Location:
Search - barsky
Search list
Description: OpenGl中的二维裁剪算法,实现直线段相对于给定窗口的裁减,主要采用梁友栋-barsky算法,-OpenGl the two-dimensional cutting algorithm, and of the linear phase for a given window of the reduction, used mainly friends of Liang Dong-barsky algorithm,
Platform: |
Size: 2006 |
Author: 魏然 |
Hits:
Description: 本图形学人课程设计报告,内容详尽 里面附带原码和说明文档以及exe程序。 内容包括Breseham算法画直线,圆,椭圆。 还有多边型二维填充算法,还有二维图形的包括平移,旋转,对称,比例,错切等基本变换。以及用Liang-Barsky算法实现的直线段的裁剪。-curriculum design, detailed fringe inside the original code and documentation, and exe. Breseham algorithms including linear paintings, round, oval. There multilateral 2D-filling algorithm, two-dimensional graphics, including translation, rotation, symmetry, proportion, and Shear basic transformation. And with Liang- Barsky algorithm straight cut.
Platform: |
Size: 46080 |
Author: |
Hits:
Description: OpenGl中的二维裁剪算法,实现直线段相对于给定窗口的裁减,主要采用梁友栋-barsky算法,-OpenGl the two-dimensional cutting algorithm, and of the linear phase for a given window of the reduction, used mainly friends of Liang Dong-barsky algorithm,
Platform: |
Size: 2048 |
Author: 魏然 |
Hits:
Description: 本程序实现了直线裁减和多边形裁剪!窗口由鼠标输入算法为Liang-Barsky算法-the realization of linear reduction and polygon clipping! Window from the mouse input to the algorithm Liang- Barsky algorithm
Platform: |
Size: 22528 |
Author: 赵赵 |
Hits:
Description: liang-barsky裁剪算法,给定窗口裁剪直线,设置线宽-liang-barsky cutting algorithm, a given window of cutting a straight line, set line width
Platform: |
Size: 293888 |
Author: yujia |
Hits:
Description: 用一个矩形窗口模拟裁减多变形,对线段进行Liang-Barsky裁减。例如矩形窗口参数(XL=150,XR=350,YB=150,YT=300),线段端点(x1=50 y1=250 x2=400 y2=90 )-Rectangular window with a reduction of more deformation simulation, the Liang-Barsky line for reductions. Parameters such as the rectangular window (XL = 150, XR = 350, YB = 150, YT = 300), line segment endpoints (x1 = 50 y1 = 250 x2 = 400 y2 = 90)
Platform: |
Size: 60416 |
Author: 赵华 |
Hits:
Description: 梁友栋-Barsky裁剪算法,Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。-You-Xin Liang Dong-Barsky clipping algorithm, Cyrus and Beck used parametric methods than Cohen-Sutherland algorithm more effective. LIANG You-Dong and Barsky was independently put forward a faster Parametric Line Clipping Algorithm, also known as Liany-Barsky (LB) algorithm.
Platform: |
Size: 12288 |
Author: 杨杨 |
Hits:
Description: 源码简介: 这是我上图形学实验课时写的程序,实现了以下功能:
第一次作业:(第一课时)
要求:用Bresenham算法画出一个多边形,然后用扫描线填充
第二次作业:(第二课时)
要求:二维空间变换
第三次作业:(第三、四课时)
要求:三维空间变换及投影
第四次作业:(第五,六课时)
要求:Cohen_Sutherland裁剪,梁友栋-Barsky裁剪,裁剪开窗算法,多边形裁剪。
第五次作业:(第七,八课时)
要求:Hermite曲线,Bezier曲线(几何作图算法,分裂法),B样条曲线分段算法。
-Source Description: This is my experiment on the Graphics class to write the procedures, to achieve the following functions: the first operation: (first class) requirements: using Bresenham algorithm to draw a polygon, then the second scan line fill operation: (second class) requirements: the third two-dimensional space transform operation: (third and fourth class) requirements: three-dimensional projection transformation and the fourth operation: (fifth and sixth class) request: Cohen_Sutherland cutting, You-Xin Liang Dong-Barsky Clipping , cutting window algorithm, polygon clipping. Fifth operation: (seventh, eight hours) to request: Hermite curve, Bezier curve (geometric mapping algorithm, secession law), B-spline curve algorithm subparagraph.
