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Description: 在Nehe的主页上一共提供了4种不同风格的OpenGL程序框架,分别为glut,Win32,面向对象的Win32,在加上Nehe教程中使用的那一种。
相信没有几个读者会耐着性子,把Nehe的第一个教程看完并编译成功,因为那里面有着数不清的数据结构和函数,我也是费了整整12个小时才把它翻译和排版好。
好了,不浪费读者的时间了。在这四个框架中以面向对象的Win32框架写的最后,并且功能最全,我们就简单得介绍一下它的使用,你可以用它学习OpenGL的函数,当你对OpenGL的结构有了一定的了解后,不妨看看源代码,我把一切可能的注释都写进了源代码里,希望对你有帮助。
为了使用这个框架,你必须熟记以下四个函数,我们用它来完成OpenGL的逻辑:
* bool Initialize()
* 执行所有的初始化工作,如果成功函数返回true
*
* void Deinitialize()
* 执行所有的卸载工作
*
* void Update(DWORD milliseconds)
* 执行所有的更新操作,传入的参数为两次操作经过的时间,以毫秒为单位
*
* void Draw()
* 执行所有的绘制操作
我们从Initialize()函数说起-in the home page will provide a total of four different styles of OpenGL procedural framework, respectively glut, Win32, Win32 object-oriented, Nehe together with the use of the Directory kind. Few believe that the readers would first have tolerance, Nehe of a reading tutorial and compile successful, because it has a lot of inside data structure and function, I also spent a full 12 hours before its translation and typesetting good. Well, do not waste the reader's time. In this framework to four object-oriented framework written in Win32 Finally, and most functional whole, We simply have on its use, you can use it to study the function of OpenGL. When you OpenGL structures of a certain understanding, and may wish to look at the source code, I put all of the Notes may have been written i
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Size: 183964 |
Author: zw |
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Description: OpenGL编程指南(第四版)的书 和里面的所有例子的code,是OpenGL学习的很珍贵的资料!-OpenGL Programming Guide (page 4) and the book inside all the examples of the code, OpenGL study is a very valuable piece of information!
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Size: 37730057 |
Author: 鱼儿 |
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Description: The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
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Size: 120580 |
Author: 焦学健 |
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Description: The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
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Size: 3998389 |
Author: 焦学健 |
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Description: The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
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Size: 323584 |
Author: 焦学健 |
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Description: The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
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Size: 3998720 |
Author: 焦学健 |
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Description: 在Nehe的主页上一共提供了4种不同风格的OpenGL程序框架,分别为glut,Win32,面向对象的Win32,在加上Nehe教程中使用的那一种。
相信没有几个读者会耐着性子,把Nehe的第一个教程看完并编译成功,因为那里面有着数不清的数据结构和函数,我也是费了整整12个小时才把它翻译和排版好。
好了,不浪费读者的时间了。在这四个框架中以面向对象的Win32框架写的最后,并且功能最全,我们就简单得介绍一下它的使用,你可以用它学习OpenGL的函数,当你对OpenGL的结构有了一定的了解后,不妨看看源代码,我把一切可能的注释都写进了源代码里,希望对你有帮助。
为了使用这个框架,你必须熟记以下四个函数,我们用它来完成OpenGL的逻辑:
* bool Initialize()
* 执行所有的初始化工作,如果成功函数返回true
*
* void Deinitialize()
* 执行所有的卸载工作
*
* void Update(DWORD milliseconds)
* 执行所有的更新操作,传入的参数为两次操作经过的时间,以毫秒为单位
*
* void Draw()
* 执行所有的绘制操作
我们从Initialize()函数说起-in the home page will provide a total of four different styles of OpenGL procedural framework, respectively glut, Win32, Win32 object-oriented, Nehe together with the use of the Directory kind. Few believe that the readers would first have tolerance, Nehe of a reading tutorial and compile successful, because it has a lot of inside data structure and function, I also spent a full 12 hours before its translation and typesetting good. Well, do not waste the reader's time. In this framework to four object-oriented framework written in Win32 Finally, and most functional whole, We simply have on its use, you can use it to study the function of OpenGL. When you OpenGL structures of a certain understanding, and may wish to look at the source code, I put all of the Notes may have been written i
Platform: |
Size: 287744 |
Author: zw |
Hits:
Description: OpenGL编程指南(第四版)的书 和里面的所有例子的code,是OpenGL学习的很珍贵的资料!-OpenGL Programming Guide (page 4) and the book inside all the examples of the code, OpenGL study is a very valuable piece of information!
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Size: 37729280 |
Author: 鱼儿 |
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Description: Pudn上关于NeHe OpenGL上的源代码,全是2006年和2005年的,在最新10月28日 NeHe的主页上提供的代码大部分都更新过了. 建议大家不要看中文教程,因为那都是2006年上半年的.技术更新的速度很快啊.-NeHe OpenGL on Pudn the source code, all in 2006 and 2005, in the latest October 28 NeHe s home page to provide most of the code are updated. Recommends U.S. not to read the Chinese curriculum, because it is the first half of 2006. technical update fast ah.
