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Description: PicShow可以帮您将整个文件夹里头的图像,逐一显示在画面上,供大家兴赏。其主要的功能有:1.支持常见的文件格式,如JPEG、BMP、TIFF、GIF、PNG、PSD、TGA、PCX等;2.可直接播放声音或音乐格式,如WAV、MIDI、MP3、RA、RMI、AIFF、AU等;3.使用者可自行设定展示图片时的参数;4.提供线上操作手册及自动模式。 -PicShow can help you to a whole bunch of folders of images, each show on the picture for everyone - tours. Its main functions are : 1. Support for common file formats, such as JPEG, BMP, TIFF, GIF, PNG, PSD, TGA, PCX; 2. Direct broadcast sound or music formats, including WAV, MIDI, MP3, RA, RMI, AIFF, AU; 3. users can set their own display pictures of the parameters; 4. providing online operations manual and automatic mode.
Platform: |
Size: 191144 |
Author: 范成涛 |
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Description: Direct Music写的播放wav文件的例子
Platform: |
Size: 3706421 |
Author: asdf |
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Description: PicShow可以帮您将整个文件夹里头的图像,逐一显示在画面上,供大家兴赏。其主要的功能有:1.支持常见的文件格式,如JPEG、BMP、TIFF、GIF、PNG、PSD、TGA、PCX等;2.可直接播放声音或音乐格式,如WAV、MIDI、MP3、RA、RMI、AIFF、AU等;3.使用者可自行设定展示图片时的参数;4.提供线上操作手册及自动模式。 -PicShow can help you to a whole bunch of folders of images, each show on the picture for everyone- tours. Its main functions are : 1. Support for common file formats, such as JPEG, BMP, TIFF, GIF, PNG, PSD, TGA, PCX; 2. Direct broadcast sound or music formats, including WAV, MIDI, MP3, RA, RMI, AIFF, AU; 3. users can set their own display pictures of the parameters; 4. providing online operations manual and automatic mode.
Platform: |
Size: 190464 |
Author: 范成涛 |
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Description: 实现窗口的构建,directX各个组件的初始化,定时器的创建,幕后缓存区的建立,通过自定义函数createddpla():便建立了一个包含位图的幕后暂存区ddpla[num]供程序使用,createdsbuf():建立一个包含声音数据的次缓存区dsbuf[num],就可以在程序中播放声音了。设置颜色键,用于实现镂空效果。在构造函数中实现背景音乐的播放和背景贴图的翻页。-achieve window Construction, directX various components of the initialization, the timer creation, behind the establishment of buffer zones, through createddpla-defined function () : They established a bitmap contains the behind-the-scenes buffer ddpla [num] procedures for the use, createdsbuf () : voices include the establishment of a data cache sub-district dsbuf [num], we can process the broadcast voices. The use of colored keys, openwork designs for achieving results. Constructors in achieving the background music and background map shows the flip.
Platform: |
Size: 105472 |
Author: 吕鹏 |
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Description: 实现窗口的构建,directX各个组件的初始化,定时器的创建,幕后缓存区的建立,通过自定义函数createddpla():便建立了一个包含位图的幕后暂存区ddpla[num]供程序使用,createdsbuf():建立一个包含声音数据的次缓存区dsbuf[num],就可以在程序中播放声音了。设置颜色键,用于实现镂空效果。在构造函数中实现背景音乐的播放和背景贴图的翻页。-achieve window Construction, directX various components of the initialization, the timer creation, behind the establishment of buffer zones, through createddpla-defined function () : They established a bitmap contains the behind-the-scenes buffer ddpla [num] procedures for the use, createdsbuf () : voices include the establishment of a data cache sub-district dsbuf [num], we can process the broadcast voices. The use of colored keys, openwork designs for achieving results. Constructors in achieving the background music and background map shows the flip.
Platform: |
Size: 21504 |
Author: 吕鹏 |
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Description: 实现窗口的构建,directX各个组件的初始化,定时器的创建,幕后缓存区的建立,通过自定义函数createddpla():便建立了一个包含位图的幕后暂存区ddpla[num]供程序使用,createdsbuf():建立一个包含声音数据的次缓存区dsbuf[num],就可以在程序中播放声音了。设置颜色键,用于实现镂空效果。在构造函数中实现背景音乐的播放和背景贴图的翻页。-achieve window Construction, directX various components of the initialization, the timer creation, behind the establishment of buffer zones, through createddpla-defined function () : They established a bitmap contains the behind-the-scenes buffer ddpla [num] procedures for the use, createdsbuf () : voices include the establishment of a data cache sub-district dsbuf [num], we can process the broadcast voices. The use of colored keys, openwork designs for achieving results. Constructors in achieving the background music and background map shows the flip.