Platform: |
Size: 69632 |
Author: 罗森 |
Hits:
Description: program to implement liang barsky line clipping algorithm
Platform: |
Size: 7168 |
Author: opengl |
Hits:
Description: 二维裁剪
梁友栋-Barsky算法
用c语言写的-Building two-dimensional cut-You-Xin Liang-Barsky algorithm written using c language
Platform: |
Size: 1024 |
Author: 赵钰敏 |
Hits:
Description: 主要是各种算法思想及程序,包括:直线的DDA画线、中点画线、Bresenham画线算法;中点画圆、Bresenham画圆、中点画椭圆算法;有序边表填充、种子填充、圆和椭圆的填充、图案填充算法;线型和线宽处理;Cohen-Sutherland裁剪算法、中点分割裁剪算法、Liang-Barsky裁剪算法、多边形逐边裁剪算法-AppWizard has created this Draw application for you. This application
Platform: |
Size: 2285568 |
Author: 文网文 |
Hits:
Description: 该程序在C环境下运行,实现了梁友栋-Barsky 线段裁剪算法。-This process is running at the c circumstance,and it accomplished the youdongliang-Barsky clipping algorithm of line .
Platform: |
Size: 1024 |
Author: wangpu |
Hits:
Description: 十分经典的梁友栋-Barsky算法,可以计算机图形学的案例-LIANG You-dong is a classic-Barsky Algorithm
Platform: |
Size: 1951744 |
Author: dragon_ton |
Hits:
Description: 梁友栋算法,矩形裁剪直线
按1鼠标画直线,按2鼠标画矩形,并且矩形会裁剪直线-Liang Dong algorithm, a rectangular cut a straight line drawn by a mouse line, according to two mouse draw a rectangle, and the rectangle will be cut a straight line
Platform: |
Size: 2048 |
Author: xuhuihui |
Hits:
Description: Cohen-Sutherland 和 Liang-Barsky 算法-Cohen-Sutherland and Liang-Barsky Algorithm
Platform: |
Size: 49152 |
Author: 黄 |
Hits:
Description: C++ code. Realization (with Glut) of the Liang-Barsky algorithm for line clipping.
Platform: |
Size: 6144 |
Author: bob stan |
Hits:
Description: Barsky直线裁剪算法,运用vc++6.0运行环境。-Barsky line clipping algorithm, using vc++6.0 run environment.
Platform: |
Size: 283648 |
Author: 张伟伟 |
Hits:
Description: 本书从图形学最基础的光栅扫描、区域填充、画直线和圆弧等算法讲起,详细介绍了线裁剪和面裁剪、凸区域裁剪和凹区域裁剪的异同,景物空间消隐算法和图像空间消隐算法的差别,具体讲述了二叉空间剖分(BSP)、八叉树等图形学中常用的数据结构。新版本增加了图形用户界面、椭圆、图像压缩和线条反走样算法等,还增加了Liang-Barsky裁剪算法和Nicholl-Lee-Nicholl裁剪算法。新版本大大扩充了可见面光线跟踪算法。在绘制这一章中新增了基于物理的光照明模型,透明效果,阴影生成,纹理映射,以及锥光束、平面光束、笔形光束和随机光线跟踪算法;详细讨论了光辐射度基础,统一颜色空间,彩色图象量化和印刷介质上的颜色重现等新内容。本书列举了90个例子,具体描述了各类算法的执行细节。这对初学者体会算法的基本原理,比较各类算法执行时的细微差别大有禅益。具备大学数学基础和高级程序设计语言知识的人均可自学本书。
-Book from the most basic graphics raster scan, area filling, drawing lines and arcs and so I start algorithm, details of the line cutting and surface cutting, cutting convex and concave regions cut regional differences and similarities, features space blanking algorithm and image space removal method of difference, specifically about the binary space partition (BSP), octree and other data structures used in graphics. The new release adds a graphical user interface, ellipse, image compression and line anti-aliasing algorithm, also increased the Liang-Barsky clipping algorithm and the Nicholl-Lee-Nicholl cutting algorithm. Greatly expanded new version of the ray tracing algorithm can be met. In this chapter, drawing new physics-based lighting models, transparent effects, shadow generation, texture mapping, and the cone beam, flat beam, pencil beam and the random ray tracing algorithm detailed discussion of the optical radiometric base for the harmonized color Kongjian color image quanti
Platform: |
Size: 20500480 |
Author: 李大山 |
Hits:
Description: Liang barsky using opengl
Platform: |
Size: 1024 |
Author: jeevan |
Hits:
Description: Liang Barsky裁剪,本程序使用方框对线进行了裁剪(Liang Barsky cutting)
Platform: |
Size: 12676096 |
Author: shuranyishunjian |
Hits: