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[VC/MFCOSG

Description: OSG 入门指导是一款很不错的入门教程,对大家很有帮助的。-OSG Getting Started guide is a very good introductory tutorial to all of us very useful.
Platform: | Size: 1431552 | Author: andy | Hits:

[TCP/IP stackServer

Description: This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.-This is a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.
Platform: | Size: 490496 | Author: yonas | Hits:

[TCP/IP stackclient

Description: This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library. this upload is the client system which requests for terrain tilses and renders it at runtime. it should be sued with the server system uploaded earlier.-This is a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library. this upload is the client system which requests for terrain tilses and renders it at runtime. it should be sued with the server system uploaded earlier.
Platform: | Size: 3531776 | Author: yonas | Hits:

[TCP/IP stackterrain

Description: This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. it should be put on the same directory as the server executable.-This is a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. it should be put on the same directory as the server executable.
Platform: | Size: 15553536 | Author: yonas | Hits:

[OpenGL programread3Dmodelcyx

Description: Open Scene Graph read 3D model
Platform: | Size: 30448640 | Author: cuiyuxin | Hits:

[Other0pensce_guide

Description: Open Scene graph s guide for iniciant user
Platform: | Size: 8278016 | Author: Claudio | Hits:

[3D Graphicosg

Description: Open Scene Graph 源代码的最新版本-the latest edition of Open Scene Graph source code
Platform: | Size: 26900480 | Author: jiejie | Hits:

[3D GraphicosgQT

Description: 基于QT与open scene graph的联合编程实现例程-a example program for implementation of open scene graph application with QT
Platform: | Size: 910336 | Author: qcw | Hits:

[OpenGL programVega_OpenGL_DI-GUY

Description: OpenGL diguy vg 快速入门指导 对跨平台开源 场景图形API 的 初步介绍-OpenGL diguy vg Quick Start guide the initial introduction of the cross-platform open source scene graph API
Platform: | Size: 3744768 | Author: 苏芮 | Hits:

[3D Graphiccampass

Description: Open Scene Graph(OSG)制作的指南针程序,billboard,多视口技术-compass is made using OSG
Platform: | Size: 1250304 | Author: cao.weiming | Hits:

[OpenGL programOpenSceneGraph-Quick-Start-Guide

Description: OpenSceneGraph快速入门指导,对跨平台开源场景图形 API的初步介绍,[美]Paul Martz著-OpenSceneGraph Quick Start guide, cross-platform, open source scene graph API' s initial presentation [America] Paul Martz with
Platform: | Size: 1440768 | Author: li | Hits:

[Game EnginejME3_materials

Description: jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。-jME (jMonkey Engine) is a high-performance graphics-based scene graph api, basic knowledge comes from David Eberly s 3D game engine Design jME use java prepared, is a full-featured graphics engine, the use of abstraction layer, you can use multiple graphics system for rendering, now LWJGL And JOGL can be achieved. jME is open source, you can use any license, commercial or non-commercial are included.
Platform: | Size: 315392 | Author: 吴海强 | Hits:

[3D GraphicOSGEarthExampleTest

Description: 这是关于open scene graph 编程的一个mfc的示例代码!-This is about a mfc open scene graph programming sample code!
Platform: | Size: 23821312 | Author: 刘傲天 | Hits:

[VC/MFCOpenSceneGraph_OSG3_Cookbook

Description: open scene graph cookbook
Platform: | Size: 6348800 | Author: cgarfy | Hits:

[OtherOpenSceneGraph-Quick-Start-Guide

Description: 简要介绍了跨平台的开源场景图形API,本书专为准备开始学习OSG,并使用OSG 进行程序开发的开发者所编写。 本书所涉及的工具可能包括特定行业的应用软件,本书同时还提供有关虚拟现实 和仿真方面的介绍,这也正是OSG 的强大之处所在。-A Quick Introduction to the Cross-Platform Open Source Scene Graph API.This book is designed for ready to start learning OSG, and program development using OSG written by developers. Tools involved in the book may include industry-specific software applications, this book also provides information about virtual reality And presentation aspects of simulation, which is where the power of the OSG.
Platform: | Size: 1432576 | Author: ztt | Hits:

[OtherOSG

Description: OpenSceneGraph图形系统是一个基于工业标准 OpenGL 的软件接口,它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。OpenSceneGraph是一个开放源码,跨平台的图形开发包,它为诸如飞行器仿真,游戏,虚拟现实,科学计算可视化这样的高性能图形应用程序开发而设计。它基于场景图的概念,它提供一个在OpenGL之上的面向对象的框架,从而能把开发者从实现和优化底层图形的调用中解脱出来,并且它为图形应用程序的快速开发提供很多附加的实用工具。-The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
Platform: | Size: 4250624 | Author: admin | Hits:

[3D GraphicOSG

Description: Open Scene Graph User s Guide 源码包含Windows和Linux两个平台已经编译好的工程文件以及大量的测试数据文件和例子程序-Open Scene Graph User s Guide includes Windows Linux Data Examples
Platform: | Size: 3824640 | Author: 溜达非 | Hits:

[source in ebookOSG

Description: OSG开源教程(转).doc 在最底层对OpenGL基本几何进行松散的包装,中级是使用Open Scene Graph的基本形状,以及更高级一些的从文件读取
Platform: | Size: 44032 | Author: weiguian | Hits:

[OtherOpenSceneGraph

Description: OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。 本书的编写目的是:详细剖析OpenSceneGraph引擎的实现流程,包括其场景图形结构,几何体绘制和渲染状态的封装机制,场景漫游、交互和动画的实现方式,以及最为重要的对于三维渲染引擎的内部裁减、数据动态调度和多线程渲染机制的深入分析。本书对虚拟现实行业的爱好者和从业者、对愿意了解最新图形学相关技术发展,以及有志于开发自主知识产权的三维引擎系统的读者,均会大有助益。 本书可以作为计算机图形学或虚拟现实专业的高年级本科生和研究生教材使用,也可供三维图形学领域的专门研发人员,尤其是使用0penSceneGraph进行项目开发和科学研究的人员参考、学习。-OpenSceneGraph (OSG) is a development based on industry standard OpenGL graphics APl high-level graphical interfaces, an open source, commercial-grade rendering capabilities with real-time 3D rendering engine, at home and abroad have been widely used, and has been more and more virtual reality industry developers to join the ranks OSG developed in the past. Write the purpose of this book is: a detailed analysis of OpenSceneGraph engine implementation process, including its scene graph structure, geometry rendering and encapsulation mechanism rendering state, the scene roaming implementation interaction and animation, as well as the most important for the three-dimensional rendering engine inside cut, in-depth analysis of data and multi-threaded rendering dynamic scheduling mechanism. Book industry virtual reality enthusiasts and practitioners of related graphics are willing to learn about the latest technological developments, as well as interested in the development of three-dimensio
Platform: | Size: 23246848 | Author: 苏尼玛 | Hits:

[Windows DevelopShadowMap

Description: C++中用OSG实现shadowmap小例子(An example of shadowmap with open scene graph in C++)
Platform: | Size: 1872896 | Author: jane_rita | Hits:
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