Description: E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here- definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here- including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
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