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[OpenGL programbloddd_skeleton

Description: 本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。 -this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to the skeleton model, thus achieving the animation effect. Experimental development tools is VC6.0 in OpenGL platform developed.
Platform: | Size: 435153 | Author: zzy | Hits:

[OpenGL programbloddd_skeleton

Description: 本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。 -this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to the skeleton model, thus achieving the animation effect. Experimental development tools is VC6.0 in OpenGL platform developed.
Platform: | Size: 435200 | Author: zzy | Hits:

[Otherbone

Description: 里面有骨骼动画的具体讲解过程,很不错的,需要的朋友可以去下载-Inside the skeleton animation has to explain the specific process, a very good friend in need can go to download
Platform: | Size: 46080 | Author: 石头 | Hits:

[3D GraphicBoneAnim

Description: 导入3D模型,绑定骨骼并制作成骨骼动画,比较逼真!-Import 3D models into binding bone and bone animation, realistic comparison of the!
Platform: | Size: 485376 | Author: knight | Hits:

[3D Graphicms3dImportExport_ver1_0

Description: milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax-A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preserves all the mesh, bone, vertex weighting, etc. information and to export them out again. Also supports animations in that ms3d files which have merged animation files with them through the animmerge function of the Python animation utilities are supported for both import and export. This has been tested for regular units, mounts, and siege engines, but is still intended as an alpha release.
Platform: | Size: 51200 | Author: 许志腾 | Hits:

[Game Programmengpigugedonghua

Description: 普通骨骼动画和蒙皮骨骼动画实现的例子, 适合初学者学习DirectX 3D ,.x格式的 后面还有实现MD3 MD2 的,后面在传-General skeletal bone animation and skinning animation examples of the realization, for beginners to learn DirectX 3D,. X format and there are the realization of the MD3 MD2, behind in the mass
Platform: | Size: 8913920 | Author: 刘乐宝 | Hits:

[3D GraphicDXbone

Description: DX骨骼技术详解,包含骨骼动画类的实现,顶点混合,权重,索引混合,多骨骼动画实现-DX bone technology, Xiang Jie, including skeletal animation class implementation, vertex blending, weight, index of hybrid, multi-skeletal animation to achieve
Platform: | Size: 1826816 | Author: shangue | Hits:

[Game ProgramGame_programming_techniques

Description: 게 임 프 로 그 래 머 들 에 게 배 우 는 게 임 개 발 테 크 닉 ISBN : 895674033X Contains some useful game programming techniques : optimized blending techniques using directdraw, bone animation using ASE file format, shadow volume techniques, etc. -게 임 프 로 그 래 머 들 에 게 배 우 는 게 임 개 발 테 크 닉 ISBN : 895674033X Contains some useful game programming techniques : optimized blending techniques using directdraw, bone animation using ASE file format, shadow volume techniques, etc.
Platform: | Size: 14774272 | Author: peligro | Hits:

[Otheranimation

Description: OSG简单骨骼动画,简单模拟人体手臂的骨骼运动,其中包含skeleton 和bone两种类型-simple skeleton animation based OSG
Platform: | Size: 2936832 | Author: 辛静 | Hits:

[OpenGL programSkeletal-animation

Description: 该程序用C++结合OpenGl实现了基本的骨骼运动效果-The program using C++ with OpenGl movement to achieve the basic effect of bone
Platform: | Size: 74752 | Author: 杨光 | Hits:

[OpenGL programBasic-bone

Description: OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so moving a bone will move the associated vertices of the mesh, exactly as happens in reality: we each have a skeletal structure with muscles and skin on it.
Platform: | Size: 4096 | Author: yangcc | Hits:

[Otherosgfbx

Description: osg里fbx骨骼动画的插件,环境vs2008+win7-osg plug of the fbx bone animation, environment vs2008+win7
Platform: | Size: 6260736 | Author: xiehaiming | Hits:

[3D GraphicVBskeleton

Description: 利用VB实现ms3d格式的骨骼动画,可以显示骨骼、三角网状及纹理的显示。除此之外,还可以控制动画运动的速度等。-Using VB to implement ms3d skeleton animation, the program can display the bone animation, triangular mesh, and animation with texture . In addition, we can control the speed,zoom in/out , position and rotation of the animation .
Platform: | Size: 606208 | Author: phillip | Hits:

[Graph programs432

Description: 标记、骨骼、动画 标记、骨骼、动画标记、骨骼、动画 -Mark, bones, animation marker, bone, animation marker, bones, animation
Platform: | Size: 505856 | Author: huang feng | Hits:

[DirextXXFileAnimationCode

Description: directx的x文件骨骼动画实例,包含一个x文件(内含多种动画)。代码简单结构清晰,很不错的加载d3d骨骼动画的实例程序,对学习很有帮助 -The directx skeletal animation x file instance, contains an x-file (containing a variety of animation). Code simple and clear structure, very good instance loaded the d3d bone animation program, to learn helpful
Platform: | Size: 723968 | Author: 洋洋 | Hits:

[DirextXD3D_BoneAnimation2.ZIP

Description: Direct3D Bone Animation-D3D Bone Animation
Platform: | Size: 21504 | Author: torporman | Hits:

[OpenGL programBasic-bone

Description: OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so moving a bone will move the associated vertices of the mesh, exactly as happens in reality: we each have a skeletal structure with muscles and skin on it.
Platform: | Size: 4096 | Author: iswasa | Hits:

[Otherskeletal-animation

Description: 这是一个简单地骨骼动画,可以展现一个骨骼的运动过程-This is a simple skeletal animation, can show movement of a bone。
Platform: | Size: 51200 | Author: yu | Hits:

[DirextXDirect3D-bone-animation

Description: 关于direct3d加载骨骼动画以及如何使用骨骼动画的程序,代码中附有详细说明-Direct3d load on skeletal animation and how to use skeletal animation program, with a detailed description of the code
Platform: | Size: 6965248 | Author: 黄先森 | Hits:

[DirextX12_骨骼动画

Description: dirext编程骨骼动画,网上收集的,大家一起学习(Dirext programming bone animation, online collection, everyone study together)
Platform: | Size: 18642944 | Author: hiroyu | Hits:
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