Description: VC+opengl实现光线跟踪算法,使用了3ds场景模型-VC opengl achieve ray tracing algorithm, the use of 3ds Scene Model Platform: |
Size: 243712 |
Author:weiguian |
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Description: 此实验用opengl和vc++进行编程,主要是实现光线追踪。-this experiment opengl and vc for programming, is the main ray tracing. Platform: |
Size: 17408 |
Author:李柳 |
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Description: 此实验是用opengl和vc++进行编程的。它主要是实现光线追踪,但是运用了不同的场景和方法-this experiment is opengl and vc for programming. It is primarily to achieve ray tracing, but the use of different scenarios and methods Platform: |
Size: 12288 |
Author:李柳 |
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Description: 本实验是光线追踪问题,采用了opengl和vc++进行编程。采用了不同场景和方法-this experiment is ray tracing, and use the opengl vc for programming. Using different scenarios and methods Platform: |
Size: 11264 |
Author:李柳 |
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Description: 这个是在结合opengl中写的一个光线跟踪的程序,可以自己改变观察的视点位置,然后进行渲染图片,我花了很久才写完的 哦-This is in conjunction with opengl wrote a ray-tracing procedure, can change the location of observation point of view, and then proceed to play up the picture, I have spent a long time before writing the Oh Platform: |
Size: 158720 |
Author:yaokai |
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Description: GPU ray tracing:这是一个用GPU实现光线追踪的源代码-GPU ray tracing: This is a ray tracing with GPU realize the source code Platform: |
Size: 809984 |
Author:bitorRay |
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Description: 光线跟踪算法实现。正确无误。
在debug目录下有obj文件可以使用-Ray-tracing algorithm. Correct. In the debug directory has obj file can be used Platform: |
Size: 1201152 |
Author:杨峰 |
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Description: 是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪-Is an example of read 3DS model file folder in the model, the first opengl display, then click the menu button, they can carry out ray-tracing Platform: |
Size: 8987648 |
Author:Tina |
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Description: 实现光线跟踪算法,opengl实现,在一个小盒子里可以看到反射,透射,折射-Realize ray tracing algorithm, opengl realize, in a yard box can see the reflection, transmission, refraction Platform: |
Size: 7168 |
Author:gongyiling |
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Description: 这是NeHe教程里基于MFC的OpenGL模板,挺好用的,可省去大量编程工作。-This is the NeHe tutorial in the OpenGL-based MFC template, very good use, and can save a large number of programming. Platform: |
Size: 340992 |
Author:dongfangjack |
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Description: 这是实时光线跟踪的演示,没有使用openGL、directx3d等三维引擎,真实感特别强烈。-This is a real-time ray tracing demo, do not use openGL, directx3d such as three-dimensional engine, realism is particularly strong. Platform: |
Size: 215040 |
Author:焦堂生 |
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Description: 用C++编写的基于OPengl的代码,实现光线跟踪,欢迎大家下载并修改指正!-With C++ Prepared opengl based on the code, the realization of ray tracing, are welcome to download and amend the correction! Platform: |
Size: 153600 |
Author:王晓伟 |
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Description: 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report Platform: |
Size: 590848 |
Author:王蒙 |
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Description: opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source. Platform: |
Size: 828416 |
Author:神方舟 |
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Description: 基于opengl的光线跟踪程序。是一个学习光线跟踪的例子-Based on the ray tracing procedure opengl. Is an example of ray tracing study Platform: |
Size: 254976 |
Author:rpwt |
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Description: 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of Platform: |
Size: 37888 |
Author:wangzhao |
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Description: opengl光线跟踪,很实用。
opengl光线跟踪,很实用。-opengl ray tracing, very practical. opengl ray tracing, very practical. Platform: |
Size: 411648 |
Author:xiaofei |
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Description: 光线跟踪算法的Opengl实现,效果还不错,可以自己调节观察方向,有兴趣的可以看一下-Opengl ray tracing algorithm implementation, the results were good, you can observe the direction of their regulation, interested can look at Platform: |
Size: 169984 |
Author:xuzhijing |
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Description: ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object material, color settings, spherical and wall mirror reflection effect. Scenarios, including the floor, three mirror reflection of the sphere, a sphere and diffuse specular side walls. This project runs under VS2008 with OpenCV. Double click the exe file under Debug folder to check the final result. (requires glut32.dll support). Platform: |
Size: 1469440 |
Author: |
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