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Description: 992年7月,SGI公司首次发布了作为三维图形编程接口的OpenGL。目前它已成为国际上通用的开放式三维图形标准。它被集成到Unix、Windows NT 4.0、Windows 98等窗口系统中。各种游戏加速卡、专用加速部件都能不同程度地提高OpenGL程序的运行性能。OpenGL是一个图形硬件的软件接口(\"GL\"即Graphics Library)。图形程序员可以利用它提供的接口函数设计高品质的三维彩色图像所需的对象和操作。-992, in July, SGI has announced the first as three-dimensional graphics programming interface OpenGL. Currently, it has become common on the open 3D graphics standard. It was integrated into the Unix, Windows NT 4.0, Windows 98, such as window systems. Games Accelerator, dedicated components can speed up the different levels to improve the functioning of OpenGL performance. OpenGL graphics hardware is a software interface ( "GL" that the Graphics Library). Graphics programmer can use it for the interface design function of high-quality three-dimensional color images of objects and operations.
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Size: 48361 |
Author: 和平鸽 |
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Description: OpenGL Game Programming 一书的源代码,相当具有参考价值!包含书中的所有的例子!
Beginning OpenGL Game Programming(OpenGl游戏程序设计高级入门),说高级是因为这本书确实不同一般,深入讲解OpenGL的游戏开发过程.而说是入门教程:它是一步一步的引导读者去学习.从最基础到高级.
GameDev.net的两个站长写的书,这本书不只提供了一个极好的OPENGL的入门,而是整体讲述了3D程序设计.
本书是对OpenGL开发函数库的介绍,让读者对当今流行的开发语言有深入的了解;游戏设计的基本功:2D算法,3D算法,数学、物理算法,让读者从本质上掌握如何制作出真实、可信的游戏;精心设计的范例在潜移默化中引导读者学习游戏设计的细节!
With "Beginning OpenGL Game Programming", you'll learn how to use OpenGL to develop games using high-performance graphics and game libraries. Focusing solely on topics related to graphics and OpenGL, this comprehensive guide gives you the skills you need to unleash the power of OpenGL 1.5 and create realistic, real-time graphics. If you are just getting started in 3D game development and are comfortable programming in C++, this guide is your ideal introduction to OpenGL. By the time you finish this book, you'll understand the basics of OpenGL and be able to apply your newfound skills as you create your own games!
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Size: 7803958 |
Author: ourleven@yahoo.com.cn |
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Description: 992年7月,SGI公司首次发布了作为三维图形编程接口的OpenGL。目前它已成为国际上通用的开放式三维图形标准。它被集成到Unix、Windows NT 4.0、Windows 98等窗口系统中。各种游戏加速卡、专用加速部件都能不同程度地提高OpenGL程序的运行性能。OpenGL是一个图形硬件的软件接口("GL"即Graphics Library)。图形程序员可以利用它提供的接口函数设计高品质的三维彩色图像所需的对象和操作。-992, in July, SGI has announced the first as three-dimensional graphics programming interface OpenGL. Currently, it has become common on the open 3D graphics standard. It was integrated into the Unix, Windows NT 4.0, Windows 98, such as window systems. Games Accelerator, dedicated components can speed up the different levels to improve the functioning of OpenGL performance. OpenGL graphics hardware is a software interface ( "GL" that the Graphics Library). Graphics programmer can use it for the interface design function of high-quality three-dimensional color images of objects and operations.
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Size: 48128 |
Author: 和平鸽 |
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Description: 本游戏是采用斜45度角的角色扮演游戏。游戏以一个想象的世界为背景,以一个梦想成为英雄的小虾米锦霜为主角,产开一幅庞大的故事画面。在锦霜的冒险历程中,认识了两位女主角:雪一般的忆雪和火一般的红怜,从而产开了一段刻骨铭心的爱情故事。这只是我们游戏的一个部分,或者说是一条主线。随着主角们冒险历程的不断深入,随着故事的不断发展,红狼、素心儿、恒卿、影枫、寒月等一批有血有肉的角色不断加入,各自书写着各自独特的人生,各自独特的悲剧。游戏中,黑暗组织的神秘面纱慢慢被揭开,他们酝酿的大阴谋是什么?在黑暗组织的背后,似乎还有一股更为强大的力量,还有一个更大的阴谋,那是什么?隐藏在忆雪身上的秘密是什么?随着我们故事的发展,一切都会揭开。
-the game is tilted 45 degrees angle of role-playing games. Imagine a game in the world as a backdrop to a dream become a hero of the outgoing Kam cream for the leading role, a huge open-story screen. At Kam cream adventure course, understand the two Actress : Ice general Recalling snow and fiery red Pity, thereby opening the middle section of unforgettable love story. It's just a part of the game, or is a main line. With the main players in the adventures continued to deepen, as the story continues to develop, the referee, Concolor abuse, constant Betty, videos maples firm flesh of a number of roles constantly, each with its own unique writing life, each unique tragedy. Games, the dark veil of secrecy has been lifted slowly, the big brewing conspiracy? In the darkness behind, it seems
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Size: 707584 |
Author: 刘坤 |
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Description: SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for mingw32版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardware accelerated OpenGL 3D, 2D framebuffer support for the API, commonly used in games and simulators. This is a version for Mingw32 source code
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Size: 3862528 |
Author: 新天下 |
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Description: SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardware accelerated OpenGL 3D, 2D framebuffer support for the API, commonly used in games and simulators. This is one for vc Version 6.0 source code
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Size: 2863104 |
Author: 新天下 |
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Description: 用openGL实现碰撞检测。常用于3D游戏。-with Collision Detection. Commonly used in 3D games.
