Description: Super Mary, Simple, c++, Hge game engine
- [AnaEngine] - abroad a very good 3D structure of the g
- [Mario] - A java mobile games. Use development env
- [Draw] - The program can draw complex graphics, u
- [HGEwinsock] - HGE is an efficient 2D game engine, it i
- [OCGsdk] - HGE engine was based on Hall and Network
- [TwoPeple] - Fighting a double source, somewhat like
- [ACE] - ACE necessary information to learn, ther
- [PictureFly_160_Source] - Learning hge engine and box2d engine goo
- [HuffmanCode] - Hough transform VC++ computer language d
- [EWSA] - 无线网络WPA破解工具Elcomsoft Wireless Security A
File list (Check if you may need any files):
Mario
.....\bin
.....\...\bass.dll
.....\...\debug.log
.....\...\hge-orig.dll
.....\...\hge.dll
.....\...\Mario.db
.....\...\Mario.exe
.....\...\Mario.ilk
.....\...\Mario.ncb
.....\...\Mario.plg
.....\...\Mario.suo
.....\...\Res
.....\...\...\coin.png
.....\...\...\f3.dat
.....\...\...\f3.png
.....\...\...\gameover.bmp
.....\...\...\map.dat
.....\...\...\map_1.dat
.....\...\...\map_2.dat
.....\...\...\map_3.dat
.....\...\...\mario-old.png
.....\...\...\mario.ent
.....\...\...\mario.png
.....\...\...\mario_1.ent
.....\...\...\mario_1.png
.....\...\...\mario_2.ent
.....\...\...\mario_3.ent
.....\...\...\number.png
.....\...\...\pic3.bmp
.....\...\...\rainbow.png
.....\...\...\Sfx
.....\...\...\...\breaker.wav
.....\...\...\...\coin.wav
.....\...\...\...\Copy of wang.wav
.....\...\...\...\crushed.wav
.....\...\...\...\fire.wav
.....\...\...\...\growing.wav
.....\...\...\...\hitwall.wav
.....\...\...\...\jump1.wav
.....\...\...\...\jump2.wav
.....\...\...\...\mushroom.wav
.....\...\...\...\pause.wav
.....\...\...\...\shrink.wav
.....\...\...\...\sound5.wav
.....\...\...\...\wang.sfk
.....\...\...\...\wang.wav
.....\...\...\...\WARBSHT.WAV
.....\...\...\smarioa.mod
.....\...\...\smarioc.mod
.....\...\...\splash.bmp
.....\...\...\splash_2.png
.....\...\...\tiles.png
.....\...\...\tiles.pxr
.....\...\...\tiles_2.png
.....\...\...\tiles_3.png
.....\...\...\tiles_5.png
.....\...\...\t_map.dat
.....\...\...\Untitled-1.png
.....\...\...\Untitled-2.png
.....\...\...\Untitled-3.png
.....\...\...\zhangyu.png
.....\...\sqlite3.dll
.....\bin2
.....\....\bass.dll
.....\....\debug.log
.....\....\hge-orig.dll
.....\....\hge.dll
.....\....\Mario.exe
.....\....\Mario.ilk
.....\....\Mario.suo
.....\....\Res
.....\....\...\map.dat
.....\....\...\mario.ent
.....\....\...\mario.png
.....\....\...\mario1.png
.....\....\...\rainbow.png
.....\....\...\Sfx
.....\....\...\...\breaker.wav
.....\....\...\...\coin.wav
.....\....\...\...\crushed.wav
.....\....\...\...\fire.wav
.....\....\...\...\growing.wav
.....\....\...\...\hitwall.wav
.....\....\...\...\jump1.wav
.....\....\...\...\jump2.wav
.....\....\...\...\mushroom.wav
.....\....\...\...\pause.wav