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一个利用法线贴图实现模型细节的Demo,凹凸纹理贴图运行程序。-The realization of a model for the use of normal mapping details of the Demo, run the program bump texture mapping.
Update : 2025-03-15 Size : 1015kb Publisher : zichu

视差映射 基于oZone3D o3p文件 可以看看简单的demo-Parallax mapping file based on oZone3D o3p can see a simple demo
Update : 2025-03-15 Size : 4.2mb Publisher : 王内秀

// This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three techniques // that implements parallax normal mapping for each of the three Direct3D light // types: direction, point, and spot lights.
Update : 2025-03-15 Size : 394kb Publisher : dirx4

Parallax mapping example
Update : 2025-03-15 Size : 2.55mb Publisher : Igor

OPENGL凹凸映射算法,虽然不如视差映射的方法好,但是凹凸映射我只在NEHE中见过,这个是我找的另一个凹凸映射的例子-OPENGL bump mapping algorithm, although not as good as parallax mapping, but the bump mapping seen only in NEHE, this I find another example of bump mapping
Update : 2025-03-15 Size : 4.22mb Publisher : tt

视差贴图技术英文论文,视觉效果比normalmap提升很多-Dynamic Parallax Occlusion Mapping with Approximate Soft Shadows
Update : 2025-03-15 Size : 676kb Publisher : chen

- Parallax Specular Mapping with approximate self shadows. - Cook-Torrance Bumped Specular lighting (with reflective, parallax and self shadowed parallax versions). - Self Shadowed relief Mapping. - Different faked subsurface scattering multilayer skinshaders. Version 1.3 supports translucency. - Toonshading. - Forcefield shaders. - Translucency shader. - A simple image based lighting shader. - Various detail shaders - Screenspace Subsurface Scattering (Only working with Pro) - Outline Glow Postprocessing effect. - Various mobile shaders
Update : 2025-03-15 Size : 16.18mb Publisher : 钟良毓

direct3d10下实现的集中凹凸贴图,包含法线贴图,parallax贴图和relief贴图-normal map\parallax map\relief map
Update : 2025-03-15 Size : 14.88mb Publisher : yaoxin

通过OpenGL语言,利用视差贴图的方法,实现了3D比较好的额效果(Through OpenGL language, the method of parallax mapping is used to achieve the better effect of 3D)
Update : 2025-03-15 Size : 341kb Publisher : 海英
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