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Size: 514048 |
Author: 阎芳 |
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Description: E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能!
因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~
文件说明
Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的
WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存
UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的
Level.lev 游戏关卡文件 保存了游戏关卡数据文件
使用以上4个文件 你就能做出你自己的飞机游戏了~~
你也可以试着把这个未完成的关卡完成~
目前地图编辑器正在开发中~~
=========================
控制说明
发射子弹 空格
Ctrl 炸弹
方向键 控制行动
=========================
-- 其他功能继续完善中 --
-E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here- definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here- including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
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Size: 652288 |
Author: 杨明 |
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Description: OBJ文件在很多游戏开发中都得到大量应用
本源码用VC++对实现了OBJ文件的读取与可视化,是很好的学习材料
-OBJ document in the development of many games have been large-scale application of the source code used to achieve the VC OBJ documents Reading and visualization, is a very good learning materials
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Size: 872448 |
Author: 雷鹏飞 |
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Description: < 学opengl编3D游戏>>里第二章-OpenGL的基本图形.-<Learn opengl made 3D games>> chapter in the basic-OpenGL graphics.
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Size: 10240 |
Author: 呵呵 |
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Description: 一个用OpenGL实现得3D魔方益智游戏,注意只能DEBUG编译.
较简单,初始时,没有在各立方面上贴上位图,只是用不同得颜色来区分.
支持很多热键处理.如ESC,q,w,e,r,t,y,a,s,d,f,g,h,<-,->,向上,向下等
其热键处理值得我们写游戏时借鉴.-with an OpenGL 3D Cube in educational games, DEBUG only to compile. relatively simple, primitive, there was no legislation in the upper area posted map, just use a different color to distinguish. support to deal with a lot of hotkeys. If the ESC, q, w, e, r, t, y, a, s, d, f, g, h,
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Size: 59392 |
Author: 苏语 |
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Description: 在VC+OPENGL下开发的坦克大战游戏,就是小时候玩的那个。在安装包中有一个OPENGL开发库,解压后放到System32文件夹下即可。-In VC+ OPENGL Tankedaizhan developed games, is that a child playing. In the installation package, there is a development library OPENGL After decompression put your System32 folder.
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Size: 3070976 |
Author: far |
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Description: 基于OpenGL编的一个射击游戏,在三维场景下的利用vc实现的恐怖之城。-OpenGL-based provision of a shooting game, in under three-dimensional scene using vc realize the horrors of the city.
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Size: 1203200 |
Author: 王武 |
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Description: 《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。
《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。
《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成:
A、程序要点说明
B、程序编制演示
C、程序运行效果
D、源程序- Learning OpenGL made 3D games is a series of programming. Is a complete 3D game is the process of preparing to carry out procedures for the design of knowledge, technology teaching. Learning OpenGL made 3D game is different from traditional programming books, it lies in the realization of the game program. A complete game to the main line, using the fish bone-related knowledge and technology on the way to a better readability. Learning OpenGL made 3D game the system of teaching aids CAI composed of four blocks: A, elements of the procedure note B, Programmer demo C, run the effect of D, the source code
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Size: 6206464 |
Author: 黄智勇 |
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Description: Torus 3D Engine is an open-source OpenGL ES 3D Engine for creating your own games in BREW environment.
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Size: 2040832 |
Author: Kraze |
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Description: 用VC++编写的几款简单的3d游戏源代码!
OpenGl 设计游戏 3D模型 动画模型 碰撞检测
场景编辑
-Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
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Size: 8238080 |
Author: sss |
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Description: 学OPENGl编3D游戏,3D场景框架,碰撞检测,加载3d模型,动画模型,射击爆炸,等等,很全面,完整源码,值得学习!-OPENGl school for 3D games, 3D scenes framework, collision detection, load the 3d model, animation, models, fire explosion, and so on, it is comprehensive, complete source code, it is worth learning!
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Size: 10973184 |
Author: 谭俊 |
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Description: OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和 OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。-OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulation, games, virtual reality, high-technology research and development, as well as modeling and other fields. Using the standard C++ and written in OpenGL, you can run on Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.
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Size: 3340288 |
Author: daij |
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Description: OpenGL的3D桌球游戏,很好的学习OpenGL的代码资料。-A 3D snooker games in visual C++ & OpenGL.
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Size: 2338816 |
Author: SmilingWang |
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Description: Learn how to program games in OpenGL ES an extensive tutorial and guide
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Size: 3924992 |
Author: bina mor |
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