Platform: |
Size: 7170048 |
Author: 吕鹏 |
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Description: 实现窗口的构建,directX各个组件的初始化,定时器的创建,幕后缓存区的建立,通过自定义函数createddpla():便建立了一个包含位图的幕后暂存区ddpla[num]供程序使用,createdsbuf():建立一个包含声音数据的次缓存区dsbuf[num],就可以在程序中播放声音了。设置颜色键,用于实现镂空效果。在构造函数中实现背景音乐的播放和背景贴图的翻页。-achieve window Construction, directX various components of the initialization, the timer creation, behind the establishment of buffer zones, through createddpla-defined function () : They established a bitmap contains the behind-the-scenes buffer ddpla [num] procedures for the use, createdsbuf () : voices include the establishment of a data cache sub-district dsbuf [num], we can process the broadcast voices. The use of colored keys, openwork designs for achieving results. Constructors in achieving the background music and background map shows the flip.
Platform: |
Size: 3630080 |
Author: 吕鹏 |
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Description: Direct Music写的播放wav文件的例子-Direct Music playback wav file written examples
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Size: 3705856 |
Author: asdf |
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Description: 一个用VB和DirectX开发的3D赛车游戏。源代码中包含了场景,车模等3D模型,还有背景音乐及音频文件。-A DirectX using VB and the development of 3D racing game. Source code contains scenes, models and other 3D models, as well as background music and audio files.
Platform: |
Size: 3522560 |
Author: far |
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Description: 多种波束形成源代码,有很好的可扩展性
包括:直接相移波束形成,MVDR波束形成,music波束形成的源程序-A variety of beamforming source code, has very good scalability, including: direct phase-shift beamforming, MVDR beamforming, music source beamforming
Platform: |
Size: 3072 |
Author: 张毅乐 |
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Description: direct x 9 demo using
mp3 play, xm music and 2d animation
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Size: 562176 |
Author: Jishou123 |
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Description: 基于DirectX9.0c的、在Visual C.net环境下开发射击类游戏,功能很全,涵盖了Direct Input、Direct3D、Direct Music等等诸多功能的实例,还有脚本处理等功能是不可多得的好东西!-DirectX9.0c based in the development environment Visual C.net Shooting games, features a very wide, covering the Direct Input, Direct3D, Direct Music and so many examples of functions, as well as script-processing function is a rare good things!
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Size: 5115904 |
Author: s |
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Description: 一个可用于Direct Music 7的类模块,应该有朋友需要的-1 can be used for Direct Music 7 of the class module, there should be a friend in need
Platform: |
Size: 7168 |
Author: ducky |
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Description: 一个可用于Direct Music 8的类模块,应该有朋友需要的-Direct Music 8 can be used for a class module, there should be a friend in need
Platform: |
Size: 7168 |
Author: ducky |
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Description: 运用了directx技术,direct sound music,draw,是休闲游戏课程的一个小游戏,有一点点的人工智能-Used the directx technology, direct sound music, draw, is a casual game program, a small game, there is a little bit of artificial intelligence
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Size: 6661120 |
Author: 洪小幅 |
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Description: 详细覆盖了从Windows编程到direct 3D, direct Draw, direct Music, direct Input的编程方法,以及游戏编程中的常用算法和编程技巧。-This book takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
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Size: 11355136 |
Author: 闫煜 |
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Description: Test game engine, openGL render, font, direct music
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Size: 626688 |
Author: dasroma |
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Description: 这是一首生日快乐歌的c语言程序,下载直接编译即可使用-This is a Happy Birthday c language program, download direct the compiler can use
Platform: |
Size: 1024 |
Author: 尹磊 |
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Description: 音乐编程源代码,可以先将音调转换成16进制代码,编译成功,可直接播放-Music programming source code, you can first pitch into hexadecimal code, compiled successfully, direct broadcast
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Size: 1024 |
Author: 杨文刀 |
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Description: 微信音乐小程序,直接下载即可使用,后台直接安装即可(WeChat music applet, you can use direct download, the background can be installed directly)
Platform: |
Size: 240640 |
Author: 技术时时
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