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Description: 一个DXD制作的读取QUAKE的BSP结构的Demo可以参考
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Size: 138535 |
Author: liuzheng |
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Description: quake3 bsp loader3
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Size: 2743296 |
Author: 孙伟 |
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Description: OpenGL演示之雷神之锤,把最好的东西给大家分享,交个朋友!-OpenGL demo Zhi Quake, the best thing for everyone to share, to make friends!
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Size: 124928 |
Author: 古洪 |
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Description: 一个DXD制作的读取QUAKE的BSP结构的Demo可以参考-DXD produced a reading of the BSP structure QUAKE can refer Demo
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Size: 138240 |
Author: liuzheng |
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Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
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Size: 207872 |
Author: vddh vddh |
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Description: opengl Quake室内场景模拟,使用一些关于BSP和隐藏面剔除的知识-opengl Quake simulated indoor scenes, using some hidden surface removed on the BSP and the knowledge
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Size: 3305472 |
Author: 笑天 |
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Description: 雷神之锤场景,BSP技术,渲染BSP,BSP文件取入,Quake3BSP文件载入.-Quake scene, BSP technology, rendering BSP, BSP file to take into, Quake3BSP file loading.
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Size: 4497408 |
Author: fxy |
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Description: Quake BSP Project using open GL
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Size: 14945280 |
Author: Abdul |
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Description: This document describes the Quake 3 BSP file format. This is an unofficial document. Quake 3 is a registered trademark of id Software, which does not sponsor, authorize, or endorse this document.
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Size: 2980864 |
Author: fang |
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