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Description: 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal3D and the need to use only.
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Size: 38317 |
Author: 刘更代 |
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Description: 我自己学习Cal3D写的例子,共享给大家。希望对大家有用。
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Size: 9994061 |
Author: webboyvc |
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Description: 介绍了在3dsmax中建立人物骨骼动画。然后导出skeleton,material,mesh,animation四个文件
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Size: 2065 |
Author: liuhui8611@126.com |
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Description: 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal3D and the need to use only.
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Size: 37888 |
Author: 刘更代 |
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Description: OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统
Cal3d:基于骨骼的角色动画实现
osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。
osgCal官方没有VC工程,上传的是我自己做的!
-OpenSceneGraph is a high-performance 3D graphics library development. Widely used in visual simulation, games, virtual reality, high-end technology research and development, as well as modeling and other fields. Using the standard C++ And OpenGL prepared, you can run in the Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems Cal3d: the role of the skeleton-based animation to achieve osgCal: for OSG Packaging Cal3d, to facilitate use in the OSG library Cal3d. osgCal there has been no official VC projects, upload my own doing!
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Size: 460800 |
Author: 李英伦 |
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Description: Cal3D实现虚拟角色 Cal3D实现虚拟角色-Cal3D hunman Cal3D hunman
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Size: 9994240 |
Author: monkey |
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Description:
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Size: 4338688 |
Author: 秋水飘零 |
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Description: 刚体,骨骼动画引擎,使用开发源代码骨骼动画引擎Cal3D实现人物动作运动控制-Rigid body, skeletal animation engine, the use of open source skeletal animation Cal3D engine to achieve motion control action figures
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Size: 4195328 |
Author: djh |
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Description: Cal 3D 0.10.0 开源骨骼动画库-Cal 3D 0.10.0
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Size: 2975744 |
Author: MPF |
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Description: cal3d虚拟角色动作编辑系统中可用的,在3dsmax中导出的角色动作文件,包括.caf,.cmf,.crf,.csf等-cal3d virtual role is editing system available, in the role of action 3dsmax export files, including. caf,. cmf,. crf,. csf, etc.
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Size: 5846016 |
Author: shuxin |
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Description:
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Size: 543744 |
Author: 陈 |
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Description: delta3d与3dmax接合的例子,主要用来说明其作用。-delta3d application
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Size: 939008 |
Author: 黄昱 |
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Description: 3dsmax导出插件cal3d,专门导出骨骼动画,以在osg中载入-3dsmax export plug-in cal3d, special exporting skeletal animation, to the inclusion in the osg
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Size: 6215680 |
Author: 寇勇 |
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Description: 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
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Size: 338944 |
Author: 寇勇 |
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Description: 实现opengl和cal3d的人体骨骼动画效果-implement opengl and cal3d person skeleton animation effect
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Size: 1828864 |
Author: 张冬岩 |
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Description: cal3D源码,主要是骨骼动画,骨骼动画导出插件等功能。并附带一个相关的演示demo。-cal3D source, mainly skeletal animation, skeletal animation export plug-ins and other functions. Along with a relevant presentation demo.
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Size: 11789312 |
Author: liangairan |
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Description: 模型驱动的动画,有三个不同人物,有多个动作可以模拟-Model-driven animation, there are three different characters, a number of actions can be simulated
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Size: 9529344 |
Author: ztz |
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Description: 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
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Size: 2048000 |
Author: 决云 |
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Description: cal3d谷骨骼动画引擎,支持opengl、D3d以及OSG、Ogre等显示引擎-cal3d Valley skeletal animation engine, support for opengl, D3d and OSG, Ogre, etc. display engine
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Size: 568320 |
Author: 决云 |
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Description: 人体骨骼动画,对初学者很有帮助,希望大家能从中有所收获-Human skeletal animation, useful for beginners, I hope you gain something from
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Size: 6756352 |
Author: 陈涛 |
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