Description: 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示
2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透
关键词:Z缓冲器算法 Z向深度缓存算法
Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer algorithm using hidden, cube and the three pyramid-all with different colors 2, Animation achieve penetration with the entire process and achieve illumination cube rotation can be a three pyramid next penetrating Keywords : Z Z-buffer algorithm to the depth buffer algorithm Z_buffer Phong illumination model Platform: |
Size: 79862 |
Author:朱友勇 |
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Description: 大名顶顶的Phong模型(简单光照模型)不用介绍了吧!有兴趣就看看吧- The famous Phong model (simple illumination model) did not need
to introduce! Has the interest to have a look Platform: |
Size: 39936 |
Author:小猪 |
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Description: 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示
2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透
关键词:Z缓冲器算法 Z向深度缓存算法
Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer algorithm using hidden, cube and the three pyramid-all with different colors 2, Animation achieve penetration with the entire process and achieve illumination cube rotation can be a three pyramid next penetrating Keywords : Z Z-buffer algorithm to the depth buffer algorithm Z_buffer Phong illumination model Platform: |
Size: 79872 |
Author:朱友勇 |
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Description: 球体生成,包括光照模型、网格生成等模型。适用于初学者-ball production, including the illumination model, mesh generation, and other models. Apply to beginners Platform: |
Size: 1988608 |
Author:chenglei |
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Description: 图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena Platform: |
Size: 527360 |
Author:廖洪申 |
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Description: 这个代码没有使用openGl,而是完全用底层的vc++编程实现了phong光照模型。-This code does not use openGl, but entirely in the bottom of vc++ Programming the Phong illumination model. Platform: |
Size: 39936 |
Author:chunxiang.yan |
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Description: opengl 计算机图形学简单算法集合
:图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-opengl Platform: |
Size: 269312 |
Author:james |
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Description: 自己实现的简单3D渲染器,实现3维模型的消隐、Phong模型等简单光照模型-This is a simple renderer developed by mfc & gdi, which applys Vanishing, phong Model and some other simple illumination models.
Platform: |
Size: 1482752 |
Author:sparrow |
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Description: 熟练掌握光照模型的基本原理,尤其要了解简单光照模型的计算方法,深刻领会Gouraud明暗处理和Phong明暗处理的原理和算法。-Master the basic principles of illumination model, in particular, to understand the simple illumination model calculation, a profound understanding of Gouraud shading and Phong shading principles and algorithms. Platform: |
Size: 3844096 |
Author:裴捷 |
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Description: 球面Phong明暗处理光照算法,VC6.0上用MFC编程实现分形灌木丛L系统模型算法。界面简单,内容完整。下载后可以直接使用。-Phong shading spherical illumination algorithms implemented in the VC6.0 MFC programming fractal bush L system model algorithm. The interface is simple, content and complete. It can be used directly after download. Platform: |
Size: 246784 |
Author:杨伟 |
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Description: C++实现的光照模型,光照下三围模型在二维中的显示-Illumination model implemented in C++, the light display three-dimensional model in two dimensions Platform: |
Size: 7193600 |
Author:陈畅 |
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