cpp Revive.vcxproj TextureD3D.cpp TextureGL.h xinput.def
Platform: |
Size: 37888 |
Author: 刘胜 |
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