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Description: Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。
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Size: 10954 |
Author: 乐儿 |
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Description: 利用MFC开发的OpenGL开发包,展示了Antialiasing、Gouraud 、Texture mapping 、Texture lighting 、
Texture transparency 的开发
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Size: 434998 |
Author: Halley |
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Description: 实现Gouraud的明暗绘制,基于OpenGL完成,实现物体的明暗变换
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Size: 9910 |
Author: 丁健 |
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Description: 一个基于win32 控制台的Opengl程序,实现了一个渐变色立方体三维显示,并且可以使用键盘控制。-a console based on win32 Opengl procedures, the gradual realization of a three-dimensional color cube, and can use the keyboard to control.
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Size: 31744 |
Author: ml |
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Description: Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。-Gouraud shading of a simple procedure, the use of OpenGL and Vc++ Realize smooth surface of the sphere.
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Size: 1302528 |
Author: 乐儿 |
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Description: 利用MFC开发的OpenGL开发包,展示了Antialiasing、Gouraud 、Texture mapping 、Texture lighting 、
Texture transparency 的开发-MFC developed using OpenGL development kit, demonstrated Antialiasing, Gouraud, Texture mapping, Texture lighting, Texture transparency Development
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Size: 435200 |
Author: Halley |
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Description: 实现Gouraud的明暗绘制,基于OpenGL完成,实现物体的明暗变换-Gouraud shading realize the mapping, based on the OpenGL completed realize shading objects transform
Platform: |
Size: 184320 |
Author: 丁健 |
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Description: 转动的彩色立方体(1~2人)谭飞、吴颖颖
1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转;
2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用;
3) 采用消隐算法,体现立方体表面的遮挡关系;
4) 具有较好的动画效果,消除闪烁现象;
5) 不可以采用OpenGL中的函数。
-Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensional ball, you can spin around in any direction 2) the use of certain lighting technology, consider the ambient light, reflected light and the mirror The role of surface light 3) the use of blanking algorithm, reflecting the relationship between cube block surface 4) has good animation effects, to eliminate flicker phenomenon 5) can not be used in a function of OpenGL.
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Size: 1229824 |
Author: wyywd |
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Description: 该程序是一个很全面的进行交互式绘制球体的MFC&OpenGL程序,该程序设置了球体的三种模型,分别是vertex,wireframe,face模式,而且设置有很好的光照和着色效果。还可以看到球体的反走样(antialiasing)和Gouraud效果。用户还可以看到动画效果,以及对球体的x,y,z轴方向的缩放效果。-The program is a very comprehensive interactive mapping sphere of MFC
Platform: |
Size: 2245632 |
Author: 蒋娟芬 |
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Description: 利用opengl编写的彩色立方体在空间的旋转程序,对初学者很有帮助-Prepared using opengl color cube rotating in space program, very helpful for beginners
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Size: 2417664 |
Author: 李信息 |
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Description: Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。-Gouraud shading of a simple procedure, the use of OpenGl and Vc++ realization of the spherical surface.
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Size: 1284096 |
Author: 李君科 |
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Description: 实现一个三维立体的正方体,可绕轴自动旋转,使用OpenGL库。-Implement a three-dimensional cube, can be automatically rotated around the axis, using OpenGL library.
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Size: 1156096 |
Author: liuyoudi |
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Description: 旋转几何立体的openGL绘制源码(1)。-Geometric three-dimensional rendering openGL rotating source (1).
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Size: 26624 |
Author: 赵倩 |
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Description: This source code demonstrates the techniques used to handle 3D graphics from scratch - without using an API such as OpenGL. The code includes Gouraud and Phong shading, which gives much better quality than flat shading for curved surfaces. Also included are methods for building general 3D shapes
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Size: 31744 |
Author: decnogorck |
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Description: 这一些OpenGL在MFC中实现的一些小的例程,可以实现抗锯齿,纹理映射,纹理照明,纹理透明度等。
这些例程创建一种方法实现以下功能:
在一个对话框中画一个简单的立方体并使用OpenGL进行渲染。
可以用鼠标右键菜单操纵物体,改变纹理等。
一个定时器控制的自动旋转。
纹理文件必须是2^n*2^m*24bits的BMP位图。-This is the smallest example to make :
Antialiasing
Gouraud
Texture mapping
Texture lighting
Texture transparency
This sample create an OpenGL rendering context in a dialog box and draw a simple cube. We can manipulate the object with the mouse, and change texture file with a popup menu item. A timer animate a rotation. Texture files are .BMP files (2^n* 2^m* 24 bits).
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Size: 1108992 |
Author: 李平 |
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