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Description: 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发
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Size: 3143776 |
Author: 李美剑 |
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Description: Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
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Size: 8977408 |
Author: 易南阳 |
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Description: 这是一个模拟的三维恢复和重建系统,比较直观,而且可以从多个角度观察该地形的面貌,适合三维重建的人研究.-This is a three-dimensional simulation of the restoration and reconstruction, more intuitive, but from a variety of angles of the terrain features, and for three-dimensional reconstruction of the study.
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Size: 3772416 |
Author: 韩阳 |
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Description: 四叉树剖分地归算法Terrain示例(仅仅算法实现)-quadtree mesh algorithm Terrain classified examples (only Algorithm)
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Size: 740352 |
Author: 王云 |
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Description: 地形渲染在DIRECTX中可以用terrain render实现。其实地形渲染就是以一个数学函数生成地表的高度值。使得地面呈现出高低不平的样子。使用不同的高度生成函数,就可能出现不同的地貌。-Terrain Rendering in DirectX can be used to achieve render terrain. Terrain Rendering is actually a mathematical function to generate the high value of the surface. Making ground showing uneven appearance. The use of different height generating function, it is possible that different landscape.
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Size: 950272 |
Author: 李某某 |
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Description: 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发-A 3D terrain roaming procedure, DirectX graphics API to prepare, Visual Studio 2005 development environment
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Size: 3143680 |
Author: 李美剑 |
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Description: 用directx3d实现的地形效果,有摄影机,可以行走-Directx3d realize with the terrain effects, have the camera, you can walk
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Size: 34816 |
Author: raomiao |
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Description: 利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
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Size: 167936 |
Author: 白改朝 |
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Description: 产生随机地形,用c++ directx 实现,写得不错,值得初学者借鉴。-Randomly generated terrain, with c++ Directx realized, well written, it is worth drawing for beginners.
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Size: 3929088 |
Author: 谭张杨 |
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Description: 多重地形纹理演示
Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
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Size: 4585472 |
Author: 海贼猎人 |
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Description: 三维地形模拟,使用DirectX模拟出三维地形-Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
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Size: 2642944 |
Author: zhu |
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Description: directx的示例代码,包括云雾效果,地形演示-directx sample code, including cloud effects, and so on terrain demo
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Size: 678912 |
Author: zhujiayi |
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Description: 一个DirectX地形基础演示实例,希望对初学DirectX编程的初学者有所帮助.-DirectX terrain based on a demonstration example, in the hope of learning DirectX programming help beginners.
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Size: 721920 |
Author: fdaf |
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Description: DirectX 3D terrain generator example.
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Size: 1101824 |
Author: Kroko |
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Description: DirectX中地形的绘制,已经在地形中的“行走”,其中涉及到光照、文理映射等技术-DirectX topographic mapping, has been in the terrain of the " walk" , which involves light, Arts and mapping technology
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Size: 5439488 |
Author: 张海 |
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Description: DirectX & VC++2005实现简单三维地形的模拟。-DirectX & VC++2005 simple three-dimensional terrain modeling.
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Size: 451584 |
Author: fatcat |
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Description: LoadTerrain directx 地形加载的简单实现,适合新手阅读-LoadTerrain directx terrain loading to achieve a simple, suitable for novice to read
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Size: 4847616 |
Author: 李维 |
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Description: 本程序用DirectX 9 和 C# 实现三维地形的可视化。-This program uses DirectX 9 and C# to achieve three-dimensional terrain visualization.
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Size: 683008 |
Author: lxc |
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Description: 基于windows平台的,Directx 的地形漫游系统,还有关于实时渲染的功能。-Based on windows platform, Directx terrain roaming system, as well as on real-time rendering capabilities.
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Size: 2192384 |
Author: 安立宝 |
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Description: Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9
Author: Greg Snook
Editorial: Charles River Media
1 edition (June 2003)
Platform: |
Size: 5032960 |
Author: NeonGE
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