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Description: Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。
用OpenGL实现
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Size: 326803 |
Author: maolimin |
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Description: This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
Platform: |
Size: 15587 |
Author: bobovip |
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Description: 用opengl绘制树木的三维程序,并可以漫游、放大、缩小等操作。-trees with opengl rendering of 3D procedures, and can roam, zoom in and out such an operation.
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Size: 296960 |
Author: 章自豪 |
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Description: 一个opengl的例子。是学习bumpmap(凸凹贴图)的极好范例。-an opengl example. Learning bumpmap (punch map) an excellent example.
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Size: 949248 |
Author: 熊振华 |
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Description: opengl的ogl_1pass_emboss_bump_mapping 显示会旋转的材质-opengl the ogl_1pass_emboss_bump_mapping indicating that the material rotation
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Size: 183296 |
Author: 王鹏程 |
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Description: bump mapping 凹凸纹理贴图源码, 使用dot3方法实现-bump bump mapping texture mapping source, the use of dot3 method
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Size: 1670144 |
Author: 陈婉 |
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Description: 应用opengl技术的3D地形编程算法教程,英文版,通俗移动,适合有一定数学基础人员使用,3D视景开发和网格算法人员推荐参考。-Opengl technology application programming algorithm for 3D terrain tutorial, in English, popular movement, has a certain mathematical basis for the use, 3D vision algorithm development and grid reference Officers Recommendation.
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Size: 5573632 |
Author: 王宏伟 |
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Description: Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。
用OpenGL实现-Emboss bump mapping using height map (height map), it does not calculate pixel-by-vector perturbation method, but a direct calculation of light brightness. Realize with OpenGL
Platform: |
Size: 1747968 |
Author: maolimin |
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Description: This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
Platform: |
Size: 15360 |
Author: bobovip |
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Description: 凸凹纹理映射到典型例子 很好的仿真了细节纹理的三维效果,编译已经通过了-Bump texture mapping to a typical example of a good simulation of the detailed three-dimensional texture effect, the compiler has already passed
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Size: 322560 |
Author: 司慧琳 |
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Description: oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所帮助-oglu_reflective_bump_mapping, is a use of a bump mapping opengl particles, the use of language as a cg rendering shader language, and they hope to help everyone
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Size: 4494336 |
Author: zlt |
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Description: 用OpenGL实现的凹凸映射的详细VC++代码,含镜面反射-Achieved with OpenGL detailed bump mapping VC++ Code, with specular reflection
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Size: 3312640 |
Author: fyj |
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Description: 用OpenGL和Cg实现凹凸贴图的源码,附程序中各函数功能说明文档-Using OpenGL and Cg Bump Mapping the source to achieve, with procedures in the Function documentation
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Size: 2451456 |
Author: fyj |
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Description: OPENGL计算机图形学编程代码,实现BUMP MAPPING,可配合OPENGL编程基础一书使用-OPENGL computer graphics programming code, implementation BUMP MAPPING, in line with the OPENGL programming use basic one book
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Size: 2048 |
Author: cathy |
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Description: libwave is a library for reading Wavefront .obj object files and rendering them with IrisGL or OpenGL. It supports basic geometry (faces and lines), and materials and texture maps, as far as is possible with GL (i.e. no bump maps, reflection, or refraction).
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Size: 30720 |
Author: edon |
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Description: emboss bump mapping example. this tutorial example show the opengl application create an emboss bump mapping. this tutorial is good example for those who want to see and learn about emboss bump mapping.
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Size: 3360768 |
Author: shahzan |
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Description: 关于osg的凹凸贴图特效(BumpMapping)示例,可以看看学习一下-Osg effects on the bump map (BumpMapping) example, you can look at to learn about
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Size: 12288 |
Author: 马志强 |
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Description: 用opengl show出有gui介面的 bump 特效,極富研究價值.-With opengl show a bump with gui interface effects, highly research value.
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Size: 1141760 |
Author: R6t |
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Description: 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
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Size: 571392 |
Author: dawinluo |
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Description: OPENGL凹凸映射算法,虽然不如视差映射的方法好,但是凹凸映射我只在NEHE中见过,这个是我找的另一个凹凸映射的例子-OPENGL bump mapping algorithm, although not as good as parallax mapping, but the bump mapping seen only in NEHE, this I find another example of bump mapping
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Size: 4421632 |
Author: tt |
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