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Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。
实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。
glut库的安装
目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll
把glut.h放到 vc的include目录中
把glut32.lib放到vc的lib目录中
把glut32.dll放到system32下
对于vs.net include和lib在..\\vc7\\platformSDK下
参考资料
nehe.gamedev.net 特别经典的opengl教程
www.codeguru.com
-opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate / glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut - 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \\ vc7 \\ platformSDK under s
Platform: |
Size: 74378 |
Author: 周立 |
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Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。
实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。
glut库的安装
目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll
把glut.h放到 vc的include目录中
把glut32.lib放到vc的lib目录中
把glut32.dll放到system32下
对于vs.net include和lib在..\\vc7\\platformSDK下
-opengl A powerful as the 3D API, playing up speed, high efficiency. We can realize their 3 D world. The procedures for the use of the glut (download to http : / / www.xmission.com/ ~ nate / glut.html) He not only includes gl.h, glu.h glaux.h also expanded some other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, programming opengl familiar friends can see from the code, AX in achieving opengl application with the ordinary procedure is the same. Glut for the installation of the current glut is the glut - 3.7.6. Glut.h included, glut32.lib. glut32.dll put into vc glut.h include the directory put glut32. vc lib into the lib directory put into system32 under glut32.dll for vs . net include and lib in .. \\ vc7
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Size: 74378 |
Author: xian |
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Description: 可以实现并画出Bezier曲线,可能需要添加
,glu.h库,glut.h库
Platform: |
Size: 43727 |
Author: 随缘 |
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Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
Platform: |
Size: 74950 |
Author: jerry |
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Description: 用于编写OpenGL程序的几个文件,glu32.lib,gl.h,glu.h,等所需的几个文件
Platform: |
Size: 673403 |
Author: daxiaoshuai@163.com |
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Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。
实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。
glut库的安装
目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll
把glut.h放到 vc的include目录中
把glut32.lib放到vc的lib目录中
把glut32.dll放到system32下
对于vs.net include和lib在..\vc7\platformSDK下
参考资料
nehe.gamedev.net 特别经典的opengl教程
www.codeguru.com
-opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate/glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut- 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \ vc7 \ platformSDK under s
Platform: |
Size: 132096 |
Author: 周立 |
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Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。
实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。
glut库的安装
目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll
把glut.h放到 vc的include目录中
把glut32.lib放到vc的lib目录中
把glut32.dll放到system32下
对于vs.net include和lib在..\vc7\platformSDK下
-opengl A powerful as the 3D API, playing up speed, high efficiency. We can realize their 3 D world. The procedures for the use of the glut (download to http :// www.xmission.com/ ~ nate/glut.html) He not only includes gl.h, glu.h glaux.h also expanded some other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, programming opengl familiar friends can see from the code, AX in achieving opengl application with the ordinary procedure is the same. Glut for the installation of the current glut is the glut- 3.7.6. Glut.h included, glut32.lib. glut32.dll put into vc glut.h include the directory put glut32. vc lib into the lib directory put into system32 under glut32.dll for vs . net include and lib in .. \ vc7
Platform: |
Size: 132096 |
Author: xian |
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Description: 可以实现并画出Bezier曲线,可能需要添加
,glu.h库,glut.h库-Can be achieved and to draw Bezier curves, you may need to add, glu.h Treasury, glut.h Library
Platform: |
Size: 43008 |
Author: 随缘 |
Hits:
Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。
本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h,
glu.h
-opengl as a powerful 3D API, rendering speed, and high efficiency. We can realize their own 3D world. This procedure uses the glut library (downloaded to http://www.xmission.com/ ~ nate/glut.html), he not only contains gl.h, glu.h
Platform: |
Size: 132096 |
Author: jerry |
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Description: NEHE教程所有源码,对学习OpenGL的初学者有很大的帮助。-#include <windows.h> // Header File For Windows
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
HDC hDC=NULL // Private GDI Device Context
HGLRC hRC=NULL // Permanent Rendering Context
HWND hWnd=NULL // Holds Our Window Handle
HINSTANCE hInstance // Holds The Instance Of The Application
bool keys[256] // Array Used For The Keyboard Routine
bool active=TRUE // Window Active Flag Set To TRUE By Default
bool fullscreen=TRUE // Fullscreen Flag Set To Fullscreen Mode By Default
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM) // Declaration For WndProc
GLvoid ReSizeGLScene(GLsizei width, GLsizei height) // Resize And Initialize The GL Window
{
if (height==0) // Prevent A Divide By Zero By
{
height=1 // Making Height Equal One
}
glViewport(0,0,width,height)
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Size: 11925504 |
Author: 任龙 |
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Description: 在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。
使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形:
在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。
操作方法和实验步骤:
1.使用GL_POLYGON模式绘制白色的多边形,由于所绘多边形为凹多边形,故从最左上角的点开始绘制,以防得到不可预测的图形。注意求得各凹角(reflex convex)处的顶点坐标。
2.下面考虑修改各顶点颜色。首先多边形绘制改为从位于图形中心的(0,0)处开始,并设为白色。
3.此后对于六个凹角处的顶点分别设定其颜色为黄色,绿色,青色,蓝色,洋红色及红色。默认状态下多边形将出现渐变的效果。
4.此时运行程序将得到如右图所示效果:为此,我们再次绘制前面所绘制的第一个多边形顶点,即可得到所要求图形。
-In the Windows system, install the GLUT libraries: Open glut-3.7.6-bin.zip, remove glut.h, glut32.lib, glut32.dll, were placed.
The use of Visual Studio C++ compiler has been the project works, and modify the code generates the following graph:
On this basis, modify the vertex colors to make different colors for each vertex, polygon internal color gradient.
