Description: 用opengl创建机器人手臂,并结合正向运动学来模拟机器人手臂的运动-use opengl build robot arm, combined with positive kinematics robot arm to simulate the movement Platform: |
Size: 152895 |
Author:唐少敏 |
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Description: 这是我毕设作品,实现六自由度运动学逆解算法,界面中有opengl动画,可以示教.-This is my complete works of established and achieve 6-DOF inverse kinematics algorithm interface with opengl animation, can teach. Platform: |
Size: 515849 |
Author:乐乐 |
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Description: 用opengl创建机器人手臂,并结合正向运动学来模拟机器人手臂的运动-use opengl build robot arm, combined with positive kinematics robot arm to simulate the movement Platform: |
Size: 152576 |
Author:唐少敏 |
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Description: 这是我毕设作品,实现六自由度运动学逆解算法,界面中有opengl动画,可以示教.-This is my complete works of established and achieve 6-DOF inverse kinematics algorithm interface with opengl animation, can teach. Platform: |
Size: 2107392 |
Author:乐乐 |
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Description: 用opengl创建机器人手臂,并结结合正向运动学来模拟机器人手臂的运动
-To create a robot arm with opengl and knot combination of the forward kinematics to simulate the movement of the robot arm Platform: |
Size: 151552 |
Author: |
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Description: 一种基于LabWindows/CVI和OpenGL的六自由度机械手三维建模的方法:在此仿真系统下,可直观观、正确地模拟机械手的运动情况,还能方便地进行机械手运动学、动力学、轨迹规划等方面的仿真研究。
-A six degree of freedom robotic three-dimensional modeling method based on LabWindows/CVI and OpenGL: In this simulation system can be an intuitive concept, to correctly simulate the movement of the robot can easily manipulator kinematics, dynamics, trajectory planning and other aspects of the simulation study. Platform: |
Size: 200704 |
Author:zhengguoo |
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Description: 采用OpenGL进行6自由度机械手的运动仿真,包括正运动学和逆运动学的求解-OpenGL 6 degrees of freedom manipulator motion simulation, including the solution of the forward kinematics and inverse kinematics Platform: |
Size: 2139136 |
Author:yuzhongwei |
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Description: Robot
use openGL build robot, combined with positive kinematics robot arm to simulate the movement Platform: |
Size: 5120 |
Author:trunglvt |
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Description: This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book s web site. Platform: |
Size: 987136 |
Author:zziho90 |
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Description: This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book s web site. Platform: |
Size: 6622208 |
Author:zziho90 |
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Description: OpenGL,MFC 建立PUMA 560 3D模型, 包括正运动学与逆运动学。-The 3D model is constructed with OpenGL,MFC, including the Forward Kinematics and Inverse Kinematics. Platform: |
Size: 16694272 |
Author:闫瑞君 |
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Description: 基于雅克比矩阵的2R机器人逆运动学算法,利用openGL可以显示2连杆的逆运动学仿真。-The inverse kinematics algorithm based on the 2R robot Jacobian matrix, using openGL to display the inverse kinematics simulation of 2 bar linkage. Platform: |
Size: 6144 |
Author:为原则 |
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Description: 一个很棒的机器人软件,基于opengl,集成运动学,示教,轨迹规划等等。-A great robot software, based on opengl, integrated kinematics, teach, trajectory planning and so on. Platform: |
Size: 2401280 |
Author:赵艳梅 |
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Description: Undergraduate complete set requirements refer to the standard test models, Six degrees of freedom to achieve inverse kinematics algorithm, FMCW frequency modulated continuous wave radar range and angular measurements. Platform: |
Size: 57344 |
Author:pangkiulunmang
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Description: 运用正反向动力学来坐上楼梯动画,包括骨骼,蒙皮。(The implementation of an OpenGL based C++ program to animate a humanoid walking up stairs and across an incline. Forward kinematics is used to walk up stairs, by setting the root to the torso when lifting the leg and to the foot when lifting the body up one step. Inverse kinematics is used to adjust the height of the foot when walking across the incline. If the ankle passes below the surface of the floor, the ankle is lifted to a position above the floor with inverse kinematics and the angle of the foot is adjusted to match the incline. The actual joint angles used for the walking animation are not the greatest, but could be easily adjusted to provide a more natural gait. A simple skinning algorithm was used to add a skin to the 'skeleton' of the figure. Key commands describing program usage are printed to an accompanying console. An executable and C++ source code are available for download. The following images show a solid figure, and a wireframe figure with skeleton exposed.) Platform: |
Size: 43008 |
Author:有故事 |
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