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一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发
Update : 2008-10-13 Size : 3mb Publisher : 李美剑

Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
Update : 2025-02-19 Size : 8.56mb Publisher : 易南阳

这是一个模拟的三维恢复和重建系统,比较直观,而且可以从多个角度观察该地形的面貌,适合三维重建的人研究.-This is a three-dimensional simulation of the restoration and reconstruction, more intuitive, but from a variety of angles of the terrain features, and for three-dimensional reconstruction of the study.
Update : 2025-02-19 Size : 3.6mb Publisher : 韩阳

四叉树剖分地归算法Terrain示例(仅仅算法实现)-quadtree mesh algorithm Terrain classified examples (only Algorithm)
Update : 2025-02-19 Size : 723kb Publisher : 王云

地形渲染在DIRECTX中可以用terrain render实现。其实地形渲染就是以一个数学函数生成地表的高度值。使得地面呈现出高低不平的样子。使用不同的高度生成函数,就可能出现不同的地貌。-Terrain Rendering in DirectX can be used to achieve render terrain. Terrain Rendering is actually a mathematical function to generate the high value of the surface. Making ground showing uneven appearance. The use of different height generating function, it is possible that different landscape.
Update : 2025-02-19 Size : 928kb Publisher : 李某某

一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发-A 3D terrain roaming procedure, DirectX graphics API to prepare, Visual Studio 2005 development environment
Update : 2025-02-19 Size : 3mb Publisher : 李美剑

DL : 0
用directx3d实现的地形效果,有摄影机,可以行走-Directx3d realize with the terrain effects, have the camera, you can walk
Update : 2025-02-19 Size : 34kb Publisher : raomiao

利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
Update : 2025-02-19 Size : 164kb Publisher : 白改朝

产生随机地形,用c++ directx 实现,写得不错,值得初学者借鉴。-Randomly generated terrain, with c++ Directx realized, well written, it is worth drawing for beginners.
Update : 2025-02-19 Size : 3.75mb Publisher : 谭张杨

多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Update : 2025-02-19 Size : 4.37mb Publisher : 海贼猎人

DL : 0
三维地形模拟,使用DirectX模拟出三维地形-Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
Update : 2025-02-19 Size : 2.52mb Publisher : zhu

DL : 0
directx的示例代码,包括云雾效果,地形演示-directx sample code, including cloud effects, and so on terrain demo
Update : 2025-02-19 Size : 663kb Publisher : zhujiayi

DL : 0
一个DirectX地形基础演示实例,希望对初学DirectX编程的初学者有所帮助.-DirectX terrain based on a demonstration example, in the hope of learning DirectX programming help beginners.
Update : 2025-02-19 Size : 705kb Publisher : fdaf

DL : 0
DirectX 3D terrain generator example.
Update : 2025-02-19 Size : 1.05mb Publisher : Kroko

DL : 0
DirectX中地形的绘制,已经在地形中的“行走”,其中涉及到光照、文理映射等技术-DirectX topographic mapping, has been in the terrain of the " walk" , which involves light, Arts and mapping technology
Update : 2025-02-19 Size : 5.19mb Publisher : 张海

DL : 0
DirectX & VC++2005实现简单三维地形的模拟。-DirectX & VC++2005 simple three-dimensional terrain modeling.
Update : 2025-02-19 Size : 441kb Publisher : fatcat

DL : 0
LoadTerrain directx 地形加载的简单实现,适合新手阅读-LoadTerrain directx terrain loading to achieve a simple, suitable for novice to read
Update : 2025-02-19 Size : 4.62mb Publisher : 李维

本程序用DirectX 9 和 C# 实现三维地形的可视化。-This program uses DirectX 9 and C# to achieve three-dimensional terrain visualization.
Update : 2025-02-19 Size : 667kb Publisher : lxc

基于windows平台的,Directx 的地形漫游系统,还有关于实时渲染的功能。-Based on windows platform, Directx terrain roaming system, as well as on real-time rendering capabilities.
Update : 2025-02-19 Size : 2.09mb Publisher : 安立宝

Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)
Update : 2025-02-19 Size : 4.8mb Publisher : NeonGE
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