Operational methods and experimental steps:
1. Use GL_POLYGON draw white polygon models, as painted concave polygon as a polygon, so starting from the most upper left point rendering, in case the graphics to be unpredictable. Note to seek the concave angle (reflex convex) at the vertex coordinates.
2. The following consider amending the vertex colors. First, change from the rendering polygon graphics center located at (0,0) at the beginning, and set to white.
3. Then for the six respective concave corner vertex set its color to yellow, green, cyan, blue, magenta and red colors. Polygon will appear by default gradient e
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Size: 6144 |
Author: 小痴狗子 |
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Description: openGL gluax.h 下载 vs2008 缺少gluax,可以下载-opengl gl_include
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Size: 226304 |
Author: 林 |
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Description: OpenGL开发库 包括gl,glu,glaux的.h,.dll,.lib文件,如glut.h,glut.dll,glut.lib-OpenGL development libraries, including gl, glu, glaux' s. H,. Dll,. Lib file, such as glut.h, glut.dll, glut.lib
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Size: 920576 |
Author: nicole |
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Description: glu的工具包,包括glaux.h,glaux.lib,glext.h等-glu kit, including glaux.h, glaux.lib, glext.h etc.
Platform: |
Size: 742400 |
Author: xiaoruan |
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Description: OPENGL开发所需的GL.h/glaux.h/glu.h/glut.h/glaux.lib/glu32.lib/opengl32.lib/glut32.lib/glut.lib/glaux.dll/glu32.dll/glut.dll/glut32.dll/opengl32.dll 及安装目录图解-OPENGL development required GL.h/glaux.h/glu.h/glut.h/glaux.lib/glu32.lib/opengl32.lib/glut32.lib/glut.lib/glaux.dll/glu32.dll/glut .dll/glut32.dll/opengl32.dll installation directory illustrations
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Size: 751616 |
Author: white |
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Description: VC++中的glut类库:glaux.h gl.h glu.h glext.h 下载,OpenGL辅助开发类库的所需文件,发觉有不少朋友在找这些文件,但是网上竟然搜不到啊,巨汗!笔者电脑上幸亏有,完整打包,特此奉献,开发者有需要哪个就请解压后使用哪个,放在手边,以备后用。-The glut library VC++: glaux.h gl.h glu.h already have glext.h download OpenGL assist in developing class libraries required documents, found that many of my friends find these files, but ah, the giant online turned out to search Khan! The author on your computer thanks to the complete package, hereby dedicate developers need which unzip using any handy for later use.
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Size: 82944 |
Author: hifhihg |
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Description: VC常用的OpenGL库文件下载,这些文件包括:GL.H、GLAUX.LIB、opengl.lib、OPENGL.DLL、GLEXT.H、GLU32.LIB、GLU.DLL、GLU.H、glu.lib、GLUT32.DLL、GLUT.DLL、glut.lib、OPENGL32.LIB、GLAUX.H、GLUT.H、WGLEXT.H等等。-VC OpenGL library file to download these files include: GL.H, GLAUX.LIB opengl.lib OPENGL.DLL GLEXT.H GLU32.LIB GLU.DLL GLU.H, glu.lib, GLUT32. DLL, GLUT.DLL, glut.lib, OPENGL32.LIB, GLAUX.H, GLUT.H, WGLEXT.H more.
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Size: 742400 |
Author: irihghh |
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Description: #include <windows.h>
#include <gl/gl u.h>
#include <gl/glut.h>
#include <math.h>-# Include <windows.h># Include <gl/gl.h># Include <gl/glu.h># Include <gl/glut.h># Include <math.h>
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Size: 1024 |
Author: andywong569 |
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Description: 绘制出一个白色的正方形和一个白色的三角形。-/*
* This Code Was Created By Jeff Molofee 2000
* A HUGE Thanks To Fredric Echols For Cleaning Up
* And Optimizing The Base Code, Making It More Flexible!
* If You ve Found This Code Useful, Please Let Me Know.
* Visit My Site At nehe.gamedev.net
*/
#include <windows.h> // Header File For Windows
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
HDC hDC=NULL // Private GDI Device Context
HGLRC hRC=NULL // Permanent Rendering Context
HWND hWnd=NULL // Holds Our Window Handle
HINSTANCE hInstance // Holds The Instance Of The Application
bool keys[256] // Array Used For The Keyboard Routine
bool active=TRUE // Window Active Flag Set To TRUE By Default
bool fullscreen=TRUE // Fullscreen Flag Set To Fullscreen Mode By Default
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM) // Declarati
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Size: 5120 |
Author: hexuqing |
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Description: 绘制一个小的正方形,用键盘的上下左右键控制其进行相应的运动。-/*
* This Code Was Created By Jeff Molofee 2000
* A HUGE Thanks To Fredric Echols For Cleaning Up
* And Optimizing The Base Code, Making It More Flexible!
* If You ve Found This Code Useful, Please Let Me Know.
* Visit My Site At nehe.gamedev.net
*/
#include <windows.h> // Header File For Windows
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
HDC hDC=NULL // Private GDI Device Context
HGLRC hRC=NULL // Permanent Rendering Context
HWND hWnd=NULL // Holds Our Window Handle
HINSTANCE hInstance // Holds The Instance Of The Application
bool keys[256] // Array Used For The Keyboard Routine
bool active=TRUE // Window Active Flag Set To TRUE By Default
bool fullscreen=TRUE // Fullscreen Flag Set To Fullscreen Mode By Default
GLfloat x=0.0f
GLfloat y=0.0f
LRESULT CALLBACK WndProc(HWND,
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Size: 5120 |
Author: hexuqing |
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