Description: 利用mfc设定计时器和帧缓存技术,可以制作出流畅的动画。一般用opengl向正方体表面添加各种颜色,以达到双缓存动画的实现。-use mfc set the timer and frame buffer technology, can produce smooth animation. General use opengl cube surface to add color to achieve double-buffering to achieve animation. Platform: |
Size: 40556 |
Author:石头 |
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Description: 利用mfc设定计时器和帧缓存技术,可以制作出流畅的动画。一般用opengl向正方体表面添加各种颜色,以达到双缓存动画的实现。-use mfc set the timer and frame buffer technology, can produce smooth animation. General use opengl cube surface to add color to achieve double-buffering to achieve animation. Platform: |
Size: 39936 |
Author:石头 |
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Description: OPENGL程序,VC制作。MFC。一个简单的运用图形学制作的动画-OpenGL procedures, VC production. MFC. The use of a simple animation graphics production Platform: |
Size: 137216 |
Author:杨琴 |
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Description: OpenGL有着很好的交互式程序设计接口,通过选定与反馈等机制可以很好的实现交互式绘图设计。再与MFC相结合,简直可以很容易的开发出相关的类CAD软件。
由OPENGL负责图元的创建和编辑以实现动画,由MFC负责与操作系统的信息交换。分工合作,层层实现
在主菜单上新建三个不同的菜单项分别实现生成图元,拖动图元,删除图元的功能。特别的,关于直线的拖动要用到橡皮直线技术。-OpenGL is a good interactive programming interface, through selected with the feedback mechanism can achieve good interactive graphics design. MFC with the combination, it can be easily related to the developed CAD software category. By the OpenGL graphic element responsible for the creation and editing of animation to achieve by MFC with the operating system of information exchange. Work together at every level to achieve the main menu on the new three different menu items were yuan was generated maps, scrolling map, delete map function. In particular, the straight-line drag on the use of rubber Linear Technology. Platform: |
Size: 30720 |
Author:nikolai |
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Description: 一个用MFC的对话框窗口显示的OPENGL动画,可以研究如何在VC++的消息映射和窗口中显示OPENGL动画的示例-with an MFC dialog window shows the OpenGL animation, can study how the news VC mapping and OpenGL window shows examples of animation Platform: |
Size: 98304 |
Author: |
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Description: 利用OpenGL实现的雪花场景,利用MFC编程,运用了纹理位图,具有音乐动画色彩-OpenGL realize the use of snow scenes, the use of MFC programming, use of texture bitmaps, color animation with music Platform: |
Size: 141312 |
Author:王双 |
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Description: 本程序用OpenGL和MFC创建3D动画.可通过快速而连续的绘制和显示获得动画效果.-This procedure using OpenGL and MFC to create 3D animation. Can be fast and continuous access to the rendering and display animation effects. Platform: |
Size: 27648 |
Author:梁雄 |
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Description: 一个交互式的选点画线MFC模板,接合OpenGL函数库使用。-The election of an interactive stipple line MFC template, joint use of OpenGL library. Platform: |
Size: 2146304 |
Author:yeyongqiang |
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Description: 使用c++下的MFC, 用opengl完成了图形动画的显示。这是反锯齿的显示部分。-Use c++ Under the MFC, use opengl completed animation graphics display. This is part of anti-aliasing display. Platform: |
Size: 31744 |
Author:huangyi |
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Description: 在vc++环境下,基于MFC的不规则形状按钮,计算器,切分窗口,用OpenGL实现简单动画和制作可扩展对话框-In vc++ Environment, based on the MFC of the irregular shape of the button, calculator, split window, using OpenGL to achieve a simple animation and production scalability of the dialog box Platform: |
Size: 190464 |
Author:pop |
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Description: OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统
Cal3d:基于骨骼的角色动画实现
osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。
osgCal官方没有VC工程,上传的是我自己做的!
-OpenSceneGraph is a high-performance 3D graphics library development. Widely used in visual simulation, games, virtual reality, high-end technology research and development, as well as modeling and other fields. Using the standard C++ And OpenGL prepared, you can run in the Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems Cal3d: the role of the skeleton-based animation to achieve osgCal: for OSG Packaging Cal3d, to facilitate use in the OSG library Cal3d. osgCal there has been no official VC projects, upload my own doing! Platform: |
Size: 460800 |
Author:李英伦 |
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Description: 是一个MFC+OPENGL的程序框架,实现了物体的缩放、平移缩放、旋转、改变光照和材质、以及动画效果。对于初学者非常有用!-Is a MFC+ OPENGL the procedural framework to achieve the objects of the zoom, pan zoom, rotate, change the light and texture, as well as animation effects. Very useful for beginners! Platform: |
Size: 3924992 |
Author:张峰 |
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Description: 本程序画了一个地球仪,包含基本图形的绘制,光照的设置,材质的设置,纹理映射,动画-This program drew a globe that contains the basic graphics rendering, light settings and material settings, texture mapping, animation, etc. Platform: |
Size: 1631232 |
Author: |
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Description: 使用OpenGL和MFC的音频接口 完成一个3-D的仿真房间: 床,衣柜,书桌,电动玩具,电脑等,包含Texture, Animation等。-The use of OpenGL and MFC-audio interface to complete a 3-D simulation of the room: bed, wardrobe, desk, electric toys, computers, etc., including Texture, Animation and so on. Platform: |
Size: 20820992 |
Author:Ye Li |
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Description: 介绍了OpenGL 动画的实现原理和在MFC 构架下的编程要点,并利用此技术开发了水下机器人自动工具库的动画模拟软件-Describes the implementation of OpenGL animations in MFC under the framework of principles and elements of programming, and to use this Describes the implementation of OpenGL animations in MFC under the framework of principles and elements of programming, and to use this underwater robot technology developed since the moving animation software tool library
Platform: |
Size: 177152 |
Author:henan |
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