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Description: j2me快乐蛇0.2版代码,内有经典版贪食蛇和新版,使用midp2.0,界面未美化,但已可运行,代码未整理。包含使用vc mfc写的地图编辑器,如需编辑器源码mail至Fade_t123@yahoo.com.cn-happy snake J2ME version 0.2 code, which is classic and the new version Additionally, the use of midp2.0, interface not landscaping, but can run code did not collate. Vc mfc include the use of the map was made editor, source editor For mail to Fade_t123@yahoo.com.cn
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Size: 36766 |
Author: 滕飞 |
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Description: j2me游戏快乐蛇0.2(游戏源码已上载)地图编辑器源码,vc6.0+MFC-J2ME game happy snake 0.2 (FOSS game has been uploaded) Map Editor source, vc6.0 MFC
Platform: |
Size: 34500 |
Author: 滕飞 |
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Description: j2me快乐蛇0.2版代码,内有经典版贪食蛇和新版,使用midp2.0,界面未美化,但已可运行,代码未整理。包含使用vc mfc写的地图编辑器,如需编辑器源码mail至Fade_t123@yahoo.com.cn-happy snake J2ME version 0.2 code, which is classic and the new version Additionally, the use of midp2.0, interface not landscaping, but can run code did not collate. Vc mfc include the use of the map was made editor, source editor For mail to Fade_t123@yahoo.com.cn
Platform: |
Size: 36864 |
Author: 滕飞 |
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Description: j2me游戏快乐蛇0.2(游戏源码已上载)地图编辑器源码,vc6.0+MFC-J2ME game happy snake 0.2 (FOSS game has been uploaded) Map Editor source, vc6.0 MFC
Platform: |
Size: 33792 |
Author: 滕飞 |
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Description: 实现了2D地图编辑器的基本功能,适合MFC初学者。-The realization of the 2D map editor basic functions, suitable for beginners MFC.
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Size: 7783424 |
Author: ylem |
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Description: 采用MFC编写的一个很简单的地图编辑器,详细见源代码-MFC prepared to adopt a very simple map editor, in detail see the source code
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Size: 147456 |
Author: tao |
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Description: 本项目是基于MFC单文档应用程序制作了一款地图编辑器,可以编辑各种地图,只需要加载要用的资源文件。下面演示时,以进行坦克地图编辑器为例。(此时必须加载相关的坦克地图。)
本项目提供了基本的地图编辑功能,并保存为文件,以供程序使用。以保证在游戏运行是加载地图的精细与流畅。
-The project is based on the MFC Single Document application produced a map editor, can edit a variety of maps, only need to load the resource file to use. Here is an illustration of when to carry out the tanks as an example map editor. (At this point must be related to the tank to load the map.) This project provides the basic editing features of the map and save it as a document for use. To ensure that the game is to load running fine and smooth map.
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Size: 8494080 |
Author: 胡礼拜】 |
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Description: 坦克大站地图编辑器程序,基于MFC开发。点击可以上面的图标可以把各种地形拖到地图中-Tanks Station map editor program, developed based on MFC. Click the above icon can be dragged to a variety of topographic map
Platform: |
Size: 421888 |
Author: 侯涛 |
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Description: 自己写的地图编辑器,用WINDOWS写的,但是对MFC的使用也很有帮助.-Write their own map editor, written using WINDOWS, but also helpful to use MFC.
Platform: |
Size: 451584 |
Author: 文熙 |
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Description: 用MFC写的一个地图编辑器 有兴趣的不妨-With the MFC write a map editor are interested to take a look
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Size: 4263936 |
Author: Mr_tong |
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Description: MFC 开发的一款 45度角游戏地图编辑器的框架。-MFC development of a 45-degree angle to the game map editor framework.
Platform: |
Size: 12042240 |
Author: 飞蚂蚁 |
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Description: 编写过MFC程序的朋友都知道,通过资源编辑器编辑菜单项,设定菜单项ID,然后MFC内部通过该ID来映射菜单命令处理函数和菜单界面更新函数。我设想撇开MFC的资源编辑,在MFC程序中通过xml文件来进行界面配置,然后利用字符串来映射消息处理函数。借助boost库,我实现了这一设想。具体就是在xml文件指定一个字符串,然后通过这个字符串就能找到它的命令消息处理函数和界面更新命令消息处理函数。-MFC write-off procedures friends all know, through the resource editor to edit the menu item, set the menu item ID, and MFC-house by the ID to map menu and menu command handling function update function. I imagine MFC resource editor aside, the MFC program carried out by the interface configuration xml file, and then use the string to map the message processing function. Using boost libraries, I realized that vision. Specific xml file is to specify a string, then the string can find its command message processing functions and interface update command message processing function.
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Size: 11309056 |
Author: 朱小明 |
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Description: 一个用MFC实现的2D坦克大战的地图编辑器
适合MFC的初学者学习使用-MFC implementation of a 2D tank warfare with the map editor for beginners learning to use MFC
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Size: 10450944 |
Author: 伊人若初见 |
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Description: 2D地形编辑器 本程序系个人编写,对初学者有帮助-2D Map Editor
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Size: 887808 |
Author: Michael |
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Description: 坦克游戏的局域网对战C++版,包括游戏代码和地图编辑器代码,游戏采用同步TCP通讯方式,封装directdraw绘制图形,简单的UI,类似魔兽争霸的局域网建主加入,地图编辑器采用MFC编写,代码尽量采用面向对象方式编程,但也有不足之处-Battle Tank LAN version of the game, using synchronous TCP communications, packaging directdraw to draw graphics, simple UI, similar to the construction of the main LAN Warcraft added, the map editor written using MFC, the code as an object-oriented way of programming, But there are also shortcomings
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Size: 3978240 |
Author: fanjiaqi |
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Description: 用MFC实现的一个地图编辑器,通过学习此程序可以理解GDI绘图的基本知识。希望对大家有帮助。-With the MFC implementation of a map editor, this program can be understood by learning the basics of GDI drawing. I hope to help.
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Size: 1960960 |
Author: 邵海飞 |
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Description: 游戏地图编辑器一个基于VC++ MFC DX9 的地图编辑工具-Game map editor based on VC++ MFC DX9 map editing tools
Platform: |
Size: 3094528 |
Author: 林逍遥 |
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Description: 基于MFC的2D地图编辑器,实现了在小地图中预览的功能,资源文件目录需要设置一下。其他只要改改数据就能直接使用了。可以用于学习和实践中。-MFC-based 2D map editor, realized in a small map preview function, need to set the resource file directory. Other change to change as long as the data can be used directly. Can be used to learn and practice.
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Size: 4217856 |
Author: 孟义 |
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