Description: 本代码为Bresenham直线生成代码,在窗体中可以以任意角度画出直线。-The code for Bresenham line generated code, in the form we can draw a straight line to any angle. Platform: |
Size: 1024 |
Author:李文晖 |
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Description: 画出椭圆。其中用到opengl的画点函数,其余是普通的C++代码-Draw an oval. Which uses opengl for drawing point function, and the rest is ordinary C++ Code Platform: |
Size: 1024 |
Author:feifei |
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Description: 实验要求:1、分别用圆的参数生成法和Bresenham算法画圆
2、请调用画圆和画椭圆的函数画出右图提示:openGL 里可通过glrotatef函数实现坐标系的旋转,如绕Z轴旋转45度(相当于XY平面内图形绕原点旋转45度)通过glrotatef(45,0,0,1)来实现。
-Experimental requirements: 1, respectively, the parameters used to generate a round and Bresenham algorithm drawcircle 2, call the circle and ellipse drawing function to draw the right tips: openGL in glrotatef function by the rotation of coordinate system, such as around the Z axis Rotate 45 degrees (equivalent to XY-plane graphics rotate 45 degrees around the origin) through glrotatef (45,0,0,1) to achieve. Platform: |
Size: 2089984 |
Author:马卫龙 |
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Description: 椭圆拟合,用于在jpg格式的图片上寻找椭圆,并进行拟合-Ellipse fitting to the picture in jpg format to find oval, and fitting Platform: |
Size: 2048 |
Author:lxs |
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Description: 此程序的功能是实现基本的openGL中的画线算法,总共有四个算法。DDA画线算法,中点Bresenham算法画直线,改进Bresenham算法画直线以及 四分法绘制椭圆-Feature of this program is to achieve the basic openGL draw lines in the algorithm, a total of four algorithms. DDA line drawing algorithm, Bresenham midpoint line drawing algorithm, improved Bresenham algorithm for drawing a straight line and ellipse drawing quartering Platform: |
Size: 1732608 |
Author:周中锋 |
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Description: 画图,OpenGL实现,可以画点,线,圆,椭圆,矩形,多边形等,可以设置颜色和线的粗细,点的大小-Drawing, OpenGL implementation, can draw points, lines, circles, ellipses, rectangles, polygons, etc., you can set the color and line thickness, point sizes Platform: |
Size: 105472 |
Author:芳琪 |
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Description: 用OpenGL实现的中点画椭圆算法,包括实现了调整窗口大小,椭圆不会变形。-OpenGL implementation in the dotted ellipse algorithm, including the realization of the window is resized, the ellipse will not be deformed.
Platform: |
Size: 347136 |
Author:刘禹 |
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Description: OpenGL中椭圆的源代码,MFC类响应OnDRAWEllipseTO中的代码编写-OpenGL source code of the ellipse, the MFC class response code is written in OnDRAWEllipseTO Platform: |
Size: 5120 |
Author:yuanguoxi |
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Description: 给定平面5点,判断是否能组成一个椭圆。使用opengl交互及绘制-given five points, determine whether they make a ellipse, and display in OpenGL Platform: |
Size: 155648 |
Author:Li Xiaosheng |
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Description: OpenGL中椭圆的源代码,MFC类响应OnDRAWEllipseTO中的代码编写-OpenGL source code of the ellipse, the MFC class response code is written in OnDRAWEllipseTO Platform: |
Size: 5120 |
Author:swithPr |
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Description: circle translating in y axis, ellipse rotating, triangle scaling in continually with GLui interface buttons. this program use opengl that include freeglut and glew and glui libraries. Platform: |
Size: 12340224 |
Author:Necati Ö zdemir |
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Description: 该实验以太阳系的八大行星为理论基础,通过对各个行星的大小、与太阳的距离,自转周期和公转周期等参数进行设置,采用基于C语言,调用OpenGL的库函数来完成对太阳系的模拟。包括太阳、八大行星及月亮围绕地球转的模拟,为了是效果更加逼真,为各个球体添加纹理。其中八大行星分别为:水星(Mercury)、金星(Venus)、地球(Earth)、火星(Mars)、木星(Jupiter)、土星(Saturn)、天王星(Uranus)和海王星(Neptune),这八颗行星都在地球绕太阳公转的轨道平面的附近,轨道都以太阳为椭圆的一个焦点,并且越靠近太阳时的速度越快。-The experiment based on the theory of the eight planets of the solar system, based on the size of the planets, and the distance the sun, the rotation and the set parameters such as cycle, based on the C language, call the OpenGL library functions to complete simulation of the solar system.Including the sun, the eight planets and the moon around the earth simulation, in order to be effect more lifelike, add texture for each ball.The eight planets are: Mercury (Mercury), Venus (Venus), the Earth (Earth), Mars (Mars) (Jupiter, Saturn, Jupiter, Saturn), Uranus (Uranus) and Neptune (Neptune), the eight planets are near the plane of Earth s orbit around the sun, orbit the sun as a focus of the ellipse, the faster and more close to the sun. Platform: |
Size: 2729984 |
Author:likaimin |
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