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Description: 将基于视频的人体运动捕捉方法分为自顶向下的方法和自底向上的方法2 大类编程实现-Will be video-based human motion capture methods is divided into top-down methods and bottom-up approach to achieve two broad categories of programming
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Size: 2459648 |
Author: 郭世雄 |
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Description: 2.6.0 大事记:
1 采用GPL v2发布源代码,emlog成为真正的自由软件
2 新加入一位开发者,并且他让emlog具备了URL优化功能
3 完善了引用通告的发送和接受,可以抵御垃圾引用
4 感谢论坛里的朋友提出的宝贵建议,你们让2.6更加人性化
5 代码可读性大大加强,这决定了emlog以后的路
6 不值得一提,你可以回复你朋友的评论了
7 其实还有很多很多细节的修改,当它给你带来方便时你才会发现它们
感谢我们的用户,你们的热情让我们不言放弃。
相信emlog一如既往的简单会让你爱不释手
-2.6.0 Events: one using GPL v2 release the source code, emlog become a real free software 2 add a new developer, and let him have emlog functional URL Optimize 3 trackbacks perfected the send and receive can be invoked against litter 4 Friends of appreciation forum valuable suggestions, you allow 2.6 more human readable code greatly enhanced 5, which determines the emlog road after 6 is not worth mentioning, you can you reply comments by 7 Friends in fact have a lot of the details of a lot of changes, when it is convenient to give you when you will find that they thank our users, your enthusiasm made Let us not give up. Emlog trust, as always, will let you put it down easy
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Size: 216064 |
Author: fanpan |
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Description: 实现人体骨骼模型行走。左方向键<- 左旋转/暂停
右方向键-> 左旋转/暂停
上方向键(up) 放大
下方向键(down) 缩小
W 上升
S 下降
G 走步
H 抬左手
J 抬右手
L 抬左腿
K 抬右腿
现在走步一次走一步,看得较清楚了。
-Achieve human skeleton walking. Left arrow keys < - left rotation/right-arrow keys to suspend-> left rotation/pause on the arrow keys (up) to enlarge under the direction of key (down) reduce the increase in S W G walking down H lift lift his left leg J K L lifted his right hand lift right leg is now walking a mile, see better in the.
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Size: 11549696 |
Author: liu |
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Description: 本系统是一个五子棋游戏,在TC2.0下编译通过,基本规则:选定一方先下,之后黑白双方依次落子。棋盘上形成横向、竖向、斜向的连续的相同颜色的五个棋子称为“五连”。黑白双方先在棋盘上形成五连的一方为胜。若对局双方均认为不可能形成五连或是剩余空间已不足以形成五连则为和棋。通过本系统,用户可以体验到人人对战和人机对战。棋间支持一步悔棋。用↑、↓、←、→控制棋子的上、下、左、右。每次提示哪方落子,按下空格落子,按下ESC退出。考虑禁手——六连子。-This system is a backgammon game, in TC2.0 compiled by the basic rules: first, under the selected one, then both in turn expanded store-opening black and white. Board to form horizontal, vertical, diagonal continuous five pieces in the same color as the " five even." Both black and white checkerboard on the first five with the formation of the party to victory. If the two sides agreed that the bureau can not form a five or even have enough space left on the formation of five, compared with a draw. Through this system, users can play against all experience and human-computer play against. Chess is in favor of a step back moves. With ↑, ↓, ←, → control pieces up, down, left and right. What prompted each side expanded store-opening, press the space expanded store-opening, press the ESC exit. To consider ban on hand- Six-child.
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Size: 9216 |
Author: zhb |
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Description: opengl动画用以实现椅子上下左右反转旋转移动,人机交互-opengl animation to achieve the reverse rotational movement of the chair up and down, human-computer interaction
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Size: 1924096 |
Author: ilbee |
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Description: 提出一个小波域多尺度马尔柯夫随机场模型用于模拟视觉系统在图像分割中的若干功能。针对人类视觉系统具有特征检测器、等级层次性、双向连续性、学习机制等功能,对输入场景,该模型用小波变换提供该场景图像的稀疏表示,模拟特征检测器功能 用金字塔结构模拟等级层次性 用两类信息流模拟双向连接性,分别刻画自底向上的输入图像特征提取过程以及自顶向下的反馈过程 用迭代过程模拟学习机制 采用多尺度马尔柯夫随机场模型实现图像分割。-Put forward a wavelet domain multi-scale markov random field model used to simulate the visual system in image segmentation of some function. According to human visual
Sleep system has feature detector, grade level, two-way continuity, learning mechanism, and other functions, to input scene, this model using wavelet transform provides the scene image sparse said, simulation feature detector function Use the pyramid structure simulation grade level Use two kinds of information flow simulation two-way connectivity, respectively depict bottom-up input image feature extraction process and the top-down feedback process Using iterative process simulation study mechanism Using multi-scale markov random field model to realize image segmentation.
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Size: 691200 |
Author: 张钰倩 |
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Description: 基于openGL的实景漫游系统,房屋、梁柱等,并有人体走动上下颠簸的效果-The real openGL based roaming system, housing, beams, etc., and have the effect of human walking up and down the bumpy
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Size: 6210560 |
Author: 刘程 |
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Description: 利用openGL实现的的一个人机交互的例子,构建一个3D的虚拟岛,可以控制视角以及上下左右前后移动,是制作游戏的基础,也是初识openGL同学的非常好的例子,希望大家珍惜-Use a realization of human-computer interaction openGL examples to build a 3D virtual island, can control the angle and move back and forth up and down, is the basis for the production of the game, but also a very good example of openGL acquaintance students, I hope you cherish
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Size: 24505344 |
Author: |
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Description: 根据人类视觉感知理论,采用bottom - up 控制策略的预注意机制和top - down 控制策略
的注意机制,提出了一种适用于自动目标识别的目标检测算法.-According to the theory of human visual perception and using pre - attention mechanisms with the bottom
- up control strategy and the attention mechanism with the top - down control strategy,a target detection algorithm
which is suitable for target recognition is proposed.
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Size: 1064960 |
Author: zbh_wj |
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Description: 深度学习正在为广泛的行业带来革命性的变化。对于许多应用来说,深度学习通过做出更快和更准确的预测,证明其已经超越人类的预测。本书提供了自上而下和自下而上的方法来展示深度学习对不同领域现实问题的解决方案。这些应用程序包括计算机视觉、自然语言处理、时间序列预测和机器人。(Deep learning is bringing revolutionary changes to a wide range of industries. For many applications, deep learning proves to be beyond human prediction by making faster and more accurate predictions. This book provides top-down and bottom-up approaches to demonstrate deep learning solutions to practical problems in different areas. These applications include computer vision, natural language processing, time series prediction and robotics.)
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Size: 19943424 |
Author: 小蚂蚁滚水珠 |
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