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Description: 乒乓球游戏源- Ping pong game source
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Size: 8192 |
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Description: 实现乒乓缓存,用verilog语言编写!-Realize cache ping-pong, using Verilog language!
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Size: 165888 |
Author: zhl |
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Description: at91rm9200乒乓算法采集两块双端口RAM中的数据存储到SD卡-AT91RM9200 ping-pong algorithm for two pairs of port RAM Acquisition of data storage to the SD card
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Size: 137216 |
Author: 王金锋 |
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Description: 高质量的VHDL代码乒乓处理FIFO缓存-High-quality VHDL code deal with ping-pong FIFO cache
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Size: 1024 |
Author: wode |
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Description: 关于乒乓操作的,对于数据缓存有很大的用处-On the ping-pong operation of data cache for the great usefulness of
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Size: 166912 |
Author: 敬亮 |
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Description: FGPA code to implement a ping-pong game. There will be LEDs simulating the path of ball , and two button representing the player. The player should hit the button when the ball reach his end. If the player hit the ball, it will go to the other player. When the player does not hit at the right time, he will lose.-FGPA code to implement a ping-pong game. There will be LEDs simulating the path of ball , and two button representing the player. The player should hit the button when the ball reach his end. If the player hit the ball, it will go to the other player. When the player does not hit at the right time, he will lose.
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Size: 196608 |
Author: lzm |
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Description: A Classic Ping Pong Game with one player.
Game can be triying with PingPongTry.html which in the bin folder-A Classic Ping Pong Game with one player.
Game can be triying with PingPongTry.html which in the bin folder
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Size: 27648 |
Author: uuu |
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Description: This program uses the timers to trigger EDMA events. These events in turn trigger linked EDMA parameter tables to fill a ping pong buffer structure.Set a breakpoint on processbuff function. Then open two memory windows.Use ping as the address for one memory window and pong for the other. Then run the application. You ll note that the program bounces between the ping and pong buffers filling each with a value that comes from the source.-This program uses the timers to trigger EDMA events. These events in turn trigger linked EDMA parameter tables to fill a ping pong buffer structure.Set a breakpoint on processbuff function. Then open two memory windows.Use ping as the address for one memory window and pong for the other. Then run the application. You ll note that the program bounces between the ping and pong buffers filling each with a value that comes from the source.
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Size: 6144 |
Author: xpert |
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Description: SRAM的读写代码,对SRAM进行了乒乓操作,用VHDL语言进行设计,很有参考价值,甚至可以直接复制代码来进行自己的设计-SRAM read and write code, ping-pong operation carried out on the SRAM, using VHDL language design, of great reference value, or even directly copy the code to carry out their own designs
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Size: 198656 |
Author: hongliang |
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Description: 用寄存器来实现乒乓缓存(Verilog HDL)-Ping-pong with the register to achieve cache (Verilog HDL)
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Size: 36864 |
Author: 小强 |
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Description: This program uses the timers to trigger EDMA events. These events in turn
* trigger linked EDMA parameter tables to fill a ping pong buffer structure.
* Set a breakpoint on swiProcessFunc(int arg). Then open two memory windows.
* Use ping as the address for one memory window and pong for the other. Then
* run the application. You ll note that the program bounces between the ping
* and pong buffers filling each with a value that comes from the source. The
* source in this case is the SDRAM timer control register and it simulates
* input data-This program uses the timers to trigger EDMA events. These events in turn* trigger linked EDMA parameter tables to fill a ping pong buffer structure.* Set a breakpoint on swiProcessFunc (int arg). Then open two memory windows.* Use ping as the address for one memory window and pong for the other. Then* run the application. You' ll note that the program bounces between the ping* and pong buffers filling each with a value that comes from the source. The* source in this case is the SDRAM timer control register and it simulates* input data
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Size: 138240 |
Author: 于海艳 |
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Description: 本工程在DM642平台上利用ping-pong缓存技术实现了图像的二值化处理。
-This ping-pong caching technology works on the DM642 platform, binary image processing.
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Size: 1439744 |
Author: 周一君 |
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Description: This a guide meant to help beginner s grasp the basic concepts in Delphi through the simple game of Ping-Pong. It includes manipulation of controls and uses the KeyDown Event to control the Paddles-This is a guide meant to help beginner s grasp the basic concepts in Delphi through the simple game of Ping-Pong. It includes manipulation of controls and uses the KeyDown Event to control the Paddles
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Size: 3072 |
Author: kull |
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Description: 详细介绍了乒乓球游戏,使用C语言来实现,使我们学会灵活使用C语言来编写使用程序。-Introduced the ping-pong game, using C language to achieve, we learn to make flexible use C language to write the program.
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Size: 3072 |
Author: 小海 |
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Description: ping pong game with opengl and C++ a simple ping pong game with opengl
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Size: 20296704 |
Author: Aya Abdel Slam |
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Description: USART&DMA乒乓操作接收任意长度数据(STM32)
STM32 单片机 参考代码 完整工程,可以在阿莫论坛上找到相关讨论帖-USART & DMA ping-pong operation to receive data of arbitrary length.
STM32 microcontroller reference code
complete works.
This code can be found in the discussion thread Amo Forum (All rights belong to the original author).
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Size: 866304 |
Author: PIC16F54 |
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Description: Ping-Pong Game in Actel VHDL
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Size: 117760 |
Author: Lucky |
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Description: Ping-Pong-game-in-java using jaca code source
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Size: 25600 |
Author: belkhiri hocine |
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Description: small game openGL c++ ping pong
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Size: 3072 |
Author: QUTAIBA |
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Description: A ping pong game source code run on arduino uno
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Size: 111616 |
Author: yikescloud
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