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Description: 很多高级一点的图形图像处理程序,对图像进行去除彩色处理,加入椒盐噪声,利用Prewitte边缘算子法对图像进行边缘提取,医学伪彩色处理,遥感伪彩色处理,利用Roberts边缘算子法对图像进行边缘提取,利用Sobel边缘算子法对图像进行边缘,对图像进行垂直镜像处理(几何变换),沃尔什变换处理(图像变换),基于C++开发,希望大家能用得着(--)-1:00 graphics image processing procedures, the removal of color image processing, by adding salt and pepper noise, the use of Prewitte Edge Operator law right image edge extraction, the medical pseudo-color processing, remote sensing pseudo-color processing, use Roberts Edge Operator law right image edge extraction, use Sobel Edge Operator law right image edge to the vertical mirror image processing (Geometric), the Walsh transform (Image Transform), based on C++ development, I hope you will worthwhile (--)
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Size: 7168 |
Author: 孙怀勇 |
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Description: 基于OpenGL的图像绘制框架初始化源码及简单图形绘制-Image-based rendering framework for OpenGL initialization source code and simple graphics rendering
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Size: 47104 |
Author: victory |
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Description: 基于图像的绘制技术不仅可以弥补传统基于几何绘制技术的不足,而且能给出更丰富的图像显示.
文中从实际应用出发,提出并实现了图像拼接新算法,并在此基础上,利用OpenGL的纹理映射技术,将全景
图像作为纹理图像映射到由OpenGL预先构造出的虚拟视点空间上,并实现了虚拟场景的全景漫游.-Image-based rendering technology not only can make up for the traditional geometry-based rendering technology insufficient, and can give a richer image display. Text starting from the practical application of proposed and implemented a new algorithm for image mosaic, and on this basis, the use of OpenGL texture mapping technology, panoramic image as a texture image is mapped to the pre-constructed by the OpenGL virtual viewpoint space, and to achieve a virtual panoramic scene roaming.
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Size: 186368 |
Author: 417944633 |
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Description: Symmetric Architecture Modeling with a Single Image
We present a method to recover a 3D texture-mapped architecture
model from a single image. Both single image based modeling and
architecture modeling are challenging problems.
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Size: 11669504 |
Author: jufeng |
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Description: 《基于图像的精密测量与运动测量》PDF电子书,于起峰、陆宏伟、刘肖琳著,科学出版社-" Image-based precision measurement and motion measurement" PDF e-books, YU Qi-feng, Lu Hongwei, Liu Xiao Lin a, Science Press,
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Size: 4476928 |
Author: 笛子 |
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Description: 博士论文:图像特征提取、匹配和新视点图像生成技术研究
关键词:基于图像的绘制;虚拟现实;新视点图像生成;宽基线图像匹配;仿射不变量
直线段匹配;立体视觉-Dissertation: Image feature extraction, matching and the new viewpoint image generation technology Keywords: image-based rendering virtual reality new viewpoint image generation wide baseline image matching affine invariant matching line segments stereo vision
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Size: 6094848 |
Author: qinjw |
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Description: IMAGE-BASED CLOSED-EYE DETECTION
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Size: 3248128 |
Author: betra |
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Description: 本科毕业设计,包括matlab程序,数字图像的小波去噪-The digital image based on wavelet de-noising
and simulation
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Size: 5805056 |
Author: 王鑫 |
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Description: 基于炉内火焰图像的燃烧诊断方法研究,值得去好好研究-Furnace combustion flame image based diagnostic method
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Size: 335872 |
Author: leiming |
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Description: 深度图的视点绘制,可以通过它绘制视点,挺有用的,大家可以参考一下-Depth Image Based Stereoscopic View Rendering
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Size: 1418240 |
Author: fanfan |
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Description: This folder decribes a image based operations in c# for mWT lab in MCA course
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Size: 374784 |
Author: sam |
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Description: Image-based rendering by joint view triangulation
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Size: 1289216 |
Author: xufeng97 |
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Description: 基于图像的场景渲染, SIGGRAPH2012国际图形学会议论文-Image-Based Rendering for Scenes with Reflections
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Size: 12776448 |
Author: gf |
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Description: 基于matlab的二维图像的fft实现。-Realization of two-dimensional image based on matlab fft
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Size: 2341888 |
Author: 王晓娜 |
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Description: Using Wavelet Texture Analysis in Image-Based
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Size: 398336 |
Author: hamid |
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Description: 基于MFC实现opencv图像显示、灰度化、旋转、边缘检测和缩放功能-Opencv display, gray, rotate, edge detection and zoom image based on the MFC
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Size: 9216 |
Author: 谢宝中 |
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Description: 基于图像的路面破损提取
河北工业大学硕士学位论文-image based pavement crack detection
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Size: 3178496 |
Author: Zhifei |
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Description: In this paper, we propose a practical method for hardware-
accelerated rendering of the depth image-based representation (DIBR) object,
which is defined in MPEG-4 Animation Framework eXtension (AFX). The
proposed method overcomes the drawbacks of the conventional rendering, i.e. it
is slow since it is hardly assisted by graphics hardware and surface lighting is
static. Utilizing the new features of modern graphic processing unit (GPU) and
programmable shader support, we develop an efficient hardware-accelerated
rendering algorithm of depth image-based 3D object. Surface rendering in re-
sponse of varying illumination is performed inside the vertex shader while
adaptive point splatting is performed inside the fragment shader. Experimental
results show that the rendering speed increases considerably compared with the
software-based rendering and the conventional OpenGL-based rendering
method.
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Size: 5890048 |
Author: phonox |
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Description: Conventional approaches to render a scene require geometric description such as polygonal meshes,
etc and appearance descriptions such as lights and material properties. To render high quality images
such descriptions, we require very accurate models and materials. Creating such accurate geo-
metric models of real scenes is a difficult and time consuming problem. Image Based Rendering (IBR)
holds a lot of promise for navigating through a real world scene without modeling it manually. Different
representations have been proposed for IBR in the literature. In this thesis, we explore the Depth Image
representation consisiting of depth maps and texture images a number of viewpoints as a rich and
viable representation for IBR.-Conventional approaches to render a scene require geometric description such as polygonal meshes,
etc and appearance descriptions such as lights and material properties. To render high quality images
such descriptions, we require very accurate models and materials. Creating such accurate geo-
metric models of real scenes is a difficult and time consuming problem. Image Based Rendering (IBR)
holds a lot of promise for navigating through a real world scene without modeling it manually. Different
representations have been proposed for IBR in the literature. In this thesis, we explore the Depth Image
representation consisiting of depth maps and texture images a number of viewpoints as a rich and
viable representation for IBR.
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Size: 1764352 |
Author: phonox |
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Description: image based lighting
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Size: 3823616 |
Author: 落尘mdm |
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