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Size: 2248704 |
Author: 阮健 |
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Description: OpenGL Tutorial
The tutorials on this page may contain mistakes, poor commenting, and should
not be considered the best resource to learn OpenGL from. What you do with the
code is up to you. I am merely trying to make the learning process a little easier
for those people new to OpenGL. If you are serious about learning OpenGL, you
should spend the money and invest in the OpenGL Red Book (ISBN 0-201-
46138-2) and OpenGL Blue Book (ISBN 0-201-46140-4).
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Size: 2311168 |
Author: zhanghan |
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Description: WinCEOpenGLES.rar
基于WinCE的OpenGL ES教程(有两个教程,一个是E文版的,开发环境是EVC4.0;另一个教程是网页版的,开发环境是VS2005的)
绝对有料!-WinCEOpenGLES.rar of OpenGL ES on WinCE tutorial (there are two tutorials, one is the E version, the development environment is EVC4.0 another version of the Guide is a web page, the VS2005 development environment is) absolutely have expected!
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Size: 14270464 |
Author: 周东 |
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Description: OpenGL教程的Delphi版。目前网上的教程杂乱而且不全。我网上搜索了蛮久,终于让我找到一些比较全面的,并将其从网页上复制下来弄成Word版。仅以共享。-The Delphi version of OpenGL tutorials. The tutorial is now online clutter and incomplete. I have searched online quite a long time, finally I found some of the more comprehensive, and copying from the web page down into something Word version. Only to share.
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Size: 108544 |
Author: qq546703 |
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Description: openGl函数集, 形式為英文語言,製作成HTML網頁,點取閱讀-openGl set of functions in the form of the English language, made into HTML page, tap the read
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Size: 210944 |
Author: 123 |
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Description: opengl编程设计之父子页面互访源码设计opengl programming design of his son visits the page source design-opengl programming design of his son visits the page source design opengl programming design of his son visits the page source design
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Size: 1024 |
Author: iek |
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Description: 用opengl show出百頁窗的視覺特效,極富研究價值.-With opengl show the shutters of the visual effects, very research value.
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Size: 2115584 |
Author: R6t |
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Description: Ce programme affiche une courbe NURBS et les anneaux de sa surface tubulaire
associée en 3D. Selon le manipulateur de caméra (voir main.cpp), vous pouvez bouger
la caméra avec la souris, ou bien vous balader le long la courbe avec les touches
haut et bas.
OpenSceneGraph est un moteur 3D temps réel libre utilisant OpenGL.
Les NURBS sont des courbes paramétrées avec points de contrô le, vecteur de noeuds
et poids pour chaque point. Il est alors facile d éditer des formes complexes en 3D
à la main ou à la souris grâ ce à ces courbes.
Les algorithmes de la courbe NURBS viennent principalement du livre "The NURBS book".
Les numéros de page sont indiqués.
Cette source montre également un exemple simple de manipulateur de caméra en dérivant
osgGA::MatrixManipulator.
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Size: 20480 |
Author: abdelghni |
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Description: 仪表技术是计算机技术在仪器仪表领域中应用所形成的一种新型的、富有生
命力的仪器种类,它将逐步取代传统电子仪器。本文介绍了用VC++的ActiveX
技术结合三维图形开发库OpenGL开发虚拟仪表控件的方法。利用此方法开发的
虚拟仪表,可以使用户在任何支持ActiveX的开发语言或网页上使用。-Instrumentation technology is computer technology applications in the instrumentation field formed by a new, full of vitality instrument types, it will gradually replace traditional electronic devices. This article describes the use of VC++ ActiveX technology development combined with three-dimensional graphics library OpenGL development of virtual instrumentation control method. This method is developed using virtual instrument that allows the user to any development language that supports ActiveX or Web page use.
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Size: 250880 |
Author: 魏春 |
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Description: 非常好的openGL中文指导参考手册。学习android必备收藏;
OpenGL 的命令按字母顺序显示在这里;
每个引用页面描述了一个或多个函数。 -It s a very good reference manual to guide of openGL in Chinese . It s an essential collection to learn android OpenGL commands show here in alphabetical orders each reference page describes one or more functions.
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Size: 897024 |
Author: 吕博博 |
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Description: NB的效果,OpenGL实现的翻页效果,附有中文注释-The effect of NB OpenGL to achieve flip effect, accompanied by Chinese translations
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Size: 898048 |
Author: gaoyuan |
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Description: win32下使用QT实现OpenGl页面翻转-OpenGL page Turning in win32
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Size: 4290560 |
Author: cacasi |
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